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/node_modules/
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/build/
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+67
-1172
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Load Diff
@@ -1,27 +1,48 @@
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# NoN translation Repo :3
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## SFW and NSFW
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### SFW
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These are the lang files shiped into the NoN mod jar. They are SFW, meaning that they use 'liquid' instead of cum, 'energy' instead of heat etc
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### NSFW
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These are included in the lang files in the default pack and overwrite the keys that used liquid etc to now use cum, heat and so on.
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# NoN 中文翻译工作区(和多版本翻译整合工具)
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目前我们开了三个翻译版本:
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## Additional info
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As a reminder, please double check that things are really translation mistakes. Some keys might look wrong but make sense in the context so compare it to the english counterpart. Example:
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## zh_cn_sfw
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这是准备交付到 mod jar 层的内容,不应包含任何色情词汇。
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```json
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"item.needsofnature.accessory.tooltip.liquid_decay_reduced": "Cum decay %s",
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"item.needsofnature.accessory.tooltip.liquid_decay_increased": "Cum decay %s",
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```
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```json
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"item.needsofnature.accessory.tooltip.player_energy_gain.increased": "Heat buildup %s",
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"item.needsofnature.accessory.tooltip.player_energy_gain.reduced": "Heat buildup %s",
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```
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These might look incorrect but with `%s` inserted it will be things like
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"Heat buildup -10%" and "Cum decay +25%" so keep that in mind when looking for errors.
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- todo:就“中庭锁”、“性压抑”等词语,寻找更加SFW的版本。
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## Terminology
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## zh_cn_nsfw
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这是准备交付到 NoN default pack 默认动画包中内嵌的版本,其应该覆盖掉 `zh_cn_sfw` 中那些不色情的词汇
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- `skin`, `player skin`, and `base skin` refer to a Minecraft character appearance or texture, never human tissue. Use the language's established Minecraft or gaming term.
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- `destroyed skin` and `ripped skin` refer to NoN's ripped-clothing appearance. Prefer wording about a damaged appearance, outfit, or clothing when a literal translation would imply bodily injury.
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- Keep filenames and paths such as `destroyed_skin.png`, `destroyed_skin_mask_%s.png`, and `config/needsofnature` unchanged.
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- Keep mod and project names such as `Quick Skin`, `Skin Overrides`, `CPM`, `Figura`, `NoFigura`, and `NoN` unchanged.
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- todo:就“性压抑”等词语寻找更准确的翻译。
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## zh_cn_nsfw_meme
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这是对 LongCha 翻译的保留,将单独打成 zh_cn_meme 的空动画包(应用此包将覆盖 zh_cn_nsfw 的部分进度描述以提高节目效果)
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- 为什么不使用资源包?由于 mod 的逻辑,动画包优先级高于资源包,导致资源包不可能覆盖动画包的内容。
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## 翻译工具
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`make.ts` 将多个跨版本的 lang json 文件合并为一个,并且按照顺序排列好,使得相同的字串排列在相邻的位置。
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- 还能找出相同的字符串并删掉覆盖层的内容,从而减少额外的行。
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- 同时,还会自动排序为官方 lang 文件顺序。
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### 使用方法
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1. 打开 `make.ts`,编辑 `targetLangFiles` and the `workFile` 两项
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2. 执行 `make.ts`(或者是 `ts-node make.ts` / `deno make.ts`),合并的语言文件会被输出到 `workFile` 变量的位置。
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3. 编辑输出的合并版文件
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4. 再次执行,脚本会根据时间戳决定改为将文件拆回去
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5. 如果你不想覆盖某个特定的文件,给对应项加上 `ro: true`
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6. 如果你不想自动合并重复行,加上环境变量 `KEEP_SAME_OVERRIDE_LINES`
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## Translation Utility
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make.ts merges multiple language files into one for easy editing, then splits them back into separate files. This tool lets you:
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- find the original text without searching another file
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- automatically remove duplicate text to save space
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- sort your i18n files according to the official order
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### Usage
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1. Open `make.ts` and edit the `targetLangFiles` and the `workFile` fields, change `zh_cn` to your language. please notice that The `suffix` and `file` values must be unique.
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2. Run `./make.ts` (or `ts-node make.ts` / `deno make.ts`). The language files will be merged into the `workFile` location (e.g. `zh_cn.json`).
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3. Edit the output file.
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4. Run `./make.ts` again. If the workfile is newer than the other files, the script will write the changes back to the language files (at the locations specified by `targetLangFiles`).
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5. If you don't want a language to be written back, add `ro: true` to its entry in `targetLangFiles`.
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6. use env `KEEP_SAME_OVERRIDE_LINES` to avoid remove same line in override layer.
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+269
-269
@@ -1,69 +1,76 @@
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{
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"item.needsofnature.debug_staff": "自然之需调试手杖",
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"item.needsofnature.flower_mix": "花束",
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"item.needsofnature.energy_augmenter": "动力提升器",
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"item.needsofnature.energy_diminisher": "动力减弱器",
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"item.needsofnature.energy_stabilizer": "动力稳定器",
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"item.needsofnature.iron_plug": "插件",
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"item.needsofnature.protector_v": "前门门卫",
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"item.needsofnature.protector_a": "后门门卫",
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"item.needsofnature.protector_av": "通用门卫",
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"item.needsofnature.diaphragm": "气球",
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"item.needsofnature.strapon": "穿戴式茄子",
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"item.needsofnature.strapon_advanced": "穿戴式多汁茄子",
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"item.needsofnature.accessory.tooltip.liquid_decay_reduced": "胶水衰减 %s",
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"item.needsofnature.accessory.tooltip.liquid_decay_increased": "胶水衰减 %s",
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"item.needsofnature.accessory.tooltip.equalize_liquid_decay_context": "潜行或水中不增加胶水衰减",
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"item.needsofnature.accessory.tooltip.inactive_tank_slot": "放在这里无法堵住胶水",
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"item.needsofnature.accessory.tooltip.player_energy_gain.increased": "动力积累 %s",
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"item.needsofnature.accessory.tooltip.player_energy_gain.reduced": "动力积累 %s",
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"item.needsofnature.accessory.tooltip.liquid_capacity.increased": "胶水容量 %s 毫升",
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"item.needsofnature.accessory.tooltip.liquid_capacity.reduced": "胶水容量 %s 毫升",
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"item.needsofnature.accessory.tooltip.liquid_gain.increased": "胶水获取 %s",
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"item.needsofnature.accessory.tooltip.liquid_gain.reduced": "胶水获取 %s",
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"item.needsofnature.energy_augmenter": "性压抑提升器",
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"item.needsofnature.energy_diminisher": "性压抑减弱器",
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"item.needsofnature.energy_stabilizer": "性压抑稳定器",
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"item.needsofnature.iron_plug": "钻石插件",
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"item.needsofnature.protector_v": "中庭锁(女用防交配神器)",
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"item.needsofnature.protector_a": "后庭锁(男用防后入神器)",
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"item.needsofnature.protector_av": "通用锁(人售保险)",
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"item.needsofnature.diaphragm": "当幸福来敲门",
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"item.needsofnature.strapon": "穿戴式用具",
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"item.needsofnature.strapon_advanced": "穿戴式注液用具",
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"item.needsofnature.accessory.tooltip.liquid_decay_reduced": "液体衰减 %s",
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"item.needsofnature.accessory.tooltip.liquid_decay_increased": "液体衰减 %s",
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"item.needsofnature.accessory.tooltip.equalize_liquid_decay_context": "潜行或水中不增加液体衰减",
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"item.needsofnature.accessory.tooltip.inactive_tank_slot": "放在这里无法堵住液体",
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"item.needsofnature.accessory.tooltip.player_energy_gain.increased": "性压抑积累 %s",
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"item.needsofnature.accessory.tooltip.player_energy_gain.reduced": "性压抑积累 %s",
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"item.needsofnature.accessory.tooltip.liquid_capacity.increased": "液体容量 %s 毫升",
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"item.needsofnature.accessory.tooltip.liquid_capacity.reduced": "液体容量 %s 毫升",
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"item.needsofnature.accessory.tooltip.liquid_gain.increased": "液体获取 %s",
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"item.needsofnature.accessory.tooltip.liquid_gain.reduced": "液体获取 %s",
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"item.needsofnature.accessory.tooltip.filled_effect.increased": "饱腹惩罚 %s",
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"item.needsofnature.accessory.tooltip.filled_effect.reduced": "饱腹惩罚 %s",
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"item.needsofnature.accessory.tooltip.pregnancy_chance.increased": "中奖几率 %s",
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"item.needsofnature.accessory.tooltip.pregnancy_chance.reduced": "中奖几率 %s",
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"item.needsofnature.accessory.tooltip.pregnancy_duration.increased": "中奖时长 %s",
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"item.needsofnature.accessory.tooltip.pregnancy_duration.reduced": "中奖时长 %s",
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"item.needsofnature.accessory.tooltip.mess_gain.increased": "胶渍获取 %s",
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"item.needsofnature.accessory.tooltip.mess_gain.reduced": "胶渍获取 %s",
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"item.needsofnature.accessory.tooltip.mess_gain.increased": "污垢获取 %s",
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"item.needsofnature.accessory.tooltip.mess_gain.reduced": "污垢获取 %s",
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"item.needsofnature.accessory.tooltip.destroyed_skin_damage.increased": "衣服损坏%s",
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"item.needsofnature.accessory.tooltip.destroyed_skin_damage.reduced": "衣服损坏%s",
