93 lines
14 KiB
Markdown
93 lines
14 KiB
Markdown
# Status
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## Done
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- Repo set up, backed up the original game ROMs to roms/backup (gitignored, stays local)
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- Got a full set of CPU test ROMs in roms/test/cpu: kevtris nestest (with reference log) plus the blargg suite (instr tests, timing, interrupts, dummy reads, reset checks)
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- Cartridge module done and working (src/cartridge.rs):
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- iNES header parser (magic, PRG/CHR sizes, mapper, mirroring, flags)
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- Mapper 0 (NROM) support only: 16KB PRG mirroring, 32KB direct, CHR-ROM and CHR-RAM (zeroed 8KB buffer)
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- read_prg/read_chr/write_chr with debug_assert guards
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- Split from_file (thin I/O wrapper) / parse_data (pure parser) for testability
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- 8 unit tests, all passing (header, PRG mapping, error cases, CHR-RAM roundtrip)
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- Bus module done (src/bus.rs):
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- Bus trait (read/write) so the CPU is decoupled from the concrete memory layout
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- NesBus: 2KB mirrored CPU RAM, cartridge PRG routing, PPU/APU/SRAM/expansion regions stubbed (return 0)
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- CPU skeleton done (src/cpu.rs):
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- Flag bit constants, registers (A/X/Y/SP/PC/P), set/clear/flag helpers, set_zp_flags
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- Memory helpers: fetch, fetch16, read, write, read16, push, pop
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- All 10 addressing mode helpers, including the JMP ($xxxx) page-wrap bug and page-cross cycle penalties
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- First 3 opcodes implemented (JMP abs, LDX imm, STX zp)
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- step dispatch shell + trace in nestest format
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- set_test_start for the nestest harness
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- nestest harness working (main.rs): loads nestest.nes, runs from $C000 with CYC:7, dumps trace to ours.log
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- Batch 1 done (subroutines + stack): JSR, RTS, PHA, PLA, PHP, PLP, RTI, BRK, plus NOP and SEC as quick wins. Verified SP:FD->FB across JSR (push high-then-low works)
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- Batch 2 done (branches): all 8 branches (BEQ/BNE/BCC/BCS/BPL/BMI/BVC/BVS) via one shared branch() routine with condition param. Taken = +3 cycles, page-cross = +1 more. Verified both taken and not-taken paths in the log
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- Flag set/clear ops done (part of Batch 10): CLC, CLI, CLV, CLD, SEI, SED (SEC done in Batch 1). SEI/SED set, the rest clear. Fixed a real bug where SEI/SED were clearing instead of setting
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- Batch 8 done (inc/dec): INC (4 modes), DEC (4 modes), INX, INY, DEX, DEY. RMW cores (inc/dec) read-modify-write and correctly return base WITHOUT the page-cross extra (RMW cycles are fixed). Register ops are wrapping_add/sub with Z/N only. 124 of 151 official opcodes done. INY/INX carried the log from 506 to 678 lines
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- Batch 9 done (shifts): ASL, LSR, ROL, ROR (accumulator + 4 memory modes each) via four shift cores (shift_asl/lsr/rol/ror) + wrappers. ROL/ROR read carry-in before overwriting it. Memory shifts follow the RMW fixed-cycle rule. 144 of 151
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- Batch 10 done (transfers + JMP ind): TAX, TAY, TXA, TYA, TSX, TXS (all 2 cycles; TXS sets NO flags, the other five set Z/N), plus JMP (0x6C) which finally uses address_ind. Resolved the long-standing address_ind dead-code warning
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- OFFICIAL CPU COMPLETE: all 151 official opcodes implemented. Trace matches the nestest reference log through line 5003 (entire official section), 0 mismatches. Stops at line 5004 (0x04, first illegal opcode) by design