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"item.needsofnature.accessory.tooltip.attack_escape_hits.increased": "逃脱打击数 %s",
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"item.needsofnature.accessory.tooltip.attack_escape_hits.reduced": "逃脱打击数 %s",
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"item.needsofnature.accessory.tooltip.attack_escape_damage.increased": "逃脱伤害 %s",
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"item.needsofnature.accessory.tooltip.attack_escape_damage.reduced": "逃脱伤害 %s",
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"item.needsofnature.accessory.tooltip.player_energy_aura.increased": "魔力光环 %s",
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"item.needsofnature.accessory.tooltip.player_energy_aura.reduced": "魔力光环 %s",
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"item.needsofnature.accessory.tooltip.near_animation_mob_energy.increased": "附近动画生物动力 %s",
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"item.needsofnature.accessory.tooltip.near_animation_mob_energy.reduced": "附近动画生物动力 %s",
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"item.needsofnature.accessory.tooltip.blocks_injector_v": "阻止前门动画",
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"item.needsofnature.accessory.tooltip.blocks_injector_a": "阻止后门动画",
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"item.needsofnature.accessory.tooltip.blocks_injector_av": "阻止前门/后门动画",
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"item.needsofnature.accessory.tooltip.occupies_av": "同时占据前后门",
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"item.needsofnature.accessory.tooltip.player_energy_aura.increased": "性压抑光环 %s",
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"item.needsofnature.accessory.tooltip.player_energy_aura.reduced": "性压抑光环 %s",
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"item.needsofnature.accessory.tooltip.near_animation_mob_energy.increased": "附近动画生物性压抑 %s",
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"item.needsofnature.accessory.tooltip.near_animation_mob_energy.reduced": "附近动画生物性压抑 %s",
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"item.needsofnature.accessory.tooltip.blocks_injector_v": "阻止中庭动画",
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"item.needsofnature.accessory.tooltip.blocks_injector_a": "阻止后庭动画",
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"item.needsofnature.accessory.tooltip.blocks_injector_av": "阻止中庭/后庭动画",
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"item.needsofnature.accessory.tooltip.occupies_av": "同时占据前后庭",
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"item.needsofnature.accessory.tooltip.ignore_injector_slot_effect_suppression": "在对应的动画期间保持激活",
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"item.needsofnature.accessory.tooltip.blocks_pregnancy": "防止中奖",
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"item.needsofnature.accessory.tooltip.male_roles": "女扮男装",
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"item.needsofnature.accessory.tooltip.no_injected_liquid": "不会提供胶水",
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"item.needsofnature.accessory.tooltip.no_injected_liquid": "不会提供液体",
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"item.needsofnature.accessory.tooltip.stored_liquid.empty": "空(%s 毫升容量)",
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"item.needsofnature.accessory.tooltip.stored_liquid.filled": "%s 毫升 %s",
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"item.needsofnature.horse_liquid_collector": "种马用具",
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"item.needsofnature.entity_energy_stabilizer": "%s动力稳定器",
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"item.needsofnature.mixed_liquid_bottle": "混合胶水瓶",
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"entity.needsofnature.horse_liquid_collector": "种马用具",
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"item.needsofnature.horse_liquid_collector": "种马收集器",
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"item.needsofnature.entity_energy_stabilizer": "%s 性压抑稳定器",
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"item.needsofnature.mixed_liquid_bottle": "混合液体瓶",
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"entity.needsofnature.horse_liquid_collector": "种马收集器",
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"itemGroup.needsofnature.main": "自然之需",
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"trinkets.slot.legs.v": "前门",
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"trinkets.slot.legs.a": "后门",
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"trinkets.slot.legs.d": "香肠",
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"trinkets.slot.legs.v": "V中庭",
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"trinkets.slot.legs.a": "A后庭",
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"trinkets.slot.legs.d": "D棒子",
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"key.categories.needsofnature": "自然之需",
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"key.categories.needsofnature.main": "自然之需",
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"key.category.needsofnature.main": "自然之需",
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"key.needsofnature.start_manual_peak": "手动动画",
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"key.needsofnature.start_manual_peak": "安抚动画",
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"key.needsofnature.player_preferences": "打开玩家偏好",
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"key.needsofnature.give_up": "放弃",
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"key.needsofnature.model_alignment": "调整动画参与者对齐",
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"key.needsofnature.block_requirement_visualization": "显示动画方块需求",
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"message.needsofnature.block_requirement_visualization.enabled": "已启用动画方块需求视图",
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"message.needsofnature.block_requirement_visualization.legend": "蓝色:需要 | 红色:空 | 橙色:反向匹配",
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"message.needsofnature.block_requirement_visualization.disabled": "已禁用动画方块需求视图",
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"message.needsofnature.block_requirement_visualization.none": "此动画无方块需求",
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"message.needsofnature.block_requirement_visualization.truncated": "动画方块需求过大,已截断",
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"message.needsofnature.block_requirement_visualization.unsupported": "服务器不支持动画方块需求",
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"screen.needsofnature.model_alignment.title": "动画参与者对齐",
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"screen.needsofnature.model_alignment.actor": "%s/%s %s | %s",
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"screen.needsofnature.model_alignment.model": "%s:%s",
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@@ -71,6 +78,7 @@
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"screen.needsofnature.model_alignment.role": "角色:%s",
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"screen.needsofnature.model_alignment.scope.model": "模型范围",
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"screen.needsofnature.model_alignment.scope.role": "动画角色",
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"screen.needsofnature.model_alignment.scope.advanced": "高级",
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||||
"screen.needsofnature.model_alignment.step": "步骤 %s",
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"screen.needsofnature.model_alignment.value_tooltip": "滚动调整",
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"screen.needsofnature.model_alignment.left": "左",
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@@ -89,6 +97,9 @@
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"screen.needsofnature.model_alignment.profile_mismatch": "此配置文件是为不同的型号创建的。它仍然可以使用,但它的偏移量可能不适合。",
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"screen.needsofnature.model_alignment.read_only_player": "只读:%s 控制自己的偏移量",
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"screen.needsofnature.model_alignment.read_only_mob": "只读:%s 控制此角色",
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"screen.needsofnature.model_alignment.read_only_advanced": "只读:%s 是高级偏移控制者",
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||||
"screen.needsofnature.model_alignment.advanced_disabled": "服务器已禁用高级偏移",
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||||
"screen.needsofnature.model_alignment.advanced_unavailable": "当前没有高级偏移控制者",
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"hud.needsofnature.give_up.prompt": "按住 %s 放弃",
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"gui.needsofnature.repair_skin": "修复损坏的衣服",
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"gui.needsofnature.repair_skin.needs_loom": "附近需要织布机方块",
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@@ -103,7 +114,7 @@
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||||
"config.needsofnature.category.credits": "开发者致谢",
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"config.needsofnature.category.gameplay": "游戏玩法",
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"config.needsofnature.category.vanilla_overrides": "原版覆盖",
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"config.needsofnature.category.liquid": "胶水",
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"config.needsofnature.category.liquid": "液体",
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"config.needsofnature.category.pregnancy": "中奖",
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||||
"config.needsofnature.category.interface": "界面",
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||||
"config.needsofnature.category.intiface": "Buttplug.io",
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||||
@@ -127,7 +138,7 @@
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||||
"config.needsofnature.credits.license": "许可证",
|
||||
"config.needsofnature.gameplay_title": "自然之需游戏玩法",
|
||||
"config.needsofnature.pregnancy_title": "自然之需中奖",
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||||
"config.needsofnature.liquid_settings_title": "自然之需胶水",
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||||
"config.needsofnature.liquid_settings_title": "自然之需液体",
|
||||
"config.needsofnature.debug_advanced_title": "自然之需调试与高级",
|
||||
"config.needsofnature.loaded_animations_title": "已加载动画",
|
||||
"config.needsofnature.loaded_animations": "已加载动画",
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||||
@@ -157,27 +168,27 @@
|
||||
"config.needsofnature.loaded_animations.status.missing": "缺失",
|
||||
"config.needsofnature.ui_title": "自然之需界面",
|
||||
"config.needsofnature.vanilla_override_title": "自然之需原版覆盖",
|
||||
"config.needsofnature.initial_energy_max": "初始生物动力上限(0-200):",
|
||||
"config.needsofnature.energy_gain_rate": "动力获取全局速率(0.1-10倍):",
|
||||
"config.needsofnature.hostile_energy_gain_multiplier": "敌对生物动力获取(0-10倍):",
|
||||
"config.needsofnature.passive_neutral_energy_gain_multiplier": "被动/中立生物动力获取(0-10倍):",
|
||||
"config.needsofnature.near_animation_energy_gain_mult": "周围有性行为时动力获取倍率(1-10倍):",
|
||||
"config.needsofnature.player_energy_aura_mult_low": "玩家魔力光环倍率(100-149):",
|
||||
"config.needsofnature.player_energy_aura_mult_mid": "玩家魔力光环倍率(150-199):",
|
||||
"config.needsofnature.player_energy_aura_mult_high": "玩家魔力光环倍率(200):",
|
||||
"config.needsofnature.initial_energy_max": "初始生物性压抑上限(0-200):",
|
||||
"config.needsofnature.energy_gain_rate": "性压抑获取全局速率(0.1-10倍):",
|
||||
"config.needsofnature.hostile_energy_gain_multiplier": "敌对生物性压抑获取(0-10倍):",
|
||||
"config.needsofnature.passive_neutral_energy_gain_multiplier": "被动/中立生物性压抑获取(0-10倍):",
|
||||
"config.needsofnature.near_animation_energy_gain_mult": "周围有性行为时性压抑获取倍率(1-10倍):",
|
||||
"config.needsofnature.player_energy_aura_mult_low": "玩家性压抑光环倍率(100-149):",
|
||||
"config.needsofnature.player_energy_aura_mult_mid": "玩家性压抑光环倍率(150-199):",
|
||||
"config.needsofnature.player_energy_aura_mult_high": "玩家性压抑光环倍率(200):",
|
||||
"config.needsofnature.destroyed_skin_aura_mult_stage1": "玩家衣物破损(第 1 阶段)光环加成:",
|
||||
"config.needsofnature.destroyed_skin_aura_mult_stage2": "玩家衣物破损(第 2 阶段)光环加成:",
|
||||
"config.needsofnature.destroyed_skin_aura_mult_stage3": "玩家衣物破损(第 3 阶段)光环加成:",
|
||||
"config.needsofnature.destroyed_skin_aura_mult_stage4": "玩家衣物破损(第 4 阶段)光环加成:",
|
||||
"config.needsofnature.normal_damage_destroyed_skin_chance_percent": "正常伤害损坏衣物概率:",
|
||||
"config.needsofnature.player_energy_aura_radius_min": "玩家魔力光环半径(100动力时):",
|
||||
"config.needsofnature.player_energy_aura_radius_max": "玩家魔力光环半径(200动力时):",
|
||||
"config.needsofnature.player_energy_aura_pulse_ticks": "玩家魔力光环脉冲间隔(刻):",
|
||||
"config.needsofnature.player_energy_aura_radius_min": "玩家性压抑光环半径(100性压抑时):",
|
||||
"config.needsofnature.player_energy_aura_radius_max": "玩家性压抑光环半径(200性压抑时):",
|
||||
"config.needsofnature.player_energy_aura_pulse_ticks": "玩家性压抑光环脉冲间隔(刻):",
|
||||
"config.needsofnature.scan_budget": "每刻扫描预算(1-512):",
|
||||
"config.needsofnature.debug_chat_mode": "调试聊天模式:",
|
||||
"config.needsofnature.debug_spin_mode": "调试旋转模式:",
|
||||
"config.needsofnature.debug_spin_mode.value": "%s",
|
||||
"config.needsofnature.convert_male_v_to_a": "将男性前门重定向到后门:",
|
||||
"config.needsofnature.convert_male_v_to_a": "将男性中庭重定向到后庭:",
|
||||
"config.needsofnature.destroyed_skin_tint": "破损Minecraft皮肤的色调:",
|
||||
"config.needsofnature.destroyed_skin_tint.pick": "选择破损Minecraft皮肤的色调...",
|
||||
"config.needsofnature.destroyed_skin_tint.pick_title": "选择破损Minecraft皮肤的色调",
|
||||
@@ -311,7 +322,7 @@
|
||||
"config.needsofnature.destroyed_skin.description.tint": "如果由 NoN 生成损坏的皮肤,%s 可控制其颜色。自定义损坏皮肤则使用自身的颜色。",
|
||||
"config.needsofnature.destroyed_skin.description.files": "%s 可打开当前文件。修改后请使用 %s。",
|
||||
"config.needsofnature.destroyed_skin.description.profiles": "使用自定义纹理的 CPM 和 Figura 模型需要匹配的纹理配置文件,可在各自的设置区中生成。",
|
||||
"config.needsofnature.player_skin_model.section.belly": "啤酒肚",
|
||||
"config.needsofnature.player_skin_model.section.belly": "隆肚状态",
|
||||
"config.needsofnature.player_skin_model.section.fgm": "Female Gender Mod",
|
||||
"config.needsofnature.player_skin_model.section.cpm": "Customizable Player Models",
|
||||
"config.needsofnature.player_skin_model.section.figura": "Figura / NoFigura",
|
||||
@@ -339,16 +350,17 @@
|
||||
"config.needsofnature.offsets.description.model_wide.label": "整个模型:",
|
||||
"config.needsofnature.offsets.description.model_wide.body": "应用于当前模型参与的所有动画。",
|
||||
"config.needsofnature.offsets.description.combined": "整个模型的偏移量与动画角色的偏移量会叠加使用。",
|
||||
"config.needsofnature.offsets.description.advanced": "服务器启用后,选择成为高级偏移控制者的玩家可以为任意角色额外添加最多两格的角色偏移。个人偏移保持不变。",
|
||||
"config.needsofnature.offsets.description.profiles": "使用偏移量配置文件可为不同模型或玩家尺寸分别保存调整。如果安装了 Figura,也可以将偏移量直接保存到当前头像中。",
|
||||
"config.needsofnature.description_card.narration.expanded": "%s,已展开",
|
||||
"config.needsofnature.description_card.narration.collapsed": "%s,已折叠",
|
||||
"config.needsofnature.belly_settings": "啤酒肚设置...",
|
||||
"config.needsofnature.belly_settings_title": "啤酒肚设置",
|
||||
"config.needsofnature.belly_rendering": "你的啤酒肚:",
|
||||
"config.needsofnature.belly_settings": "隆肚状态设置...",
|
||||
"config.needsofnature.belly_settings_title": "隆肚状态设置",
|
||||
"config.needsofnature.belly_rendering": "你的隆肚状态:",
|
||||
"config.needsofnature.belly_rendering.on": "开启",
|
||||
"config.needsofnature.belly_rendering.original_torso": "原始躯干",
|
||||
"config.needsofnature.belly_rendering.off": "关闭",
|
||||
"config.needsofnature.max_liquid_belly_size": "装满胶水时腹部大小:",
|
||||
"config.needsofnature.max_liquid_belly_size": "装满液体时腹部大小:",
|
||||
"config.needsofnature.max_pregnancy_belly_size": "即将抽奖时腹部大小:",
|
||||
"config.needsofnature.fgm_settings": "Female Gender Mod 设置...",
|
||||
"config.needsofnature.fgm_settings_title": "Female Gender Mod 设置",
|
||||
@@ -377,6 +389,9 @@
|
||||
"config.needsofnature.figura_offsets_section": "偏移量",
|
||||
"config.needsofnature.figura_alignment.store": "在头像中存储偏移量",
|
||||
"config.needsofnature.figura_alignment.show": "显示偏移",
|
||||
"config.needsofnature.advanced_offset_controller": "高级偏移控制者:",
|
||||
"config.needsofnature.tooltip.advanced_offset_controller": "当服务器允许高级偏移控制者时,选择控制当前动画中每个角色的额外角色偏移。",
|
||||
"config.needsofnature.tooltip.advanced_offset_controller_disabled": "此服务器已禁用高级偏移控制者。",
|
||||
"config.needsofnature.tooltip.figura_alignment.store": "将此 Figura 头像的模型范围偏移量和所有每个动画的动画参与者偏移量移至其 NoN 配置文件中。头像必须是解压后的本地文件夹。",
|
||||
"config.needsofnature.tooltip.figura_alignment.show": "显示每个便携式偏移配置文件以及保存在活动 Figura 头像中的偏移。",
|
||||
"config.needsofnature.offset_profiles.current_model": "当前型号:",
|
||||
@@ -393,7 +408,7 @@
|
||||
"config.needsofnature.offset_profiles.reload": "重新加载",
|
||||
"config.needsofnature.offset_profiles.open": "打开文件夹",
|
||||
"config.needsofnature.offset_profiles.name": "形象名称",
|
||||
"config.needsofnature.offset_profiles.model_mismatch": "警告:此配置文件是为其他型号创建的。它仍然可以选择手动兼容性设置。",
|
||||
"config.needsofnature.offset_profiles.model_mismatch": "警告:此配置文件是为其他型号创建的。它仍然可以选择安抚兼容性设置。",
|
||||
"config.needsofnature.tooltip.offset_profiles.active": "打开形象列表。切换在动画期间立即应用。",
|
||||
"config.needsofnature.tooltip.offset_profiles.local_avatar": "未选择便携式配置文件。正在使用活动 Figura 头像中保存的偏移量。",
|
||||
"config.needsofnature.tooltip.offset_profiles.create": "创建并选择下一个 <model name>01、<model name>02...配置文件。",
|
||||
@@ -433,6 +448,7 @@
|
||||
"screen.needsofnature.figura_offsets.model": "%s:%s",
|
||||
"screen.needsofnature.figura_offsets.model_wide": "模型范围",
|
||||
"screen.needsofnature.figura_offsets.animation_role": "%s / %s",
|
||||
"screen.needsofnature.figura_offsets.advanced_role": "高级:%s / %s",
|
||||
"screen.needsofnature.figura_offsets.value": "X %s Y %s Z %s",
|
||||
"screen.needsofnature.offset_profiles.select_title": "选择偏移配置文件",
|
||||
"screen.needsofnature.offset_profiles.select_for": "%s:%s",
|
||||
@@ -470,7 +486,7 @@
|
||||
"config.needsofnature.female_gender.momentum": "晃动:",
|
||||
"config.needsofnature.female_gender.preview_unavailable": "预览不可用",
|
||||
"config.needsofnature.armor_shed_effect": "护甲脱落的动画效果:",
|
||||
"config.needsofnature.action_sound_volume": "做爱音量:",
|
||||
"config.needsofnature.action_sound_volume": "行为音量:",
|
||||
"config.needsofnature.action_sound_volume.value": "%s%%",
|
||||
"config.needsofnature.intiface_title": "自然之需 Buttplug.io",
|
||||
"config.needsofnature.intiface_toy_title": "玩具设置",
|
||||
@@ -534,7 +550,7 @@
|
||||
"config.needsofnature.entity_entity_chance": "实体与实体几率(0-100):",
|
||||
"config.needsofnature.multi_actor_join_chance": "加入几率(3+参与者)(0-100):",
|
||||
"config.needsofnature.section.world": "世界生成",
|
||||
"config.needsofnature.section.energy": "生物动力范围",
|
||||
"config.needsofnature.section.energy": "生物性压抑范围",
|
||||
"config.needsofnature.section.animations": "动画",
|
||||
"config.needsofnature.section.difficulty": "难度",
|
||||
"config.needsofnature.section.interface": "界面",
|
||||
@@ -560,12 +576,12 @@
|
||||
"config.needsofnature.section.intiface_oscillator": "振荡器",
|
||||
"config.needsofnature.section.intiface_stroker": "活塞",
|
||||
"config.needsofnature.section.entity_settings": "实体设置",
|
||||
"config.needsofnature.section.mob_energy": "生物动力",
|
||||
"config.needsofnature.section.gender_spawn_chances": "性别生成几率(提示:两个双性生物可能无法进行原版繁殖!)(例:羊)",
|
||||
"config.needsofnature.section.mob_energy": "生物性压抑",
|
||||
"config.needsofnature.section.gender_spawn_chances": "性别生成几率(提示:两个双性生物有可能无法进行原版繁殖!)",
|
||||
"config.needsofnature.section.player_gender_rules": "玩家性别规则",
|
||||
"config.needsofnature.section.energy_gain": "动力获取",
|
||||
"config.needsofnature.section.mob_energy_gain": "生物动力获取",
|
||||
"config.needsofnature.section.player_energy_aura": "玩家魔力光环",
|
||||
"config.needsofnature.section.energy_gain": "性压抑获取",
|
||||
"config.needsofnature.section.mob_energy_gain": "生物性压抑获取",
|
||||
"config.needsofnature.section.player_energy_aura": "玩家性压抑光环",
|
||||
"config.needsofnature.section.destroyed_skin": "破损的Minecraft皮肤",
|
||||
"config.needsofnature.section.aura_range_timing": "光环范围与时机",
|
||||
"config.needsofnature.section.animation_pacing": "动画节奏",
|
||||
@@ -578,7 +594,7 @@
|
||||
"config.needsofnature.section.attack_rules": "攻击规则",
|
||||
"config.needsofnature.section.mount_protection": "坐骑保护",
|
||||
"config.needsofnature.section.last_defeated": "战败",
|
||||
"config.needsofnature.section.liquid_based_pregnancy": "基于胶水的中奖",
|
||||
"config.needsofnature.section.liquid_based_pregnancy": "基于液体的中奖",
|
||||
"config.needsofnature.section.ripped_skin_repair": "修复破损的Minecraft皮肤",
|
||||
"config.needsofnature.section.core_systems": "核心系统",
|
||||
"config.needsofnature.section.death_persistence": "死亡持久性",
|
||||
@@ -587,21 +603,21 @@
|
||||
"config.needsofnature.section.milking": "挤奶",
|
||||
"config.needsofnature.section.pregnancy_timing": "中奖时机",
|
||||
"config.needsofnature.section.pregnancy_behavior": "中奖行为",
|
||||
"config.needsofnature.section.liquid_tank": "胶水槽",
|
||||
"config.needsofnature.section.filled_penalties": "胶水过载惩罚",
|
||||
"config.needsofnature.section.liquid_tank": "液体槽",
|
||||
"config.needsofnature.section.filled_penalties": "液体过载惩罚",
|
||||
"config.needsofnature.section.runtime_budget": "运行时预算",
|
||||
"config.needsofnature.section.debug_feedback": "调试反馈",
|
||||
"config.needsofnature.section.animation_runtime": "动画行为",
|
||||
"config.needsofnature.section.animation_data": "动画数据",
|
||||
"config.needsofnature.toggle.pregnancy": "启用中奖:",
|
||||
"config.needsofnature.toggle.liquid_tank": "启用胶水槽系统:",
|
||||
"config.needsofnature.toggle.mess_system": "启用胶水渍系统:",
|
||||
"config.needsofnature.toggle.liquid_tank": "启用液体槽系统:",
|
||||
"config.needsofnature.toggle.mess_system": "启用液体渍系统:",
|
||||
"config.needsofnature.toggle.destroyed_skin_system": "启用衣物破损系统:",
|
||||
"config.needsofnature.toggle.mob_deterrence": "启用生物威慑:",
|
||||
"config.needsofnature.toggle.advanced_offset_controllers": "允许使用高级偏移控制:",
|
||||
"config.needsofnature.keep_mess_after_death": "死后保留胶水渍:",
|
||||
"config.needsofnature.keep_mess_after_death": "死后保留液体渍:",
|
||||
"config.needsofnature.keep_ripped_skin_after_death": "死亡后保留破损的衣服:",
|
||||
"config.needsofnature.keep_liquid_tank_after_death": "死后保留胶水槽:",
|
||||
"config.needsofnature.keep_liquid_tank_after_death": "死后保留液体槽:",
|
||||
"config.needsofnature.keep_pregnancy_after_death": "死后保留中奖状态:",
|
||||
"config.needsofnature.allow_crafting_table_skin_repair": "允许工作台修复衣物:",
|
||||
"config.needsofnature.toggle.vanilla_overrides": "切换原版覆盖:",
|
||||
@@ -610,15 +626,15 @@
|
||||
"config.needsofnature.female_cow_only_milking": "仅限雌性奶牛挤奶:",
|
||||
"config.needsofnature.passive_deterrence_damage_threshold": "友好生物威慑伤害阈值 (0.1-100 HP):",
|
||||
"config.needsofnature.passive_deterrence_cooldown_seconds": "友好生物冷静秒数 (0-3600):",
|
||||
"config.needsofnature.passive_deterrence_energy_loss": "威慑友好生物动力损失(0-200):",
|
||||
"config.needsofnature.passive_deterrence_energy_loss": "威慑友好生物性压抑损失(0-200):",
|
||||
"config.needsofnature.passive_harmless_slap_max_damage": "友好生物无害威慑伤害上限 (0-100 HP):",
|
||||
"config.needsofnature.neutral_deterrence_damage_threshold": "中立生物威慑伤害阈值 (0.1-100 HP):",
|
||||
"config.needsofnature.neutral_deterrence_cooldown_seconds": "中立生物冷静秒数 (0-3600):",
|
||||
"config.needsofnature.hostile_deterrence_damage_threshold": "敌对生物威慑伤害阈值 (0.1-100 HP):",
|
||||
"config.needsofnature.hostile_deterrence_cooldown_seconds": "敌对生物冷静秒数 (0-3600):",
|
||||
"config.needsofnature.tamed_scolding_cooldown_seconds": "已驯服生物训斥冷静秒数 (0-3600):",
|
||||
"config.needsofnature.tamed_scolding_energy_loss": "驯服生物训斥动力损失(0-200):",
|
||||
"config.needsofnature.player_request_min_energy": "最低请求动力值(0-200):",
|
||||
"config.needsofnature.tamed_scolding_energy_loss": "驯服生物训斥性压抑损失(0-200):",
|
||||
"config.needsofnature.player_request_min_energy": "最低请求性压抑值(0-200):",
|
||||
"config.needsofnature.attack_hits": "逃脱打击数(1-50):",
|
||||
"config.needsofnature.attack_decay": "攻击衰减/秒(0-5):",
|
||||
"config.needsofnature.attack_escape_damage_difficulty_percent": "濒死逃脱惩罚 (0-200%):",
|
||||
@@ -635,10 +651,10 @@
|
||||
"config.needsofnature.give_up_chained_peaks": "连续动画后主动“放弃”所需次数 (1-50):",
|
||||
"config.needsofnature.attack_creative_players": "允许创造模式玩家被动参与动画:",
|
||||
"config.needsofnature.last_defeated_enabled": "战败动画:",
|
||||
"config.needsofnature.last_defeated_energy_threshold": "触发战败动力阈值(0-200):",
|
||||
"config.needsofnature.last_defeated_energy_threshold": "触发战败性压抑阈值(0-200):",
|
||||
"config.needsofnature.last_defeated_search_radius": "战败后生物搜索半径(1-32):",
|
||||
"config.needsofnature.last_defeated_cooldown_seconds": "战败冷却秒数:",
|
||||
"config.needsofnature.liquid_based_pregnancy": "基于胶水的中奖:",
|
||||
"config.needsofnature.liquid_based_pregnancy": "基于液体的中奖:",
|
||||
"config.needsofnature.pregnancy_risky_start_day": "危险期开始日(第1-28天):",
|
||||
"config.needsofnature.pregnancy_ovulation_end_day": "排卵期结束日(第3-30天):",
|
||||
"config.needsofnature.pregnancy_safe_day_chance_percent": "安全期中奖几率倍率(%):",
|
||||
@@ -654,16 +670,16 @@
|
||||
"config.needsofnature.pregnancy_auto_tame_mobs": "自动驯服可驯服的后代:",
|
||||
"config.needsofnature.pregnancy_friendly_mobs_ignore_players": "敌对后代不攻击玩家:",
|
||||
"config.needsofnature.offspring_count_button": "实体中奖配置文件...",
|
||||
"config.needsofnature.liquid_tank_capacity": "胶水槽容量(毫升):",
|
||||
"config.needsofnature.liquid_decay": "胶水衰减/秒(0-20):",
|
||||
"config.needsofnature.peak_xp_per_ml": "每毫升胶水经验:",
|
||||
"config.needsofnature.liquid_puddle_despawn_seconds": "胶水水坑消失秒数(1-300):",
|
||||
"config.needsofnature.filled_stage_one_speed": "胶水过载移速倍率(阶段1):",
|
||||
"config.needsofnature.filled_stage_two_speed": "胶水过载移速倍率(阶段2):",
|
||||
"config.needsofnature.filled_stage_three_speed": "胶水过载移速倍率(阶段3):",
|
||||
"config.needsofnature.filled_stage_one_jump": "胶水过载跳跃倍率(阶段1):",
|
||||
"config.needsofnature.filled_stage_two_jump": "胶水过载跳跃倍率(阶段2):",
|
||||
"config.needsofnature.filled_stage_three_jump": "胶水过载跳跃倍率(阶段3):",
|
||||
"config.needsofnature.liquid_tank_capacity": "液体槽容量(毫升):",
|
||||
"config.needsofnature.liquid_decay": "液体衰减/秒(0-20):",
|
||||
"config.needsofnature.peak_xp_per_ml": "每毫升液体经验:",
|
||||
"config.needsofnature.liquid_puddle_despawn_seconds": "液体水坑消失秒数(1-300):",
|
||||
"config.needsofnature.filled_stage_one_speed": "液体过载移速倍率(阶段1):",
|
||||
"config.needsofnature.filled_stage_two_speed": "液体过载移速倍率(阶段2):",
|
||||
"config.needsofnature.filled_stage_three_speed": "液体过载移速倍率(阶段3):",
|
||||
"config.needsofnature.filled_stage_one_jump": "液体过载跳跃倍率(阶段1):",
|
||||