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- Fixed a latent Batch 4 bug the log caught at line 3319: the sta core added the page-cross extra, but stores have FIXED cycle counts. Fixed sta core to return base without extra, and corrected bases (sta_abx/sta_aby 5, sta_izy 6). Before the fix the diff had a +1 CYC drift from line 3319 onward
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- Batch 3 done (loads): LDA (8 modes), LDX (5 modes), LDY (5 modes) via three shared cores (lda/ldx/ldy) + thin wrappers. Caught two real bugs in review: all 4 LDY wrappers called self.ldx (would write to X instead of Y), and 6 of 8 LDX/LDY wrappers had wrong base cycles (3 instead of 4). Both fixed
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- Batch 4 done (stores): STA (7 modes), STX (3 modes), STY (3 modes) via three shared cores (sta/stx/sty) + thin wrappers. No flag changes. Refactored stx_zp to use the shared stx core for consistency. Fixed a comment typo (sta_abx was labeled 0x95 instead of 0x9D)
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- Batch 5 done (compares): CMP (8 modes), CPX (3 modes), CPY (3 modes) via three shared cores (cmp/cpx/cpy) + wrappers + immediate variants. Sets C (reg >= mem), Z, N; no store. Uses wrapping_sub for the borrow math. 70 of 151 official opcodes done. No diff progress expected until the log reaches these opcodes
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- Batch 6 done (arithmetic): ADC (8 modes), SBC (8 modes), BIT (2 modes) via shared add_with_carry core + adc/sbc/bit cores + wrappers. SBC adds the one's complement (A + ~mem + C), which makes the V-flag math correct. Decimal flag inert (binary only). 88 of 151 official opcodes done. Big diff progress: BIT/PHP/PLA/PHA carried the log from 38 to 73 lines
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- Batch 7 done (logic): AND (8 modes), ORA (8 modes), EOR (8 modes) via three cores (and/ora/eor) + wrappers + immediate variants. Only Z/N flags affected, C/V untouched. Caught a real bug in review: all three _izx wrappers used base 5 instead of 6. 112 of 151 official opcodes done. Huge diff progress: carried the log from 73 to 506 lines
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- Match compaction done: step and opcode_len both reformatted to max 4 opcodes per line. step match grouped by family with header comments; opcode_len keeps per-entry /* */ mnemonics. Diff verified unchanged after compaction
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- trace bytes are length-aware via opcode_len (fixed-width byte field, columns align for awk diff)
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- MMC1 Phase 1 done (src/mapper.rs): Mirroring enum (5 variants incl. OneScreenLow/High), trait Mapper: Debug, Nrom impl, Mmc1 impl (shift-register protocol, PRG 32K/16K banking, CHR 8K/two-4K banking, init control=0x0C)
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- MMC1 Phase 2 done (src/cartridge.rs rewired): mapper is Box<dyn Mapper>, 8KB prg_ram added, derives now Debug only, from_file accepts mapper 0/1, read/write delegate to mapper, mirroring() accessor + read/write_prg_ram
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- MMC1 Phase 3 done (src/bus.rs): $6000-$7FFF routes to cart prg_ram, $8000-$FFFF writes route to cart.write_prg
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- MMC1 Phase 4 done (regression gate): nestest still matches 5004 lines / 0 mismatches, builds and runs clean
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- MMC1 Phase 5 partial (blargg harness in main.rs): cargo run = nestest mode; cargo run -- <rom> = blargg mode (cpu.reset, cycle cap, reports $6000-$6003). official_only.nes returns $6000=80 = blargg "test in progress" sentinel - the test waits for NMI (vblank) which we cannot produce without a PPU. Deferred until PPU/APU exist (blargg suite is the LAST milestone anyway)
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- NMI/IRQ servicing done (src/cpu.rs): set_nmi/set_irq setters, shared interrupt() helper (push PC hi/lo, push p with B CLEAR unlike BRK, set I, jump vector, 7 cycles), NMI checked before IRQ at the top of step, IRQ masked by the I flag, cycles accumulated on both interrupt paths. cpu_interrupts.nes currently reports $6000=01 - it runs but needs the APU frame-counter IRQ source ($4017) to pass, which is roadmap Phase 6; verification deferred to the last milestone
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- PPU 2a done (src/palette.rs + src/render.rs): 64-color 2C02 SYSTEM_PALETTE in index order, index_to_rgb with & 0x3F mask. Renderer trait (the only hardware trait) + PpmRenderer writing numbered frames to renders/ (frame_0000.ppm etc.) + pure ppm_bytes for testability. 4 unit tests pass. 2C02 chosen over composite palettes - we render raw PPU output