"config.needsofnature.filled_stage_two_jump": "液体过载跳跃倍率(阶段2):",
|
||||
"config.needsofnature.filled_stage_three_jump": "液体过载跳跃倍率(阶段3):",
|
||||
"config.needsofnature.gender_spawn_button": "性别生成...",
|
||||
"config.needsofnature.gender_spawn_title": "每个实体的性别生成几率",
|
||||
"config.needsofnature.gender_spawn_add": "添加条目",
|
||||
@@ -675,11 +691,11 @@
|
||||
"config.needsofnature.gender_spawn_column.female": "女性",
|
||||
"config.needsofnature.gender_spawn_column.both": "双性",
|
||||
"config.needsofnature.gender_spawn_invalid_total": "总和必须为100",
|
||||
"config.needsofnature.liquid_gain_button": "胶水获取...",
|
||||
"config.needsofnature.liquid_gain_title": "每个实体的胶水获取量",
|
||||
"config.needsofnature.liquid_gain_button": "液体获取...",
|
||||
"config.needsofnature.liquid_gain_title": "每个实体的液体获取量",
|
||||
"config.needsofnature.liquid_gain_add": "添加条目",
|
||||
"config.needsofnature.liquid_gain_reset": "重置",
|
||||
"config.needsofnature.liquid_gain_reset_title": "重置胶水获取量?",
|
||||
"config.needsofnature.liquid_gain_reset_title": "重置液体获取量?",
|
||||
"config.needsofnature.liquid_gain_reset_body": "这将把所有条目替换为默认值。",
|
||||
"config.needsofnature.liquid_gain_column.entity": "实体",
|
||||
"config.needsofnature.liquid_gain_column.ml": "毫升",
|
||||
@@ -712,19 +728,19 @@
|
||||
"config.needsofnature.debug_chat_mode.setup_warnings_errors": "警告、设置、错误",
|
||||
"config.needsofnature.debug_chat_mode.setup_errors": "设置+错误",
|
||||
"config.needsofnature.debug_chat_mode.errors_only": "仅错误",
|
||||
"config.needsofnature.ui_energy_x": "动力条X:",
|
||||
"config.needsofnature.ui_energy_y": "动力条Y:",
|
||||
"config.needsofnature.ui_energy_x": "性压抑条X:",
|
||||
"config.needsofnature.ui_energy_y": "性压抑条Y:",
|
||||
"config.needsofnature.ui_attack_x": "攻击条X:",
|
||||
"config.needsofnature.ui_attack_y": "攻击条Y:",
|
||||
"config.needsofnature.ui_prompt_x": "攻击提示X:",
|
||||
"config.needsofnature.ui_prompt_y": "攻击提示Y:",
|
||||
"config.needsofnature.ui_liquid_x": "胶水槽X:",
|
||||
"config.needsofnature.ui_liquid_y": "胶水槽Y:",
|
||||
"config.needsofnature.ui_liquid_x": "液体槽X:",
|
||||
"config.needsofnature.ui_liquid_y": "液体槽Y:",
|
||||
"config.needsofnature.ui_energy": "循环进度",
|
||||
"config.needsofnature.ui_energy_heart": "动力心",
|
||||
"config.needsofnature.ui_energy_heart": "性压抑心",
|
||||
"config.needsofnature.ui_attack": "攻击条",
|
||||
"config.needsofnature.ui_prompt": "攻击提示",
|
||||
"config.needsofnature.ui_liquid": "胶水槽",
|
||||
"config.needsofnature.ui_liquid": "液体槽",
|
||||
"config.needsofnature.ui_drag_help": "拖拽HUD元素以移动。方向键微调选中的元素。",
|
||||
"config.needsofnature.ui_selected": "已选:%s",
|
||||
"config.needsofnature.ui_selected_hidden": "已选:%s(隐藏)",
|
||||
@@ -737,41 +753,41 @@
|
||||
"config.needsofnature.tooltip.ui_toggle_selected_visibility": "显示或隐藏当前选中的HUD元素。",
|
||||
"config.needsofnature.tooltip.category.toggles": "主要NoN系统的主开关。",
|
||||
"config.needsofnature.tooltip.category.player_preferences": "客户拥有的玩家偏好设置,例如玩家性别和受损的 Minecraft 皮肤色调。",
|
||||
"config.needsofnature.tooltip.category.settings": "游戏玩法、覆盖、胶水、中奖、调试和高级设置。",
|
||||
"config.needsofnature.tooltip.category.settings": "游戏玩法、覆盖、液体、中奖、调试和高级设置。",
|
||||
"config.needsofnature.tooltip.category.credits": "查看项目贡献者们、资源致谢和项目链接。",
|
||||
"config.needsofnature.tooltip.category.gameplay": "动力、匹配和逃脱行为设置。",
|
||||
"config.needsofnature.tooltip.category.gameplay": "性压抑、匹配和逃脱行为设置。",
|
||||
"config.needsofnature.tooltip.category.world": "全球玩家身份和起始值设置。",
|
||||
"config.needsofnature.tooltip.category.energy": "能量积累、光环和受损的 Minecraft 皮肤能量设置。",
|
||||
"config.needsofnature.tooltip.category.animations": "动画计时和动画参与者匹配设置。",
|
||||
"config.needsofnature.tooltip.category.difficulty": "攻击、逃跑、威慑和死亡持续设置。",
|
||||
"config.needsofnature.tooltip.category.vanilla_overrides": "覆盖原版繁殖和挤奶行为。",
|
||||
"config.needsofnature.tooltip.category.liquid": "胶水获取、衰减、瓶装和胶水过载效果设置。",
|
||||
"config.needsofnature.tooltip.category.liquid": "液体获取、衰减、瓶装和液体过载效果设置。",
|
||||
"config.needsofnature.tooltip.category.pregnancy": "中奖几率、时长和卵孵化设置。",
|
||||
"config.needsofnature.tooltip.category.interface": "移动 NoN HUD 元素以获得更好的对齐。",
|
||||
"config.needsofnature.tooltip.category.intiface": "Buttplug.io(玩具控制集成,用于您自己的动画事件。蓝牙类玩具链接电脑,下载 Intiface Central 并扫描)。",
|
||||
"config.needsofnature.tooltip.category.intiface": "Buttplug.io(蓝牙链接玩具,用于您自己玩具进行动画互动,下载 Intiface Central 并链接玩具)。",
|
||||
"config.needsofnature.tooltip.category.debug_advanced": "调试输出和面向性能的高级选项。",
|
||||
"config.needsofnature.tooltip.category.disabled_in_toggles": "在“开关”中已禁用。",
|
||||
"config.needsofnature.tooltip.toggle.pregnancy": "全局启用或禁用中奖机制。",
|
||||
"config.needsofnature.tooltip.toggle.liquid_tank": "全局启用或禁用玩家胶水槽机制。",
|
||||
"config.needsofnature.tooltip.toggle.mess_system": "全局启用或禁用胶水渍获取、清理和可见胶水渍覆盖层。",
|
||||
"config.needsofnature.tooltip.toggle.destroyed_skin_system": "全局启用或禁用撕裂衣服损坏、修复、手动剪切和可见损坏的 Minecraft 皮肤覆盖层。",
|
||||
"config.needsofnature.tooltip.toggle.liquid_tank": "全局启用或禁用玩家液体槽机制。",
|
||||
"config.needsofnature.tooltip.toggle.mess_system": "全局启用或禁用液体渍获取、清理和可见液体渍覆盖层。",
|
||||
"config.needsofnature.tooltip.toggle.destroyed_skin_system": "全局启用或禁用撕裂衣服损坏、修复、安抚剪切和可见损坏的 Minecraft 皮肤覆盖层。",
|
||||
"config.needsofnature.tooltip.toggle.vanilla_overrides": "全局启用或禁用所有NoN原版覆盖机制。",
|
||||
"config.needsofnature.tooltip.initial_energy_max": "生物生成时自带的最大随机动力值。",
|
||||
"config.needsofnature.tooltip.energy_gain_rate": "生物自然动力数值获取的全局倍率。",
|
||||
"config.needsofnature.tooltip.hostile_energy_gain_multiplier": "在全局获取速率基础上,额外应用于敌对生物自然动力增长的倍率。0倍将禁用此类生物的自然增长。",
|
||||
"config.needsofnature.tooltip.passive_neutral_energy_gain_multiplier": "在全局获取速率基础上,额外应用于被动、中立和驯服生物自然动力增长的倍率。0倍将禁用此类生物的自然增长。",
|
||||
"config.needsofnature.tooltip.near_animation_energy_gain_mult": "当生物看到附近有性行为时的额外动力获取倍率。",
|
||||
"config.needsofnature.tooltip.player_energy_aura_mult_low": "当玩家动力为100-149时,附近可见生物的动力获取乘算倍率。",
|
||||
"config.needsofnature.tooltip.player_energy_aura_mult_mid": "当玩家动力为150-199时,附近可见生物的动力获取乘算倍率。",
|
||||
"config.needsofnature.tooltip.player_energy_aura_mult_high": "当玩家动力为200时,附近可见生物的动力获取乘算倍率。",
|
||||
"config.needsofnature.tooltip.destroyed_skin_aura_mult_stage1": "当皮肤破损第 1 阶段时,玩家的魔力光环速度乘算倍数。",
|
||||
"config.needsofnature.tooltip.destroyed_skin_aura_mult_stage2": "当皮肤破损第 2 阶段时,玩家的魔力光环速度乘算倍数。",
|
||||
"config.needsofnature.tooltip.destroyed_skin_aura_mult_stage3": "当皮肤破损第 3 阶段时,玩家的魔力光环速度乘算倍数。",
|
||||
"config.needsofnature.tooltip.destroyed_skin_aura_mult_stage4": "当皮肤破损第 4 阶段时,玩家的魔力光环速度乘算倍数。",
|
||||
"config.needsofnature.tooltip.initial_energy_max": "生物生成时自带的最大随机性压抑值。",
|
||||
"config.needsofnature.tooltip.energy_gain_rate": "生物自然性压抑数值获取的全局倍率。",
|
||||
"config.needsofnature.tooltip.hostile_energy_gain_multiplier": "在全局获取速率基础上,额外应用于敌对生物自然性压抑增长的倍率。0倍将禁用此类生物的自然增长。",
|
||||
"config.needsofnature.tooltip.passive_neutral_energy_gain_multiplier": "在全局获取速率基础上,额外应用于被动、中立和驯服生物自然性压抑增长的倍率。0倍将禁用此类生物的自然增长。",
|
||||
"config.needsofnature.tooltip.near_animation_energy_gain_mult": "当生物看到附近有性行为时的额外性压抑获取倍率。",
|
||||
"config.needsofnature.tooltip.player_energy_aura_mult_low": "当玩家性压抑为100-149时,附近可见生物的性压抑获取乘算倍率。",
|
||||
"config.needsofnature.tooltip.player_energy_aura_mult_mid": "当玩家性压抑为150-199时,附近可见生物的性压抑获取乘算倍率。",
|
||||
"config.needsofnature.tooltip.player_energy_aura_mult_high": "当玩家性压抑为200时,附近可见生物的性压抑获取乘算倍率。",
|
||||
"config.needsofnature.tooltip.destroyed_skin_aura_mult_stage1": "当皮肤破损第 1 阶段时,玩家的性压抑光环速度乘算倍数。",
|
||||
"config.needsofnature.tooltip.destroyed_skin_aura_mult_stage2": "当皮肤破损第 2 阶段时,玩家的性压抑光环速度乘算倍数。",
|
||||
"config.needsofnature.tooltip.destroyed_skin_aura_mult_stage3": "当皮肤破损第 3 阶段时,玩家的性压抑光环速度乘算倍数。",
|
||||
"config.needsofnature.tooltip.destroyed_skin_aura_mult_stage4": "当皮肤破损第 4 阶段时,玩家的性压抑光环速度乘算倍数。",
|
||||
"config.needsofnature.tooltip.normal_damage_destroyed_skin_chance_percent": "玩家受到非动画的物理伤害时增加一个衣服伤害阶段的百分比几率。",
|
||||
"config.needsofnature.tooltip.player_energy_aura_radius_min": "玩家动力为100时使用的玩家魔力光环方块半径。",
|
||||
"config.needsofnature.tooltip.player_energy_aura_radius_max": "玩家动力在200时使用的玩家魔力光环方块半径。",
|
||||
"config.needsofnature.tooltip.player_energy_aura_pulse_ticks": "玩家魔力光环施加额外生物动力的频率(刻)。",
|
||||
"config.needsofnature.tooltip.player_energy_aura_radius_min": "玩家性压抑为100时使用的玩家性压抑光环方块半径。",
|
||||
"config.needsofnature.tooltip.player_energy_aura_radius_max": "玩家性压抑在200时使用的玩家性压抑光环方块半径。",
|
||||
"config.needsofnature.tooltip.player_energy_aura_pulse_ticks": "玩家性压抑光环施加额外生物性压抑的频率(刻)。",
|
||||
"config.needsofnature.tooltip.loop_seconds": "一般动画每阶段的默认秒数。\n动画的“阶段时长倍率”会按阶段缩放此值。",
|
||||
"config.needsofnature.tooltip.loop_variation_seconds": "每个动画实例会为普通阶段时长随机浮动一次。\n例:设为 5 时,20 秒的时长会在 15 到 25 秒之间取值;\n阶段时长倍率会在浮动后计算。",
|
||||
"config.needsofnature.tooltip.peak_loop_seconds": "收尾动画每阶段的默认秒数。\n动画的“阶段时长倍率”会按阶段缩放此值。",
|
||||
@@ -785,9 +801,9 @@
|
||||
"config.needsofnature.tooltip.player_gender": "您自己的性别,用于动画资格和玩家 .m/.f 模型选择。",
|
||||
"config.needsofnature.tooltip.player_gender.locked": "此服务器禁用了性别更改。",
|
||||
"config.needsofnature.tooltip.player_skin_model": "配置破损Minecraft皮肤的外观以及可选的玩家模型兼容性。",
|
||||
"config.needsofnature.tooltip.belly_settings": "配置谁可以看到你的啤酒肚,以及此客户端显示的最大啤酒肚尺寸。",
|
||||
"config.needsofnature.tooltip.belly_rendering": "开启:始终显示你的啤酒肚。原始躯干:仅当你的角色使用原始玩家躯干时显示。关闭:对所有玩家隐藏你的啤酒肚。",
|
||||
"config.needsofnature.tooltip.max_liquid_belly_size": "完全填满胶水槽时达到的最大腹部动画大小。",
|
||||
"config.needsofnature.tooltip.belly_settings": "配置谁可以看到你的隆肚状态,以及此客户端显示的最大隆肚状态尺寸。",
|
||||
"config.needsofnature.tooltip.belly_rendering": "开启:始终显示你的隆肚状态。原始躯干:仅当你的角色使用原始玩家躯干时显示。关闭:对所有玩家隐藏你的隆肚状态。",
|
||||
"config.needsofnature.tooltip.max_liquid_belly_size": "完全填满液体槽时达到的最大腹部动画大小。",
|
||||
"config.needsofnature.tooltip.max_pregnancy_belly_size": "兑奖时达到的最大腹部动画大小。",
|
||||
"config.needsofnature.tooltip.fgm_settings": "配置 Needs Of Nature 与 Female Gender Mod 的集成方式。",
|
||||
"config.needsofnature.tooltip.cpm_settings": "配置 Customizable Player Models 纹理配置和兼容性。",
|
||||
@@ -825,7 +841,7 @@
|
||||
"config.needsofnature.tooltip.intiface_libraries_status": "可选Buttplug.io支持库是否已安装并加载。",
|
||||
"config.needsofnature.tooltip.intiface_libraries_install": "从Maven Central下载已验证库,并在mods文件夹中创建生成的库jar。需要重启游戏。",
|
||||
"config.needsofnature.tooltip.intiface_connect_scan": "连接Buttplug.io并扫描设备。",
|
||||
"config.needsofnature.tooltip.intiface_test_pulse": "使用已配置的普通冲击配置文件发送手动测试脉冲。",
|
||||
"config.needsofnature.tooltip.intiface_test_pulse": "使用已配置的普通冲击配置文件发送安抚测试脉冲。",
|
||||
"config.needsofnature.tooltip.intiface_toy_settings": "打开振动器、活塞和振荡器的玩具响应设置。",
|
||||
"config.needsofnature.tooltip.intiface_vibrator_settings": "配置振动器基线和反应式冲击脉冲。",
|
||||
"config.needsofnature.tooltip.intiface_stroker_oscillator_settings": "配置活塞和振荡器响应。",
|
||||
@@ -840,7 +856,7 @@
|
||||
"config.needsofnature.tooltip.female_gender.breast_physics": "为此破损阶段配置文件启用或禁用女性性别模组胸部物理。",
|
||||
"config.needsofnature.tooltip.female_gender.dual_physics": "开启使用独立的左右物理。关闭则写入女性性别模组的“单胸”设置。",
|
||||
"config.needsofnature.tooltip.armor_shed_effect": "客户端视觉效果,当您进入新的动画时,装备的护甲会飞脱。",
|
||||
"config.needsofnature.tooltip.manual_peak_selection_hold_time": "打开动画选择界面前,必须按住手动动画键的时长。更早松开会执行普通快捷操作。",
|
||||
"config.needsofnature.tooltip.manual_peak_selection_hold_time": "打开动画选择界面前,必须按住安抚动画键的时长。更早松开会执行普通快捷操作。",
|
||||
"config.needsofnature.tooltip.action_sound_volume": "缩放从动画声音提示解析的NoN动作音量。Minecraft的正常声音分类滑块仍然适用。",
|
||||
"config.needsofnature.tooltip.male_male_chance": "同性男性配对进行的随机几率。",
|
||||
"config.needsofnature.tooltip.female_female_chance": "同性女性配对进行的随机几率。",
|
||||
@@ -850,45 +866,45 @@
|
||||
"config.needsofnature.tooltip.require_male_female_breeding": "若启用,动画繁殖需一雄一雌。",
|
||||
"config.needsofnature.tooltip.require_male_female_breeding.disabled_animation_breeding": "已禁用,因为动画繁殖已关闭。",
|
||||
"config.needsofnature.tooltip.female_cow_only_milking": "若启用,只有雌性(和双性)奶牛可以用桶挤奶。",
|
||||
"config.needsofnature.tooltip.keep_mess_after_death": "若启用,死亡不会清除胶水渍。",
|
||||
"config.needsofnature.tooltip.keep_mess_after_death": "若启用,死亡不会清除液体渍。",
|
||||
"config.needsofnature.tooltip.keep_ripped_skin_after_death": "启用后,死亡不会复原衣物(破损 Minecraft 皮肤的损坏值和阶段)。",
|
||||
"config.needsofnature.tooltip.keep_liquid_tank_after_death": "若启用,死亡不会清除胶水。",
|
||||
"config.needsofnature.tooltip.keep_liquid_tank_after_death": "若启用,死亡不会清除液体。",
|
||||
"config.needsofnature.tooltip.keep_pregnancy_after_death": "若启用,死亡不会清除中奖状态。",
|
||||
"config.needsofnature.tooltip.allow_crafting_table_skin_repair": "若启用,工作台也可修复破损的衣物。不影响使用织布机修复衣物。",
|
||||
"config.needsofnature.tooltip.toggle.mob_deterrence": "启用基于伤害的威慑和主人训斥。这不会禁用敌对生物的正常战斗 AI。",
|
||||
"config.needsofnature.tooltip.toggle.advanced_offset_controllers": "允许已获得权限的玩家针对当前动画中的每个角色,控制一个独立的、基于角色的偏移层。",
|
||||
"config.needsofnature.tooltip.passive_deterrence_damage_threshold": "威慑友好生物所需在 3 秒内累计造成的伤害。\n(2 HP 等于一颗心。)",
|
||||
"config.needsofnature.tooltip.passive_deterrence_cooldown_seconds": "被威慑的友好生物在多长时间内不会开始或加入与玩家的动画。",
|
||||
"config.needsofnature.tooltip.passive_deterrence_energy_loss": "友好生物被威慑时降低的动力数值。",
|
||||
"config.needsofnature.tooltip.passive_deterrence_energy_loss": "友好生物被威慑时降低的性压抑数值。",
|
||||
"config.needsofnature.tooltip.passive_harmless_slap_max_damage": "友好生物尝试与玩家贴贴时,如果受到的近战伤害不高于此值,则不会造成伤害并且改为立即威慑它。\n(设为 0 可禁用)",
|
||||
"config.needsofnature.tooltip.neutral_deterrence_damage_threshold": "威慑中立生物所需在 3 秒内累计造成的伤害。",
|
||||
"config.needsofnature.tooltip.neutral_deterrence_cooldown_seconds": "被威慑的中立生物在多长时间内不会开始或加入与玩家的动画。",
|
||||
"config.needsofnature.tooltip.hostile_deterrence_damage_threshold": "威慑敌对生物所需在 3 秒内累计造成的伤害。",
|
||||
"config.needsofnature.tooltip.hostile_deterrence_cooldown_seconds": "被威慑的敌对生物在多长时间内不会开始或加入与玩家的动画。\n(其正常敌对 AI 仍然生效)",
|
||||
"config.needsofnature.tooltip.tamed_scolding_cooldown_seconds": "被主人训斥的生物在多长时间内无法自动开始或加入与玩家的动画。",
|
||||
"config.needsofnature.tooltip.tamed_scolding_energy_loss": "当主人直接近战攻击正在与任何玩家交配的已驯服生物时移除的动力。\n训斥攻击不会造成伤害。",
|
||||
"config.needsofnature.tooltip.player_request_min_energy": "请求新动画或加入现有动画所需的最低玩家动力。",
|
||||
"config.needsofnature.tooltip.tamed_scolding_energy_loss": "当主人直接近战攻击正在与任何玩家交配的已驯服生物时移除的性压抑。\n训斥攻击不会造成伤害。",
|
||||
"config.needsofnature.tooltip.player_request_min_energy": "请求新动画或加入现有动画所需的最低玩家性压抑。",
|
||||
"config.needsofnature.tooltip.attack_hits": "逃脱攻击动画所需的基础A/D次数。",
|
||||
"config.needsofnature.tooltip.attack_decay": "未按压时逃脱进度每秒衰减的速度。",
|
||||
"config.needsofnature.tooltip.attack_escape_damage_difficulty_percent": "当玩家低生命值时减缓逃脱速度。0%禁用生命惩罚,100%为正常,200%更严厉。",
|
||||
"config.needsofnature.tooltip.pvp_full_health_escape_bonus_percent": "在75%血以上时PvP逃脱得到的额外加速。在30%时,被动方挣扎效果为1.3倍。",
|
||||
"config.needsofnature.tooltip.pvp_critical_health_mash_strength_percent": "濒死时的PvP逃脱效果,在25%生命时上升至正常强度。对双方同样适用。",
|
||||
"config.needsofnature.tooltip.pvp_max_heat_escape_strength_percent": "最大动力时的PvP防御者逃脱强度。动力达到60%之前没有逃脱惩罚。",
|
||||
"config.needsofnature.tooltip.pvp_zero_heat_attack_strength_percent": "零动力时的PvP攻击者逃脱强度,在最大动力时上升至正常。",
|
||||
"config.needsofnature.tooltip.pvp_max_heat_escape_strength_percent": "最大性压抑时的PvP防御者逃脱强度。性压抑达到60%之前没有逃脱惩罚。",
|
||||
"config.needsofnature.tooltip.pvp_zero_heat_attack_strength_percent": "零性压抑时的PvP攻击者逃脱强度,在最大性压抑时上升至正常。",
|
||||
"config.needsofnature.tooltip.attack_escape_invulnerability_seconds": "在逃脱伤害触发后,玩家获得的无敌时间(秒)。",
|
||||
"config.needsofnature.tooltip.attack_escape_animation_protection_seconds": "逃脱攻击动画后阻止新动画的时间(秒)。",
|
||||
"config.needsofnature.tooltip.post_escape_gather_max_mobs": "成功逃脱攻击后立即开始追击的附近动力≥70的生物数量上限。设为0以禁用。",
|
||||
"config.needsofnature.tooltip.post_escape_gather_max_mobs": "成功逃脱攻击后立即开始追击的附近性压抑≥70的生物数量上限。设为0以禁用。",
|
||||
"config.needsofnature.tooltip.block_animations_while_riding_living_entities": "若启用,当玩家骑乘活体坐骑(如马、猪或炽足兽)时,你不会被按倒。",
|
||||
"config.needsofnature.tooltip.block_animations_while_riding_vehicles": "若启用,当玩家骑乘非活体载具(如船或矿车)时,你不会被按倒。",
|
||||
"config.needsofnature.tooltip.attack_outcome_failsafe_threshold": "生物在10分钟内完成动画的次数上限,超过后其动力将临时锁定为0。",
|
||||
"config.needsofnature.tooltip.attack_outcome_failsafe_threshold": "生物在10分钟内完成动画的次数上限,超过后其性压抑将临时锁定为0。",
|
||||
"config.needsofnature.tooltip.give_up_chained_peaks": "连续多少次动画中攻击且未成功挣脱后,“放弃”才会在后续攻击动画中可用。",
|
||||
"config.needsofnature.tooltip.attack_creative_players": "若启用,NoN生物和玩家攻击能将创造模式玩家作为目标。",
|
||||
"config.needsofnature.tooltip.last_defeated_enabled": "若启用,生物造成致命伤害时,改为使玩家进入战败动画并保留半颗心。",
|
||||
"config.needsofnature.tooltip.last_defeated_energy_threshold": "触发战败动画所需的最低生物动力。",
|
||||
"config.needsofnature.tooltip.last_defeated_energy_threshold": "触发战败动画所需的最低生物性压抑。",
|
||||
"config.needsofnature.tooltip.last_defeated_search_radius": "若造成伤害的生物无法触发有效救援,则在此半径内搜索其他生物。",
|
||||
"config.needsofnature.tooltip.last_defeated_cooldown_seconds": "玩家战败动画的冷却时间。",
|
||||
"config.needsofnature.tooltip.pregnancy_chance_percent": "动画结束时中奖的概率。\n\n开启“基于胶水的中奖”后,此值将作为基础概率(正常日装满胶水时每分钟中奖的概率)。\n\n另外,egg 和 egg_block 无视“基于胶水的中奖”设置。",
|
||||
"config.needsofnature.tooltip.liquid_based_pregnancy": "取消动画动画收尾时的中奖判定,改为使用体内的胶水定时判定玩家是否中奖,且概率受到亲戚和胶水量影响。\n(如果未被覆盖)每30天里,前后五天是安全期。\n体内胶水较少时,胶水流失速度随之减少并且得到一定几率补偿。\n如果体内是混合胶水,胶水主权将随机从最近的三个非玩家来源中选择。",
|
||||
"config.needsofnature.tooltip.pregnancy_chance_percent": "动画结束时中奖的概率。\n\n开启“基于液体的中奖”后,此值将作为基础概率\n(正常日装满液体时每分钟中奖的概率)。\n\n另外,egg 和 egg_block 无视“基于液体的中奖”设置。",
|
||||
"config.needsofnature.tooltip.liquid_based_pregnancy": "取消动画动画收尾时的中奖判定,改为使用体内的液体定时判定玩家是否中奖,且概率受到亲戚和液体量影响。\n\n(如果未被覆盖)每30天里,前后五天是安全期。\n体内液体较少时,液体流失速度随之减少并且得到一定几率补偿。\n如果体内是混合液体,液体主权将随机从最近的三个非玩家来源中选择。",
|
||||
"config.needsofnature.tooltip.pregnancy_risky_start_day": "危险期开始日,直至排卵日结束。",
|
||||
"config.needsofnature.tooltip.pregnancy_ovulation_end_day": "排卵期结束日。排卵期长度固定为两天。",
|
||||
"config.needsofnature.tooltip.pregnancy_safe_day_chance_percent": "安全期中奖几率倍率。10%等于0.1倍。",
|
||||
@@ -900,22 +916,22 @@
|
||||
"config.needsofnature.tooltip.pregnancy_auto_tame_mobs": "若启用,可驯服的后代会自动驯服或绑定于使其出生的玩家。",
|
||||
"config.needsofnature.tooltip.pregnancy_friendly_mobs_ignore_players": "若启用,敌对的后代不会以任何玩家为目标。",
|
||||
"config.needsofnature.tooltip.offspring_count_button": "打开每个实体的中奖配置文件编辑器。",
|
||||
"config.needsofnature.tooltip.liquid_tank_capacity": "玩家胶水槽可容纳的最大胶水量。",
|
||||
"config.needsofnature.tooltip.liquid_decay": "每秒从玩家胶水槽中排出的毫升数。",
|
||||
"config.needsofnature.tooltip.peak_xp_per_ml": "收尾动画后每毫升合格胶水产生的经验值。默认为0.0667,即每15毫升1经验。",
|
||||
"config.needsofnature.tooltip.liquid_puddle_despawn_seconds": "生成的胶水水坑粒子的存活秒数。",
|
||||
"config.needsofnature.tooltip.filled_stage_one_speed": "处于胶水过载阶段1时的移动速度倍率。",
|
||||
"config.needsofnature.tooltip.filled_stage_two_speed": "处于胶水过载阶段2时的移动速度倍率。",
|
||||
"config.needsofnature.tooltip.filled_stage_three_speed": "处于胶水过载阶段3时的移动速度倍率。",
|
||||
"config.needsofnature.tooltip.filled_stage_one_jump": "处于胶水过载阶段1时的跳跃倍率。",
|
||||
"config.needsofnature.tooltip.filled_stage_two_jump": "处于胶水过载阶段2时的跳跃倍率。",
|
||||
"config.needsofnature.tooltip.filled_stage_three_jump": "处于胶水过载阶段3时的跳跃倍率。",
|
||||
"config.needsofnature.tooltip.liquid_gain_button": "打开每个实体的胶水获取量和颜色覆盖编辑器。",
|
||||
"config.needsofnature.tooltip.liquid_tank_capacity": "玩家液体槽可容纳的最大液体量。",
|
||||
"config.needsofnature.tooltip.liquid_decay": "每秒从玩家液体槽中排出的毫升数。",
|
||||
"config.needsofnature.tooltip.peak_xp_per_ml": "收尾动画后每毫升合格液体产生的经验值。默认为0.0667,即每15毫升1经验。",
|
||||
"config.needsofnature.tooltip.liquid_puddle_despawn_seconds": "生成的液体水坑粒子的存活秒数。",
|
||||
"config.needsofnature.tooltip.filled_stage_one_speed": "处于液体过载阶段1时的移动速度倍率。",
|
||||
"config.needsofnature.tooltip.filled_stage_two_speed": "处于液体过载阶段2时的移动速度倍率。",
|
||||
"config.needsofnature.tooltip.filled_stage_three_speed": "处于液体过载阶段3时的移动速度倍率。",
|
||||
"config.needsofnature.tooltip.filled_stage_one_jump": "处于液体过载阶段1时的跳跃倍率。",
|
||||
"config.needsofnature.tooltip.filled_stage_two_jump": "处于液体过载阶段2时的跳跃倍率。",
|
||||
"config.needsofnature.tooltip.filled_stage_three_jump": "处于液体过载阶段3时的跳跃倍率。",
|
||||
"config.needsofnature.tooltip.liquid_gain_button": "打开每个实体的液体获取量和颜色覆盖编辑器。",
|
||||
"config.needsofnature.tooltip.gender_spawn_button": "打开每个实体的性别生成几率编辑器。现有生物保留其当前性别。",
|
||||
"config.needsofnature.tooltip.scan_budget": "在跳过额外扫描之前,每个世界刻的最大生物扫描操作数。",
|
||||
"config.needsofnature.tooltip.debug_chat_mode": "控制显示哪些NoN调试聊天类别。",
|
||||
"config.needsofnature.tooltip.debug_spin_mode": "客户端视觉覆盖:将动画替换为简单的旋转调试片段。",
|
||||
"config.needsofnature.tooltip.convert_male_v_to_a": "若启用,纯男性玩家可以使用阴道相关动画,并在收尾时将胶水注入肛门,用于胶水槽和胶水渍行为。",
|
||||
"config.needsofnature.tooltip.convert_male_v_to_a": "若启用,纯男性玩家可以使用阴道相关动画,并在收尾时将液体注入肛门,用于液体槽和液体渍行为。",
|
||||
"config.needsofnature.tooltip.animation.auto_switch_third_person": "当前玩家处于动画中时自动临时性切换第三人称视角。",
|
||||
"config.needsofnature.tooltip.destroyed_skin_tint": "十六进制 RGB 色调用于生成的受损 Minecraft 皮肤后备。留空即可从您的 Minecraft 皮肤中自动检测。",
|
||||
"config.needsofnature.tooltip.destroyed_skin_tint.pick": "打开完整的 Minecraft 皮肤纹理,然后单击一个像素以使用其颜色。",
|
||||
@@ -923,7 +939,7 @@
|
||||
"config.needsofnature.tooltip.destroyed_skin_tint.disabled_system": "已禁用,因为损坏的 Minecraft 皮肤系统在切换中处于关闭状态。",
|
||||
"config.needsofnature.tooltip.destroyed_skin_tint.default_skin": "已禁用,因为所选的默认 Minecraft 皮肤有其自己损坏的 Minecraft 皮肤纹理。默认损坏的 Minecraft 皮肤会忽略生成的 Minecraft 皮肤色调。",
|
||||
"config.needsofnature.tooltip.destroyed_skin_system.disabled_setting": "已禁用,因为损坏的 Minecraft 皮肤系统在切换中处于关闭状态。",
|
||||
"config.needsofnature.tooltip.destroyed_skin_tint.auto": "清除手动色调,以便 NoN 再次从您的 Minecraft 皮肤中自动检测到它。",
|
||||
"config.needsofnature.tooltip.destroyed_skin_tint.auto": "清除安抚色调,以便 NoN 再次从您的 Minecraft 皮肤中自动检测到它。",
|
||||
"config.needsofnature.tooltip.cpm_texture_profile": "为选中的自定义纹理CPM模型创建破损皮肤和污渍模板。",
|
||||
"config.needsofnature.tooltip.cpm_texture_profile.create": "创建所有缺失的配置文件而不替换现有编辑,然后打开文件夹。",
|
||||
"config.needsofnature.tooltip.cpm_texture_profile.refresh": "仅用模型当前最终纹理图集替换 reference_texture.png。",
|
||||
@@ -933,8 +949,8 @@
|
||||
"config.needsofnature.tooltip.loaded_animations.load_order.reset": "将外部NoN包顺序重置为默认字母顺序。",
|
||||
"config.needsofnature.tooltip.loaded_animations.load_order.move_up": "将此包上移一个位置。",
|
||||
"config.needsofnature.tooltip.loaded_animations.load_order.move_down": "将此包下移一个位置。",
|
||||
"config.needsofnature.tooltip.liquid_gain_add": "添加新实体胶水行。",
|
||||
"config.needsofnature.tooltip.liquid_gain_reset": "将所有胶水获取/颜色行重置为默认值。",
|
||||
"config.needsofnature.tooltip.liquid_gain_add": "添加新实体液体行。",
|
||||
"config.needsofnature.tooltip.liquid_gain_reset": "将所有液体获取/颜色行重置为默认值。",
|
||||
"config.needsofnature.tooltip.gender_spawn_add": "添加新实体性别生成行。",
|
||||
"config.needsofnature.tooltip.gender_spawn_reset": "将实体性别生成行重置为NoNpack默认值。",
|
||||
"config.needsofnature.tooltip.offspring_count_add": "添加新实体中奖配置文件行。",
|
||||
@@ -944,7 +960,7 @@
|
||||
"config.needsofnature.tooltip.gender_spawn_entry_female": "仅女性生成百分比。除非男性+女性+双性总和恰好为100,否则该行被忽略。",
|
||||
"config.needsofnature.tooltip.gender_spawn_entry_both": "双性生成百分比。除非男性+女性+双性总和恰好为100,否则该行被忽略。",
|
||||
"config.needsofnature.tooltip.liquid_gain_entry_entity": "实体ID,例如:minecraft:wolf",
|
||||
"config.needsofnature.tooltip.liquid_gain_entry_ml": "该实体作为注入器时提供的胶水获取毫升数。",
|
||||
"config.needsofnature.tooltip.liquid_gain_entry_ml": "该实体作为注入器时提供的液体获取毫升数。",
|
||||
"config.needsofnature.tooltip.liquid_gain_entry_color": "可选的实体覆盖颜色(十六进制 #RRGGBB)。",
|
||||
"config.needsofnature.tooltip.offspring_count_entry_entity": "实体ID,例如:minecraft:wolf",
|
||||
"config.needsofnature.tooltip.entity_profile_entry_chance": "该实体的中奖几率覆盖。留空以使用显示的默认/全局值。",
|
||||
@@ -969,52 +985,52 @@
|
||||
"screen.needsofnature.warning.close_game": "关闭游戏",
|
||||
"screen.needsofnature.warning.dont_show_again": "不再显示此警告",
|
||||
"screen.needsofnature.warning.pack": "来自NoNpack:%s",
|
||||
"effect.needsofnature.energy": "动力提升↑",
|
||||
"effect.needsofnature.energy_relief": "动力下降↓",
|
||||
"effect.needsofnature.energized": "动力十足",
|
||||
"effect.needsofnature.fertility_increaser": "幸运",
|
||||
"effect.needsofnature.filled": "胶水过载",
|
||||
"effect.needsofnature.energy": "性压抑提升↑",
|
||||
"effect.needsofnature.energy_relief": "性压抑下降↓",
|
||||
"effect.needsofnature.energized": "性压抑十足",
|
||||
"effect.needsofnature.fertility_increaser": "喜兆",
|
||||
"effect.needsofnature.filled": "液体过载",
|
||||
"effect.needsofnature.pregnant": "中奖",
|
||||
"item.minecraft.potion.effect.needsofnature.energy": "动力药水",
|
||||
"item.minecraft.splash_potion.effect.needsofnature.energy": "喷溅型动力药水",
|
||||
"item.minecraft.lingering_potion.effect.needsofnature.energy": "滞留型动力药水",
|
||||
"item.minecraft.tipped_arrow.effect.needsofnature.energy": "动力之箭",
|
||||
"item.minecraft.potion.effect.needsofnature.energy_ii": "动力药水 II",
|
||||
"item.minecraft.splash_potion.effect.needsofnature.energy_ii": "喷溅型动力药水 II",
|
||||
"item.minecraft.lingering_potion.effect.needsofnature.energy_ii": "滞留型动力药水 II",
|
||||
"item.minecraft.tipped_arrow.effect.needsofnature.energy_ii": "动力之箭 II",
|
||||
"item.minecraft.potion.effect.needsofnature.energy_long": "动力药水(延长)",
|
||||
"item.minecraft.splash_potion.effect.needsofnature.energy_long": "喷溅型动力药水(延长)",
|
||||
"item.minecraft.lingering_potion.effect.needsofnature.energy_long": "滞留型动力药水(延长)",
|
||||
"item.minecraft.tipped_arrow.effect.needsofnature.energy_long": "动力之箭(延长)",
|
||||
"item.minecraft.potion.effect.needsofnature.energy_relief": "动力下降药水",
|
||||
"item.minecraft.splash_potion.effect.needsofnature.energy_relief": "喷溅型动力下降药水",
|
||||
"item.minecraft.lingering_potion.effect.needsofnature.energy_relief": "滞留型动力下降药水",
|
||||
"item.minecraft.tipped_arrow.effect.needsofnature.energy_relief": "动力下降之箭",
|
||||
"item.minecraft.potion.effect.needsofnature.energy_relief_ii": "动力下降药水 II",
|
||||
"item.minecraft.splash_potion.effect.needsofnature.energy_relief_ii": "喷溅型动力下降药水 II",
|
||||
"item.minecraft.lingering_potion.effect.needsofnature.energy_relief_ii": "滞留型动力下降药水 II",
|
||||
"item.minecraft.tipped_arrow.effect.needsofnature.energy_relief_ii": "动力下降之箭 II",
|
||||
"item.minecraft.potion.effect.needsofnature.energy_relief_long": "动力下降药水(延长)",
|
||||
"item.minecraft.splash_potion.effect.needsofnature.energy_relief_long": "喷溅型动力下降药水(延长)",
|
||||
"item.minecraft.lingering_potion.effect.needsofnature.energy_relief_long": "滞留型动力下降药水(延长)",
|
||||
"item.minecraft.tipped_arrow.effect.needsofnature.energy_relief_long": "动力下降之箭(延长)",
|
||||
"item.minecraft.potion.effect.needsofnature.energy": "性压抑药水",
|
||||
"item.minecraft.splash_potion.effect.needsofnature.energy": "喷溅型性压抑药水",
|
||||
"item.minecraft.lingering_potion.effect.needsofnature.energy": "滞留型性压抑药水",
|
||||
"item.minecraft.tipped_arrow.effect.needsofnature.energy": "性压抑之箭",
|
||||
"item.minecraft.potion.effect.needsofnature.energy_ii": "性压抑药水 II",
|
||||
"item.minecraft.splash_potion.effect.needsofnature.energy_ii": "喷溅型性压抑药水 II",
|
||||
"item.minecraft.lingering_potion.effect.needsofnature.energy_ii": "滞留型性压抑药水 II",
|
||||
"item.minecraft.tipped_arrow.effect.needsofnature.energy_ii": "性压抑之箭 II",
|
||||
"item.minecraft.potion.effect.needsofnature.energy_long": "性压抑药水(延长)",
|
||||