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- PPU 2b done (src/ppu.rs struct + registers + VRAM routing + src/bus.rs open-bus): Ppu has ctrl/mask/status/oam/oamaddr, shared write_latch (W bit for $2005/$2006), vram_addr (14-bit), data_buffer ($2007 read-buffer), vram[0x1000] (4KB for FourScreen), palette[32]. read/write handle $2000-$2007 with open-bus for write-only regs ($2000/$2001/$2003/$2005/$2006), $2002 read = (status & 0xE0) | (open_bus & 0x1F) + clears vblank + resets write latch, $2004 write increments oamaddr, $2007 palette reads bypass the read-buffer. VRAM routing: $0000-$1FFF = CHR via cart, $2000-$3EFF = nametables via cart.mirroring() (H/V/OneScreenLow/High/FourScreen), $3F00-$3FFF = palette with 10/14/18/1C mirror. Bus tracks open_bus (last byte on CPU data bus, updated on every read/write) and passes it into ppu.read; PPU regs routed via disjoint-field borrows; APU/expansion stubs now return open_bus instead of 0. cartridge.rs mirroring honors the four-screen header bit
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- Backup library mapper audit: mappers 0 (NROM) and 1 (MMC1) cover many games; still need mapper 2 (UNROM: Castlevania, Contra, Megaman 1), mapper 4 (MMC3: SMB2, SMB3, Lolo 2), mapper 7 (AOROM: Who Framed Roger Rabbit)
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- Finding: real commercial games rarely use illegal opcodes; none of the backup library needs them. Official-only CPU is sufficient for the goal of playing these games
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## Next
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REWEIGHTED ROADMAP: priority is now building the rest of the NES hardware so games actually run visibly, instead of chasing the full blargg/illegal-opcode pass. Goal: see the backup library running in a GUI. First test game: SMB (NROM, no new mapper needed). Blargg full suite + illegal opcodes are LAST, once the hardware can display test output on the NES screen.
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Phases in order:
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1. NMI/IRQ servicing - DONE (see Done section). cpu_interrupts.nes verification deferred to the last milestone (needs APU frame-counter IRQ)
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2. PPU-1 rendering core - PARTIAL: 2a (palette/render) and 2b (registers/VRAM/open-bus) DONE (see Done section). Remaining: full background rendering in ONE merged step - timing + scroll + background pipeline together, no intermediate gating (we do not test until the full PPU exists). Acceptance: SMB title screen renders to PPM via main.rs run_cart. NEXT. Confirmed decisions: full dot-accurate scanline model, loopy v/t/x/w scroll system, Cartridge passed as parameter, open-bus tracking in the bus, hardware-accurate throughout (same philosophy as the CPU). Merged step:
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2c. Full background renderer (merged timing + scroll + pipeline):
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- Ppu gains: scanline (0-261), cycle (0-340), framebuffer[256*240] palette indices, nmi_pending, frame_complete, loopy registers t (temp addr) + x (fine X) + w (write latch), background pipeline state (bg_pattern_lo/hi u16 shift regs, bg_attr u16, tile_latch, attr_latch)
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- Timing: tick(cart, cycles) advances cycle by cycles*3; cycle>=341 -> scanline++; odd-frame skip on pre-render line (261 is 340 dots on odd frames); scanline 241 dot 0 sets vblank + nmi_pending; scanline 261 dot 0 clears vblank; frame_complete at 261 end. Rendering on 0-239 and 261 (pre-render fetches, no output); 240 idle
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- Loopy scroll: $2005 first: t=(t&0x7FE0)|(val>>3), x=val&7, w=true; $2005 second: t=(t&0x0C1F)|((val&0xF8)<<2)|((val&7)<<12), w=false; $2006 first: t=(t&0x00FF)|((val&0x3F)<<8), w=true; $2006 second: t=(t&0x7F00)|val, v=t, w=false; $2002 read resets w
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- Background fetch pipeline (4 fetch / 8 dot cycle): dot%8==0 nametable byte -> tile_latch, ==2 attribute -> attr_latch, ==4 pattern lo from CHR, ==6 pattern hi, ==7 reload shift regs + increment coarse X (31->0 flips nametable X bit). Each dot outputs pixel combining bg_pattern_lo/hi top bit + attr bit for 2-bit palette select -> background palette -> framebuffer. Vertical increment at scanline end (fine Y 7->0, coarse Y 29->0 flips nametable Y bit)