"item.minecraft.splash_potion.effect.needsofnature.energy_long": "喷溅型性压抑药水(延长)",
|
||||
"item.minecraft.lingering_potion.effect.needsofnature.energy_long": "滞留型性压抑药水(延长)",
|
||||
"item.minecraft.tipped_arrow.effect.needsofnature.energy_long": "性压抑之箭(延长)",
|
||||
"item.minecraft.potion.effect.needsofnature.energy_relief": "性压抑下降药水",
|
||||
"item.minecraft.splash_potion.effect.needsofnature.energy_relief": "喷溅型性压抑下降药水",
|
||||
"item.minecraft.lingering_potion.effect.needsofnature.energy_relief": "滞留型性压抑下降药水",
|
||||
"item.minecraft.tipped_arrow.effect.needsofnature.energy_relief": "性压抑下降之箭",
|
||||
"item.minecraft.potion.effect.needsofnature.energy_relief_ii": "性压抑下降药水 II",
|
||||
"item.minecraft.splash_potion.effect.needsofnature.energy_relief_ii": "喷溅型性压抑下降药水 II",
|
||||
"item.minecraft.lingering_potion.effect.needsofnature.energy_relief_ii": "滞留型性压抑下降药水 II",
|
||||
"item.minecraft.tipped_arrow.effect.needsofnature.energy_relief_ii": "性压抑下降之箭 II",
|
||||
"item.minecraft.potion.effect.needsofnature.energy_relief_long": "性压抑下降药水(延长)",
|
||||
"item.minecraft.splash_potion.effect.needsofnature.energy_relief_long": "喷溅型性压抑下降药水(延长)",
|
||||
"item.minecraft.lingering_potion.effect.needsofnature.energy_relief_long": "滞留型性压抑下降药水(延长)",
|
||||
"item.minecraft.tipped_arrow.effect.needsofnature.energy_relief_long": "性压抑下降之箭(延长)",
|
||||
"item.minecraft.potion.effect.needsofnature.fertile_nectar": "丰饶花蜜",
|
||||
"item.minecraft.splash_potion.effect.needsofnature.fertile_nectar": "喷溅型丰饶花蜜瓶",
|
||||
"item.minecraft.lingering_potion.effect.needsofnature.fertile_nectar": "滞留型丰饶花蜜瓶",
|
||||
"item.minecraft.tipped_arrow.effect.needsofnature.fertile_nectar": "丰饶花蜜之箭",
|
||||
"item.minecraft.potion.effect.needsofnature.fertility_increaser": "幸运药水",
|
||||
"item.minecraft.splash_potion.effect.needsofnature.fertility_increaser": "喷溅型幸运药水",
|
||||
"item.minecraft.lingering_potion.effect.needsofnature.fertility_increaser": "滞留型幸运药水",
|
||||
"item.minecraft.tipped_arrow.effect.needsofnature.fertility_increaser": "幸运之箭",
|
||||
"item.minecraft.potion.effect.needsofnature.fertility_increaser_ii": "幸运药水 II",
|
||||
"item.minecraft.splash_potion.effect.needsofnature.fertility_increaser_ii": "喷溅型幸运药水 II",
|
||||
"item.minecraft.lingering_potion.effect.needsofnature.fertility_increaser_ii": "滞留型幸运药水 II",
|
||||
"item.minecraft.tipped_arrow.effect.needsofnature.fertility_increaser_ii": "幸运之箭 II",
|
||||
"item.minecraft.potion.effect.needsofnature.fertility_increaser_long": "幸运药水(延长)",
|
||||
"item.minecraft.splash_potion.effect.needsofnature.fertility_increaser_long": "喷溅型幸运药水(延长)",
|
||||
"item.minecraft.lingering_potion.effect.needsofnature.fertility_increaser_long": "滞留型幸运药水(延长)",
|
||||
"item.minecraft.tipped_arrow.effect.needsofnature.fertility_increaser_long": "幸运之箭(延长)",
|
||||
"item.minecraft.potion.effect.needsofnature.fertility_increaser": "喜兆药水",
|
||||
"item.minecraft.splash_potion.effect.needsofnature.fertility_increaser": "喷溅型喜兆药水",
|
||||
"item.minecraft.lingering_potion.effect.needsofnature.fertility_increaser": "滞留型喜兆药水",
|
||||
"item.minecraft.tipped_arrow.effect.needsofnature.fertility_increaser": "喜兆之箭",
|
||||
"item.minecraft.potion.effect.needsofnature.fertility_increaser_ii": "喜兆药水 II",
|
||||
"item.minecraft.splash_potion.effect.needsofnature.fertility_increaser_ii": "喷溅型喜兆药水 II",
|
||||
"item.minecraft.lingering_potion.effect.needsofnature.fertility_increaser_ii": "滞留型喜兆药水 II",
|
||||
"item.minecraft.tipped_arrow.effect.needsofnature.fertility_increaser_ii": "喜兆之箭 II",
|
||||
"item.minecraft.potion.effect.needsofnature.fertility_increaser_long": "喜兆药水(延长)",
|
||||
"item.minecraft.splash_potion.effect.needsofnature.fertility_increaser_long": "喷溅型喜兆药水(延长)",
|
||||
"item.minecraft.lingering_potion.effect.needsofnature.fertility_increaser_long": "滞留型喜兆药水(延长)",
|
||||
"item.minecraft.tipped_arrow.effect.needsofnature.fertility_increaser_long": "喜兆之箭(延长)",
|
||||
"screen.needsofnature.gender_selection.title": "选择您的NoN性别",
|
||||
"screen.needsofnature.gender_selection.permanent": "此服务器不允许之后自由更改性别。",
|
||||
"screen.needsofnature.gender_selection.changeable": "此选择可在玩家偏好中稍后更改。",
|
||||
@@ -1025,101 +1041,101 @@
|
||||
"screen.needsofnature.gender_selection.current": "%s(当前)",
|
||||
"debug.needsofnature.prefix": "[NoN] %s",
|
||||
"debug.needsofnature.join_stage_disallows": "当前动画阶段当前不接受加入。",
|
||||
"debug.needsofnature.mob_wants_join": "生物 %s 想要加入您的动画(动力 %s,动画 %s)。",
|
||||
"debug.needsofnature.mob_wants_join": "生物 %s 想要加入您的动画(性压抑 %s,动画 %s)。",
|
||||
"debug.needsofnature.join_request_accepted": "生物 %s 的加入请求已接受(动画 %s)。",
|
||||
"debug.needsofnature.join_request_denied": "生物 %s 的加入请求被拒绝。",
|
||||
"debug.needsofnature.player_join_accepted": "已加入动画(动画 %s)。",
|
||||
"debug.needsofnature.player_join_failed": "无法加入动画(动画 %s)。",
|
||||
"debug.needsofnature.player_join_no_expanded_match": "无法加入:没有匹配的扩展动画。",
|
||||
"debug.needsofnature.player_join_denied_busy": "无法加入:您已在动画中。",
|
||||
"debug.needsofnature.starting_animation_with_mob_200": "与生物 %s 开始动画(200动力)。",
|
||||
"debug.needsofnature.starting_animation_with_mob_200": "与生物 %s 开始动画(200性压抑)。",
|
||||
"debug.needsofnature.gathering_with_mob": "与生物 %s 聚集。",
|
||||
"debug.needsofnature.mounted_animation_blocked": "动画已跳过:您正骑乘 %s。",
|
||||
"debug.needsofnature.mob_pair_attempt": "%s 尝试与 %s 聚集(动力 %s/%s,动画 %s)。",
|
||||
"debug.needsofnature.mob_pair_attempt": "%s 尝试与 %s 聚集(性压抑 %s/%s,动画 %s)。",
|
||||
"debug.needsofnature.mob_pair_gathering": "已排队聚集:%s 与 %s(动画 %s)。",
|
||||
"debug.needsofnature.post_escape_gather_started": "%s 个附近生物在您逃脱后开始追击。",
|
||||
"debug.needsofnature.gather_cancelled": "聚集已取消:%s(%s)。",
|
||||
"debug.needsofnature.mob_join_no_expanded_match": "%s 无法加入:没有匹配的扩展动画。",
|
||||
"debug.needsofnature.roll_result": "随机结果 %s(%s%%) -> %s。",
|
||||
"debug.needsofnature.energy_locked_attack_cooldown": "%s 处于攻击冷却中;动力锁定为0。",
|
||||
"debug.needsofnature.energy_locked_attack_cooldown": "%s 处于攻击冷却中;性压抑锁定为0。",
|
||||
"debug.needsofnature.attack_blocked_pregnancy_friendly": "已阻止直接攻击 %s -> %s(中奖友好型生物)。",
|
||||
"debug.needsofnature.attack_blocked_gathering_pair": "已阻止直接攻击 %s -> %s(两个参与者均处于待定/活跃状态)。",
|
||||
"debug.needsofnature.attack_blocked_energy_busy": "已阻止直接攻击 %s -> %s(生物动力 > 70 且玩家正在动画中)。",
|
||||
"debug.needsofnature.attack_blocked_energy_busy": "已阻止直接攻击 %s -> %s(生物性压抑 > 70 且玩家正在动画中)。",
|
||||
"debug.needsofnature.no_defeat_tag_animation": "未找到适用于玩家的败北动画;跳过败北队列。",
|
||||
"debug.needsofnature.missing_entity_bottle_fallback": "缺少 %s 胶水的瓶装映射;使用混合瓶。",
|
||||
"debug.needsofnature.missing_entity_bottle_fallback": "缺少 %s 液体的瓶装映射;使用混合瓶。",
|
||||
"debug.needsofnature.missing_birth_animation": "未找到 %s 的出生动画;已清除中奖。",
|
||||
"debug.needsofnature.missing_birth_cue": "出生动画 %s 没有“出生”提示;使用停止回退。",
|
||||
"debug.needsofnature.birth_fallback_spawn": "停止时触发出生回退生成(%s)。",
|
||||
"debug.needsofnature.missing_pregnancy_entity_type": "缺少中奖生成的实体类型 %s。",
|
||||
"debug.needsofnature.missing_pregnancy_item": "中奖结果缺少物品 %s。",
|
||||
"debug.needsofnature.missing_pregnancy_block": "中奖结果缺少方块 %s。",
|
||||
"item.needsofnature.entity_liquid_bottle": "%s 胶水瓶",
|
||||
"item.minecraft.potion.effect.needsofnature.liquid": "胶水瓶",
|
||||
"stat.needsofnature.animations_started_total": "NoN:已开始动画",
|
||||
"item.needsofnature.entity_liquid_bottle": "%s 液体瓶",
|
||||
"item.minecraft.potion.effect.needsofnature.liquid": "液体瓶",
|
||||
"stat.needsofnature.animations_started_total": "NoN:开始动画次数",
|
||||
"stat.needsofnature.peaked_animations_total": "NoN:收尾动画",
|
||||
"stat.needsofnature.liquid_gained_ml_total": "NoN:获取胶水总量(毫升)",
|
||||
"stat.needsofnature.multi_actor_animations_total": "NoN:3+参与者动画",
|
||||
"stat.needsofnature.liquid_gained_ml_total": "NoN:获取液体总量(毫升)",
|
||||
"stat.needsofnature.multi_actor_animations_total": "NoN:3+参与者动画次数",
|
||||
"stat.needsofnature.water_animations_total": "NoN:水中动画",
|
||||
"stat.needsofnature.attack_animations_started_total": "NoN:已开始攻击动画",
|
||||
"stat.needsofnature.attack_escapes_success_total": "NoN:攻击逃脱",
|
||||
"stat.needsofnature.m_injector_peaks_ml_total": "NoN:口交胶水量(毫升)",
|
||||
"stat.needsofnature.manual_peaks_total": "NoN:手动动画",
|
||||
"stat.needsofnature.bottles_filled_total": "NoN:已填充瓶",
|
||||
"stat.needsofnature.pregnancies_started_total": "NoN:已中奖",
|
||||
"stat.needsofnature.pregnancies_completed_total": "NoN:已兑奖",
|
||||
"stat.needsofnature.offspring_spawned_total": "NoN:已生成后代",
|
||||
"stat.needsofnature.attack_animations_started_total": "NoN:开始被攻击动画次数",
|
||||
"stat.needsofnature.attack_escapes_success_total": "NoN:从攻击中逃脱次数",
|
||||
"stat.needsofnature.m_injector_peaks_ml_total": "NoN:摄入液体量(毫升)",
|
||||
"stat.needsofnature.manual_peaks_total": "NoN:安抚动画次数",
|
||||
"stat.needsofnature.bottles_filled_total": "NoN:收集液体瓶次数",
|
||||
"stat.needsofnature.pregnancies_started_total": "NoN:中奖次数",
|
||||
"stat.needsofnature.pregnancies_completed_total": "NoN:兑奖次数",
|
||||
"stat.needsofnature.offspring_spawned_total": "NoN:产下后代数量",
|
||||
"advancements.needsofnature.root.title": "自然之需",
|
||||
"advancements.needsofnature.root.description": "春天来了,万物复苏...",
|
||||
"advancements.needsofnature.root.description": "丛林躁动不安",
|
||||
"advancements.needsofnature.natural_curiosity.title": "自然之趣",
|
||||
"advancements.needsofnature.natural_curiosity.description": "完成动画。",
|
||||
"advancements.needsofnature.filled_to_the_brim.title": "热腾腾的",
|
||||
"advancements.needsofnature.filled_to_the_brim.description": "装满胶水。",
|
||||
"advancements.needsofnature.favouritism.title": "三千宠爱于一身",
|
||||
"advancements.needsofnature.favouritism.description": "只钟爱某一种生物的胶水,并把它填满了整个罐子。",
|
||||
"advancements.needsofnature.filled_to_the_brim.description": "装满液一瓶体。",
|
||||
"advancements.needsofnature.favouritism.title": "偏爱",
|
||||
"advancements.needsofnature.favouritism.description": "使用一种生物的液体灌满槽位。",
|
||||
"advancements.needsofnature.first_pregnancy.title": "第一胎",
|
||||
"advancements.needsofnature.first_pregnancy.description": "一个新生命悄然萌芽。",
|
||||
"advancements.needsofnature.mother_nature.title": "自然之母",
|
||||
"advancements.needsofnature.mother_nature.description": "兑奖 25 次。",
|
||||
"advancements.needsofnature.messed_up.title": "动力",
|
||||
"advancements.needsofnature.messed_up.description": "某种原始冲动积攒到了顶点。",
|
||||
"advancements.needsofnature.group_activity.title": "团建",
|
||||
"advancements.needsofnature.group_activity.description": "可以开一桌麻将了。",
|
||||
"advancements.needsofnature.tossed_around.title": "连战",
|
||||
"advancements.needsofnature.tossed_around.description": "连续进行五次动画。\n真的没辙了可以考虑小退一下?",
|
||||
"advancements.needsofnature.collectors_habit.title": "好女孩",
|
||||
"advancements.needsofnature.collectors_habit.description": "从自身胶水槽收集 25 个胶水瓶。",
|
||||
"advancements.needsofnature.mother_nature.title": "好女孩",
|
||||
"advancements.needsofnature.mother_nature.description": "出产 25 次。",
|
||||
"advancements.needsofnature.messed_up.title": "这是人体彩绘!",
|
||||
"advancements.needsofnature.messed_up.description": "满身污渍AVM三个部位完全充满污垢。",
|
||||
"advancements.needsofnature.group_activity.title": "这是共斗游戏?",
|
||||
"advancements.needsofnature.group_activity.description": "生出两个以上孩子。",
|
||||
"advancements.needsofnature.tossed_around.title": "战败cg享受者",
|
||||
"advancements.needsofnature.tossed_around.description": "连续进行五次动画。你是故意看动画的?",
|
||||
"advancements.needsofnature.collectors_habit.title": "禁止套娃!",
|
||||
"advancements.needsofnature.collectors_habit.description": "从自身液体槽收集 25 个液体瓶。",
|
||||
"advancements.needsofnature.field_research.title": "实地调查研究",
|
||||
"advancements.needsofnature.field_research.description": "在一个游戏日之内从五种不同的生物身上提取胶水。",
|
||||
"advancements.needsofnature.bad_idea_beacon.title": "魅魔",
|
||||
"advancements.needsofnature.field_research.description": "在一个游戏日之内从五种不同的生物身上提取液体。",
|
||||
"advancements.needsofnature.bad_idea_beacon.title": "恶堕",
|
||||
"advancements.needsofnature.bad_idea_beacon.description": "衣服全破并欲望爆表。",
|
||||
"advancements.needsofnature.productive_pregnancy.title": "多子多福",
|
||||
"advancements.needsofnature.productive_pregnancy.description": "多胞胎。",
|
||||
"advancements.needsofnature.udderly_unfortunate.title": "乳糖不耐",
|
||||
"advancements.needsofnature.productive_pregnancy.description": "一次产下了2个以上的幼崽。",
|
||||
"advancements.needsofnature.udderly_unfortunate.title": "《以撒的结合:重开》",
|
||||
"advancements.needsofnature.udderly_unfortunate.description": "有些时候不适合喝牛奶。",
|
||||
"advancements.needsofnature.emergency_snack.title": "酸面包",
|
||||
"advancements.needsofnature.emergency_snack.description": "喝下胶水瓶的胶水或被动喝下胶水。",
|
||||
"advancements.needsofnature.emergency_snack.description": "喝下一瓶液体。",
|
||||
"advancements.needsofnature.stable_diet.title": "百家饭",
|
||||
"advancements.needsofnature.stable_diet.description": "连续喝下三次胶水,中间不食用其他食物。",
|
||||
"advancements.needsofnature.acquire_hardware.title": "安装插件",
|
||||
"advancements.needsofnature.acquire_hardware.description": "使用物品自行解决问题。",
|
||||
"advancements.needsofnature.bad.title": "不乖!",
|
||||
"advancements.needsofnature.bad.description": "当某个生物兴奋到极致时,给它一点警告。",
|
||||
"advancements.needsofnature.stable_diet.description": "连续喝下三次液体,中间不食用其他食物。",
|
||||
"advancements.needsofnature.acquire_hardware.title": "刹那抓住了未来",
|
||||
"advancements.needsofnature.acquire_hardware.description": "使用萝卜等物品自行解决问题。",
|
||||
"advancements.needsofnature.bad.title": "静心",
|
||||
"advancements.needsofnature.bad.description": "对着满身爱心的生物用喷液枪,喷水。",
|
||||
"advancements.needsofnature.measured_dose.title": "电脑配件",
|
||||
"advancements.needsofnature.measured_dose.description": "有些时候也不一定非得喝下去。",
|
||||
"advancements.needsofnature.measured_dose.description": "有些药水也不一定非得喝下去。",
|
||||
"advancements.needsofnature.special_delivery.title": "全弹发射",
|
||||
"advancements.needsofnature.special_delivery.description": "用胶水给别人做一次面部护理。",
|
||||
"advancements.needsofnature.sweet_tooth.title": "甜食爱好者",
|
||||
"advancements.needsofnature.special_delivery.description": "用液体给别人做一次面部护理。",
|
||||
"advancements.needsofnature.sweet_tooth.title": "哈基米爱好者",
|
||||
"advancements.needsofnature.sweet_tooth.description": "把蜂蜜瓶装填进喷液枪里,然后瞄准关键部位。",
|
||||
"advancements.needsofnature.shocking_experience.title": "触电般的体验",
|
||||
"advancements.needsofnature.shocking_experience.description": "与一只闪电苦力怕共舞。",
|
||||
"advancements.needsofnature.shocking_experience.title": "触核电,轻而易举啊!",
|
||||
"advancements.needsofnature.shocking_experience.description": "与一只闪电苦力怕“触电”。",
|
||||
"advancements.needsofnature.baby_on_board.title": "宝宝巴士",
|
||||
"advancements.needsofnature.baby_on_board.description": "中奖状态下骑上任意载具。",
|
||||
"advancements.needsofnature.head_in_the_clouds.title": "云层高空PLAY",
|
||||
"advancements.needsofnature.head_in_the_clouds.title": "熙熙攘攘我们的城市",
|
||||
"advancements.needsofnature.head_in_the_clouds.description": "这首歌的高潮部分可真是物理意义的高。",
|
||||
"advancements.needsofnature.absolute_bottom.title": "深渊里的战栗",
|
||||
"advancements.needsofnature.absolute_bottom.description": "Y -55 的深层矿区又湿又滑……",
|
||||
"advancements.needsofnature.dimensional_traveler.title": "巡回演出",
|
||||
"advancements.needsofnature.dimensional_traveler.description": "在主世界、下界、末地都做过表演。",
|
||||
"advancements.needsofnature.absolute_bottom.title": "我在奈落之底等你",
|
||||
"advancements.needsofnature.absolute_bottom.description": "Y<-55 的深层矿区又湿又滑……",
|
||||
"advancements.needsofnature.dimensional_traveler.title": "和我一起迷失吧!",
|
||||
"advancements.needsofnature.dimensional_traveler.description": "在主世界、下界、末地都进行过动画。",
|
||||
"gui.needsofnature.player_profiles.title": "玩家互动配置文件",
|
||||
"gui.needsofnature.player_profiles.tooltip": "设置您的默认和每位玩家的动画请求偏好。",
|
||||
"gui.needsofnature.player_profiles.default": "其他玩家默认",
|
||||
@@ -1136,7 +1152,7 @@
|
||||
"gui.needsofnature.player_profiles.mode.requests_and_attacks": "除请求外,攻击强制性交",
|
||||
"gui.needsofnature.player_profiles.mode.auto_accept": "自动接受请求",
|
||||
"gui.needsofnature.manual_peak_selection.title": "选择动画",
|
||||
"gui.needsofnature.manual_peak_selection.none": "没有可用的已启用手动、挑逗、受困或败北动画。",
|
||||
"gui.needsofnature.manual_peak_selection.none": "没有可用的已启用安抚、挑逗、受困或败北动画。",
|
||||
"gui.needsofnature.manual_peak_selection.section.tease": "挑逗动画",
|
||||
"gui.needsofnature.manual_peak_selection.section.available": "可用动画",
|
||||
"gui.needsofnature.manual_peak_selection.section.defeated": "败北动画",
|
||||
@@ -1158,7 +1174,7 @@
|
||||
"gui.needsofnature.manual_peak_selection.stuck_attack": "受困攻击",
|
||||
"gui.needsofnature.manual_peak_selection.stuck_attack.tooltip": "以可逃脱的受困攻击开始",
|
||||
"gui.needsofnature.manual_peak_selection.tease": "挑逗动画",
|
||||
"gui.needsofnature.manual_peak_selection.tease.tooltip": "提高该动画对附近生物动力增长的影响",
|
||||
"gui.needsofnature.manual_peak_selection.tease.tooltip": "提高该动画对附近生物性压抑增长的影响",
|
||||
"gui.needsofnature.player_request.select_title": "选择动画",
|
||||
"gui.needsofnature.player_request.select_for": "向 %s 请求",
|
||||
"gui.needsofnature.player_request.select_join_title": "选择加入动画",
|
||||
@@ -1188,7 +1204,7 @@
|
||||
"gui.needsofnature.player_request.player_busy": "某玩家已在另一个动画中。",
|
||||
"gui.needsofnature.player_request.recipient_busy": "被请求的玩家已有另一个待处理请求。",
|
||||
"gui.needsofnature.player_request.not_accepting": "玩家不接受请求。",
|
||||
"gui.needsofnature.player_request.energy_low": "您需要至少 %s 动力才能请求动画。",
|
||||
"gui.needsofnature.player_request.energy_low": "您需要至少 %s 性压抑才能请求动画。",
|
||||
"gui.needsofnature.player_request.already_pending": "您已有一个待处理的动画请求。",
|
||||
"gui.needsofnature.player_request.no_match": "没有符合条件的动画匹配这些参与者。",
|
||||
"gui.needsofnature.player_request.block_requirement_unavailable": "所需方块不可用",
|
||||
@@ -1209,7 +1225,7 @@
|
||||
"config.needsofnature.animation.force_vanilla_entity_textures": "强制使用原版实体贴图(忽略资源包)",
|
||||
"config.needsofnature.animation.block_search_radius": "方块搜索半径",
|
||||
"config.needsofnature.animation.auto_switch_third_person": "动画开始时自动切换到第三人称",
|
||||
"config.needsofnature.manual_peak_selection_hold_time": "手动动画菜单按住时长:",
|
||||
"config.needsofnature.manual_peak_selection_hold_time": "安抚动画菜单按住时长:",
|
||||
"config.needsofnature.animation.debug_menu": "调试选项",
|
||||
"config.needsofnature.animation.open": "打开",
|
||||
"config.needsofnature.animation.debug_title": "自然之需 动画调试",
|
||||
@@ -1301,8 +1317,8 @@
|
||||
"item.needsofnature.spray_bottle.contents.water": "内容物:水",
|
||||
"item.needsofnature.spray_bottle.contents.honey": "内容物:蜂蜜",
|
||||
"item.needsofnature.spray_bottle.contents.potion": "内容物:%s",
|
||||
"item.needsofnature.spray_bottle.contents.mixed": "内容物:复合胶水",
|
||||
"item.needsofnature.spray_bottle.contents.entity": "内容物:%s胶水",
|
||||
"item.needsofnature.spray_bottle.contents.mixed": "内容物:复合液体",
|
||||
"item.needsofnature.spray_bottle.contents.entity": "内容物:%s液体",
|
||||
"item.needsofnature.spray_bottle.uses": "使用次数:%s/%s",
|
||||
"toast.needsofnature.player_setup.title": "设置 Needs of Nature",
|
||||
"toast.needsofnature.player_setup.description": "按%s或打开NoN设置,以选择你的性别并配置破损的Minecraft皮肤。",
|
||||
@@ -1310,21 +1326,5 @@
|
||||
"toast.needsofnature.model_profile.figura": "您当前的 Figura 模型需要 NoN 纹理配置文件。打开 Minecraft 玩家皮肤/模型 > Figura 来生成它。",
|
||||
"config.needsofnature.search": "搜索设置",
|
||||
"config.needsofnature.search.placeholder": "搜索设置...",
|
||||
"config.needsofnature.tooltip.search.clear": "清除搜索",
|
||||
"key.needsofnature.block_requirement_visualization": "显示动画方块需求",
|
||||
"message.needsofnature.block_requirement_visualization.enabled": "已启用动画方块需求视图",
|
||||
"message.needsofnature.block_requirement_visualization.legend": "蓝色:需要 | 红色:空 | 橙色:反向匹配",
|
||||
"message.needsofnature.block_requirement_visualization.disabled": "已禁用动画方块需求视图",
|
||||
"message.needsofnature.block_requirement_visualization.none": "此动画无方块需求",
|
||||
"message.needsofnature.block_requirement_visualization.truncated": "动画方块需求过大,已截断",
|
||||
"message.needsofnature.block_requirement_visualization.unsupported": "服务器不支持动画方块需求",
|
||||
"screen.needsofnature.model_alignment.scope.advanced": "Advanced",
|
||||
"screen.needsofnature.model_alignment.read_only_advanced": "Read-only: %s is the advanced controller",
|
||||
"screen.needsofnature.model_alignment.advanced_disabled": "Advanced offsets are disabled by the server",
|
||||
"screen.needsofnature.model_alignment.advanced_unavailable": "No advanced controller is active",
|
||||
"config.needsofnature.offsets.description.advanced": "When enabled by the server, an opted-in advanced controller can add a separate role-based offset of up to two blocks to any actor. Personal offsets remain intact.",
|
||||
"config.needsofnature.advanced_offset_controller": "Advanced offset controller:",
|
||||
"config.needsofnature.tooltip.advanced_offset_controller": "Opt in to control the additional role-based offsets for every actor when the server permits advanced controllers.",
|
||||
"config.needsofnature.tooltip.advanced_offset_controller_disabled": "Advanced offset controllers are disabled by this server.",
|
||||
"screen.needsofnature.figura_offsets.advanced_role": "Advanced: %s / %s"
|
||||
"config.needsofnature.tooltip.search.clear": "清除搜索"
|
||||
}
|
||||
|
||||
@@ -0,0 +1,412 @@
|
||||
CC-BY-NC 4.0
|
||||
https://creativecommons.org/licenses/by-nc/4.0/
|
||||
|
||||
Attribution-NonCommercial 4.0 International
|
||||
|
||||
=======================================================================
|
||||
|
||||
Creative Commons Corporation ("Creative Commons") is not a law firm and
|
||||
does not provide legal services or legal advice. Distribution of
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||||
Creative Commons public licenses does not create a lawyer-client or
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||||
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|
||||
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|
||||
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|
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|
||||
Using Creative Commons Public Licenses
|
||||
|
||||
Creative Commons public licenses provide a standard set of terms and
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|
||||
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|
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|
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||||
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Considerations for licensors: Our public licenses are
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wiki.creativecommons.org/Considerations_for_licensors
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Considerations for the public: By using one of our public
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||||
=======================================================================
|
||||
|
||||
Creative Commons Attribution-NonCommercial 4.0 International Public
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License
|
||||
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||||
By exercising the Licensed Rights (defined below), You accept and agree
|
||||
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j. Share means to provide material to the public by any means or
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k. Sui Generis Database Rights means rights other than copyright
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||||
l. You means the individual or entity exercising the Licensed Rights
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||||
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||||
Section 2 -- Scope.
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||||
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1. Subject to the terms and conditions of this Public License,
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the Licensor hereby grants You a worldwide, royalty-free,
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a. reproduce and Share the Licensed Material, in whole or
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b. produce, reproduce, and Share Adapted Material for
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Licensor authorizes You to exercise the Licensed Rights in
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||||
all media and formats whether now known or hereafter created,
|
||||
and to make technical modifications necessary to do so. The
|
||||
Licensor waives and/or agrees not to assert any right or
|
||||
authority to forbid You from making technical modifications
|
||||
necessary to exercise the Licensed Rights, including
|
||||
technical modifications necessary to circumvent Effective
|
||||
Technological Measures. For purposes of this Public License,
|
||||
simply making modifications authorized by this Section 2(a)
|
||||
(4) never produces Adapted Material.
|
||||
|
||||
5. Downstream recipients.
|
||||
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||||
a. Offer from the Licensor -- Licensed Material. Every
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||||
recipient of the Licensed Material automatically
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||||
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||||
Licensed Rights under the terms and conditions of this
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||||
Public License.
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||||
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||||
b. No downstream restrictions. You may not offer or impose
|
||||
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|
||||
apply any Effective Technological Measures to, the
|
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||||
6. No endorsement. Nothing in this Public License constitutes or
|
||||
may be construed as permission to assert or imply that You
|
||||
are, or that Your use of the Licensed Material is, connected
|
||||
with, or sponsored, endorsed, or granted official status by,
|
||||
the Licensor or others designated to receive attribution as
|
||||
provided in Section 3(a)(1)(A)(i).
|
||||
|
||||
b. Other rights.
|
||||
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||||
1. Moral rights, such as the right of integrity, are not
|
||||
licensed under this Public License, nor are publicity,
|
||||
privacy, and/or other similar personality rights; however, to
|
||||
the extent possible, the Licensor waives and/or agrees not to
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|
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|
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|
||||
|
||||
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||||
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|
||||
under any voluntary or waivable statutory or compulsory
|
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Section 3 -- License Conditions.