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- main.rs: add use crate::render::{PpmRenderer, Renderer}, define frames (e.g. 3) in run_cart, cargo run -- <rom> boots from reset and renders frames to renders/. run_cart already calls the real methods (tick/frame_done/take_nmi/framebuffer/begin_frame)
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- Acceptance (single gate): cargo run -- roms/backup/SMB.nes -> renders/frame_0000.ppm recognizable SMB title screen
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3. PPU-2 sprites + scrolling + $4014 OAM DMA: makes SMB actually playable
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4. GUI (egui + winit, first external deps): display framebuffer, 60fps loop, keyboard -> controller ($4016/$4017). First "games running on screen" moment
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5. Mappers: 2 (UNROM), 7 (AOROM) simple; 4 (MMC3) complex - includes scanline IRQ counter required for SMB3 status bar. Verified by running the real backups
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6. APU audio: 5 channels, frame counter -> IRQ, mixing. Verified with SMB
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7. LAST: blargg full suite (screen output becomes observable) + illegal-opcode phase for the full 8991-line nestest pass
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Design note for PPU: PPU takes &mut Cartridge as a parameter to read/write/tick (CHR via cart.read_chr/write_chr, mirroring via cart.mirroring). Frame loop owns bus + cpu + renderer and drives all three - loop bridges NMI via ppu.take_nmi() -> cpu.set_nmi(), so neither PPU nor bus holds a &mut Cpu. Framebuffer = palette indices (1 byte/pixel), RGB conversion happens in the Renderer (PPM now, GUI later). Open bus tracked in the bus (last byte on CPU data bus, updated on every read/write), passed into ppu.read; write-only PPU regs return it. Hardware accuracy throughout - no accuracy questions pending, we build it correct like the CPU.
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Blargg/illegal background: ~76 illegal opcodes in the nestest log (23 undocumented NOPs, SLO/RLA/SRE/RRA, LAX/SAX, DCP/ISC, EB=SBC alias). Reference: nesdev wiki. Not needed for the backup library but wanted for the full log pass.
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## Decisions
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- No external dependencies yet, keeping it pure std until the GUI milestone
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- GUI choice: egui + winit (decided, not yet used)
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- Scope: cartridge + CPU first, verified headless before graphics
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- Bus is a trait (impl Bus) so the CPU works against any memory layout (real bus, test bus, debug bus)
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- Flags stored as a raw u8 with named bit-mask constants (FLAG_CARRY etc.)
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- opcode length is a growing match in opcode_len() (returns u8); migrate to a full 256-entry table when it gets big
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- trace diff compares PC + A/X/Y/P/SP/CYC, ignoring disassembly/PPU columns
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- Mapper 0 first, other mappers (MMC1, CNROM) implemented after CPU works
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- Mappers use a trait-based design (Mapper trait + Box<dyn Mapper>) so new mappers are self-contained impl blocks; ROM data owned by Cartridge and passed in per call
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- PRG RAM lives on the Cartridge (8KB), the bus interconnects it
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- MMC1 (mapper 1) done for the cartridge; mappers 2/4/7 planned after PPU
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- NMI/IRQ servicing done; APU frame counter (IRQ source for cpu_interrupts.nes) comes with the APU milestone
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- Priority reweighted: build the rest of the NES hardware (PPU -> GUI -> mappers -> APU) so games run visibly; blargg full suite + illegal opcodes are last
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- Framebuffer is palette indices (1 byte/pixel) from the PPU; RGB conversion happens in the GUI
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- Test ROMs are homebrew/open, no ethics issue; game backups stay in gitignored roms/backup
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