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Your exercise of the Licensed Rights is expressly made subject to the
|
||||
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||||
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1. If You Share the Licensed Material (including in modified
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||||
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|
||||
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||||
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|
||||
with the Licensed Material:
|
||||
|
||||
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|
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|
||||
attribution, in any reasonable manner requested by
|
||||
the Licensor (including by pseudonym if
|
||||
designated);
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|
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ii. a copyright notice;
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|
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iii. a notice that refers to this Public License;
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|
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iv. a notice that refers to the disclaimer of
|
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|
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||||
v. a URI or hyperlink to the Licensed Material to the
|
||||
extent reasonably practicable;
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||||
|
||||
b. indicate if You modified the Licensed Material and
|
||||
retain an indication of any previous modifications; and
|
||||
|
||||
c. indicate the Licensed Material is licensed under this
|
||||
Public License, and include the text of, or the URI or
|
||||
hyperlink to, this Public License.
|
||||
|
||||
2. You may satisfy the conditions in Section 3(a)(1) in any
|
||||
reasonable manner based on the medium, means, and context in
|
||||
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|
||||
reasonable to satisfy the conditions by providing a URI or
|
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|
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|
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||||
3. If requested by the Licensor, You must remove any of the
|
||||
information required by Section 3(a)(1)(A) to the extent
|
||||
reasonably practicable.
|
||||
|
||||
4. If You Share Adapted Material You produce, the Adapter's
|
||||
License You apply must not prevent recipients of the Adapted
|
||||
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|
||||
|
||||
|
||||
Section 4 -- Sui Generis Database Rights.
|
||||
|
||||
Where the Licensed Rights include Sui Generis Database Rights that
|
||||
apply to Your use of the Licensed Material:
|
||||
|
||||
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|
||||
to extract, reuse, reproduce, and Share all or a substantial
|
||||
portion of the contents of the database for NonCommercial purposes
|
||||
only;
|
||||
|
||||
b. if You include all or a substantial portion of the database
|
||||
contents in a database in which You have Sui Generis Database
|
||||
Rights, then the database in which You have Sui Generis Database
|
||||
Rights (but not its individual contents) is Adapted Material; and
|
||||
|
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c. You must comply with the conditions in Section 3(a) if You Share
|
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all or a substantial portion of the contents of the database.
|
||||
|
||||
For the avoidance of doubt, this Section 4 supplements and does not
|
||||
replace Your obligations under this Public License where the Licensed
|
||||
Rights include other Copyright and Similar Rights.
|
||||
|
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|
||||
Section 5 -- Disclaimer of Warranties and Limitation of Liability.
|
||||
|
||||
a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE
|
||||
EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS
|
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AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF
|
||||
ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS,
|
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IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION,
|
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|
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|
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ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT
|
||||
KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT
|
||||
ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU.
|
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|
||||
b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE
|
||||
TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION,
|
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||||
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|
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|
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|
||||
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|
||||
IN PART, THIS LIMITATION MAY NOT APPLY TO YOU.
|
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|
||||
c. The disclaimer of warranties and limitation of liability provided
|
||||
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|
||||
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|
||||
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|
||||
|
||||
|
||||
Section 6 -- Term and Termination.
|
||||
|
||||
a. This Public License applies for the term of the Copyright and
|
||||
Similar Rights licensed here. However, if You fail to comply with
|
||||
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|
||||
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|
||||
|
||||
b. Where Your right to use the Licensed Material has terminated under
|
||||
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|
||||
|
||||
1. automatically as of the date the violation is cured, provided
|
||||
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|
||||
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|
||||
|
||||
2. upon express reinstatement by the Licensor.
|
||||
|
||||
For the avoidance of doubt, this Section 6(b) does not affect any
|
||||
right the Licensor may have to seek remedies for Your violations
|
||||
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|
||||
|
||||
c. For the avoidance of doubt, the Licensor may also offer the
|
||||
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|
||||
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|
||||
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|
||||
|
||||
d. Sections 1, 5, 6, 7, and 8 survive termination of this Public
|
||||
License.
|
||||
|
||||
|
||||
Section 7 -- Other Terms and Conditions.
|
||||
|
||||
a. The Licensor shall not be bound by any additional or different
|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
|
||||
|
||||
Section 8 -- Interpretation.
|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
b. To the extent possible, if any provision of this Public License is
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
c. No term or condition of this Public License will be waived and no
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
=======================================================================
|
||||
|
||||
Creative Commons is not a party to its public
|
||||
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|
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|
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||||
|
||||
Creative Commons may be contacted at creativecommons.org.
|
||||
|
||||
|
||||
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"min_format": 64,
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"description": "自然之需汉化包-玩梗版本"
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"default_model_revision": 1,
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CC-BY-NC 4.0
|
||||
https://creativecommons.org/licenses/by-nc/4.0/
|
||||
|
||||
Attribution-NonCommercial 4.0 International
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||||
|
||||
=======================================================================
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||||
|
||||
Creative Commons Corporation ("Creative Commons") is not a law firm and
|
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|
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|
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|
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|
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|
||||
Using Creative Commons Public Licenses
|
||||
|
||||
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|
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Although not required by our licenses, you are encouraged to
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=======================================================================
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|
||||
Creative Commons Attribution-NonCommercial 4.0 International Public
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|
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By exercising the Licensed Rights (defined below), You accept and agree
|
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|
||||
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|
||||
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||||
|
||||
i. NonCommercial means not primarily intended for or directed towards
|
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
|
||||
Section 2 -- Scope.
|
||||
|
||||
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|
||||
|
||||
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|
||||
the Licensor hereby grants You a worldwide, royalty-free,
|
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|
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||||
|
||||
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|
||||
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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||||
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
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|
||||
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|
||||
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|
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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|
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|
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|
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|
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|
||||
Rights, but not otherwise.
|
||||
|
||||
2. Patent and trademark rights are not licensed under this
|
||||
Public License.
|
||||
|
||||
3. To the extent possible, the Licensor waives any right to
|
||||
collect royalties from You for the exercise of the Licensed
|
||||
Rights, whether directly or through a collecting society
|
||||
under any voluntary or waivable statutory or compulsory
|
||||
licensing scheme. In all other cases the Licensor expressly
|
||||
reserves any right to collect such royalties, including when
|
||||
the Licensed Material is used other than for NonCommercial
|
||||
purposes.
|
||||
|
||||
|
||||
Section 3 -- License Conditions.
|
||||
|
||||
Your exercise of the Licensed Rights is expressly made subject to the
|
||||
following conditions.
|
||||
|
||||
a. Attribution.
|
||||
|
||||
1. If You Share the Licensed Material (including in modified
|
||||
form), You must:
|
||||
|
||||
a. retain the following if it is supplied by the Licensor
|
||||
with the Licensed Material:
|
||||
|
||||
i. identification of the creator(s) of the Licensed
|
||||
Material and any others designated to receive
|
||||
attribution, in any reasonable manner requested by
|
||||
the Licensor (including by pseudonym if
|
||||
designated);
|
||||
|
||||
ii. a copyright notice;
|
||||
|
||||
iii. a notice that refers to this Public License;
|
||||
|
||||
iv. a notice that refers to the disclaimer of
|
||||
warranties;
|
||||
|
||||
v. a URI or hyperlink to the Licensed Material to the
|
||||
extent reasonably practicable;
|
||||
|
||||
b. indicate if You modified the Licensed Material and
|
||||
retain an indication of any previous modifications; and
|
||||
|
||||
c. indicate the Licensed Material is licensed under this
|
||||
Public License, and include the text of, or the URI or
|
||||
hyperlink to, this Public License.
|
||||
|
||||
2. You may satisfy the conditions in Section 3(a)(1) in any
|
||||
reasonable manner based on the medium, means, and context in
|
||||
which You Share the Licensed Material. For example, it may be
|
||||
reasonable to satisfy the conditions by providing a URI or
|
||||
hyperlink to a resource that includes the required
|
||||
information.
|
||||
|
||||
3. If requested by the Licensor, You must remove any of the
|
||||
information required by Section 3(a)(1)(A) to the extent
|
||||
reasonably practicable.
|
||||
|
||||
4. If You Share Adapted Material You produce, the Adapter's
|
||||
License You apply must not prevent recipients of the Adapted
|
||||
Material from complying with this Public License.
|
||||
|
||||
|
||||
Section 4 -- Sui Generis Database Rights.
|
||||
|
||||
Where the Licensed Rights include Sui Generis Database Rights that
|
||||
apply to Your use of the Licensed Material:
|
||||
|
||||
a. for the avoidance of doubt, Section 2(a)(1) grants You the right
|
||||
to extract, reuse, reproduce, and Share all or a substantial
|
||||
portion of the contents of the database for NonCommercial purposes
|
||||
only;
|
||||
|
||||
b. if You include all or a substantial portion of the database
|
||||
contents in a database in which You have Sui Generis Database
|
||||
Rights, then the database in which You have Sui Generis Database
|
||||
Rights (but not its individual contents) is Adapted Material; and
|
||||
|
||||
c. You must comply with the conditions in Section 3(a) if You Share
|
||||
all or a substantial portion of the contents of the database.
|
||||
|
||||
For the avoidance of doubt, this Section 4 supplements and does not
|
||||
replace Your obligations under this Public License where the Licensed
|
||||
Rights include other Copyright and Similar Rights.
|
||||
|
||||
|
||||
Section 5 -- Disclaimer of Warranties and Limitation of Liability.
|
||||
|
||||
a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE
|
||||
EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS
|
||||
AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF
|
||||
ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS,
|
||||
IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION,
|
||||
WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
||||
PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS,
|
||||
ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT
|
||||
KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT
|
||||
ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU.
|
||||
|
||||
b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE
|
||||
TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION,
|
||||
NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT,
|
||||
INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES,
|
||||
COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR
|
||||
USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN
|
||||
ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR
|
||||
DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR
|
||||
IN PART, THIS LIMITATION MAY NOT APPLY TO YOU.
|
||||
|
||||
c. The disclaimer of warranties and limitation of liability provided
|
||||
above shall be interpreted in a manner that, to the extent
|
||||
possible, most closely approximates an absolute disclaimer and
|
||||
waiver of all liability.
|
||||
|
||||
|
||||
Section 6 -- Term and Termination.
|
||||
|
||||
a. This Public License applies for the term of the Copyright and
|
||||
Similar Rights licensed here. However, if You fail to comply with
|
||||
this Public License, then Your rights under this Public License
|
||||
terminate automatically.
|
||||
|
||||
b. Where Your right to use the Licensed Material has terminated under
|
||||
Section 6(a), it reinstates:
|
||||
|
||||
1. automatically as of the date the violation is cured, provided
|
||||
it is cured within 30 days of Your discovery of the
|
||||
violation; or
|
||||
|
||||
2. upon express reinstatement by the Licensor.
|
||||
|
||||
For the avoidance of doubt, this Section 6(b) does not affect any
|
||||
right the Licensor may have to seek remedies for Your violations
|
||||
of this Public License.
|
||||
|
||||
c. For the avoidance of doubt, the Licensor may also offer the
|
||||
Licensed Material under separate terms or conditions or stop
|
||||
distributing the Licensed Material at any time; however, doing so
|
||||
will not terminate this Public License.
|
||||
|
||||
d. Sections 1, 5, 6, 7, and 8 survive termination of this Public
|
||||
License.
|
||||
|
||||
|
||||
Section 7 -- Other Terms and Conditions.
|
||||
|
||||
a. The Licensor shall not be bound by any additional or different
|
||||
terms or conditions communicated by You unless expressly agreed.
|
||||
|
||||
b. Any arrangements, understandings, or agreements regarding the
|
||||
Licensed Material not stated herein are separate from and
|
||||
independent of the terms and conditions of this Public License.
|
||||
|
||||
|
||||
Section 8 -- Interpretation.
|
||||
|
||||
a. For the avoidance of doubt, this Public License does not, and
|
||||
shall not be interpreted to, reduce, limit, restrict, or impose
|
||||
conditions on any use of the Licensed Material that could lawfully
|
||||
be made without permission under this Public License.
|
||||
|
||||
b. To the extent possible, if any provision of this Public License is
|
||||
deemed unenforceable, it shall be automatically reformed to the
|
||||
minimum extent necessary to make it enforceable. If the provision
|
||||
cannot be reformed, it shall be severed from this Public License
|
||||
without affecting the enforceability of the remaining terms and
|
||||
conditions.
|
||||
|
||||
c. No term or condition of this Public License will be waived and no
|
||||
failure to comply consented to unless expressly agreed to by the
|
||||
Licensor.
|
||||
|
||||
d. Nothing in this Public License constitutes or may be interpreted
|
||||
as a limitation upon, or waiver of, any privileges and immunities
|
||||
that apply to the Licensor or You, including from the legal
|
||||
processes of any jurisdiction or authority.
|
||||
|
||||
=======================================================================
|
||||
|
||||
Creative Commons is not a party to its public
|
||||
licenses. Notwithstanding, Creative Commons may elect to apply one of
|
||||
its public licenses to material it publishes and in those instances
|
||||
will be considered the “Licensor.” The text of the Creative Commons
|
||||
public licenses is dedicated to the public domain under the CC0 Public
|
||||
Domain Dedication. Except for the limited purpose of indicating that
|
||||
material is shared under a Creative Commons public license or as
|
||||
otherwise permitted by the Creative Commons policies published at
|
||||
creativecommons.org/policies, Creative Commons does not authorize the
|
||||
use of the trademark "Creative Commons" or any other trademark or logo
|
||||
of Creative Commons without its prior written consent including,
|
||||
without limitation, in connection with any unauthorized modifications
|
||||
to any of its public licenses or any other arrangements,
|
||||
understandings, or agreements concerning use of licensed material. For
|
||||
the avoidance of doubt, this paragraph does not form part of the
|
||||
public licenses.
|
||||
|
||||
Creative Commons may be contacted at creativecommons.org.
|
||||
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
{}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"pack": {
|
||||
"pack_format": 64,
|
||||
"supported_formats": [64, 81],
|
||||
"min_format": 64,
|
||||
"max_format": 81,
|
||||
"description": "自然之需汉化包-无玩梗版本"
|
||||
},
|
||||
"animationframework": {
|
||||
"id": "needsofnature:zh_cn_nomeme",
|
||||
"default_model_revision": 1,
|
||||
"name": "自然之需无梗汉化",
|
||||
"version": "1.5.1",
|
||||
"author": "mystya & LongCha",
|
||||
"description": "此包无动画,仅为语言包"
|
||||
}
|
||||
}
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 3.4 KiB |
@@ -0,0 +1,119 @@
|
||||
#!/usr/bin/env ts-node
|
||||
|
||||
import fs from 'fs';
|
||||
|
||||
// a sample tool that merge (zh|en)(sfw|nsfw) ver together for edit faster
|
||||
// for other language translator: if you need to use this script, just edit `targetLangFiles` and `workFile`.
|
||||
|
||||
const targetLangFiles: LanguageInstance[] = [
|
||||
{suffix: "en_us_nsfw", file: "NSFW (Default Pack)/en_us.json", overrideSuffix: "en_us_sfw", ro: true},
|
||||
{suffix: "en_us_sfw", file: "SFW (baked in NoN)/en_us.json", ro: true},
|
||||
{suffix: "zh_cn_nsfw", file: "NSFW (Default Pack)/zh_cn.json", overrideSuffix: "zh_cn_sfw"},
|
||||
{suffix: "zh_cn_nsfw_meme", file: "zh_cn_meme.json", overrideSuffix: "zh_cn_sfw"},
|
||||
{suffix: "zh_cn_sfw", file: "SFW (baked in NoN)/zh_cn.json"}
|
||||
]
|
||||
const workFile = "zh_cn.json"
|
||||
|
||||
type LanguageInstance = {
|
||||
suffix: string,
|
||||
file: string,
|
||||
data?: Record<string, string>,
|
||||
outputBuffer?: KVPair[];
|
||||
overrideSuffix?: string,
|
||||
override?: LanguageInstance,
|
||||
ro?: boolean // read only, don't edit.
|
||||
}
|
||||
|
||||
const mainLangFile = "SFW (baked in NoN)/en_us.json";
|
||||
|
||||
const KEEP_SAME_OVERRIDE_LINES = !(process.env.KEEP_SAME_OVERRIDE_LINES ?? "").match(/^(0|false)?$/i)
|
||||
if(KEEP_SAME_OVERRIDE_LINES) console.warn("enabled KEEP_SAME_OVERRIDE_LINES, same lines will not be removed")
|
||||
|
||||
const targetLangFilesBySuffix: Record<string, LanguageInstance> = {}
|
||||
for (let l of targetLangFiles) {
|
||||
if (!l.suffix.match(/^[a-z0-9-_]+$/i)) throw new Error(`bad Suffix: ${JSON.stringify(l.suffix)} that not match ^[a-z0-9-_]+$ (ignore case)`)
|
||||
targetLangFilesBySuffix[l.suffix] = l
|
||||
}
|
||||
for (let l of targetLangFiles) {
|
||||
if (l.overrideSuffix) l.override = targetLangFilesBySuffix[l.overrideSuffix]
|
||||
}
|
||||
|
||||
|
||||
type KVPair = [string, string];
|
||||
|
||||
function parseOrdered(src: string): KVPair[] {
|
||||
const o: KVPair[] = [];
|
||||
JSON.parse(src, (k, v) => {
|
||||
if (k === '') return v
|
||||
if (typeof k !== "string" || typeof v !== "string") throw new Error(`unexpected k/v:${JSON.stringify([k, v])}`)
|
||||
o.push([k, v])
|
||||
return v;
|
||||
});
|
||||
return o;
|
||||
}
|
||||
|
||||
function stringify(data: KVPair[]): string {
|
||||
const s = JSON.stringify
|
||||
const body = data.map(([k, v]) => ` ${s(k)}: ${s(v)}`).join(",\n")
|
||||
return `{\n${body}\n}\n`
|
||||
}
|
||||
|
||||
const keyOrder = parseOrdered(fs.readFileSync(mainLangFile, "utf-8")).map(([k, v]) => k)
|
||||
|
||||
|
||||
function genMergedLang(): void {
|
||||
for (const l of targetLangFiles) {
|
||||
l.data = JSON.parse(fs.readFileSync(l.file, "utf-8")) as Record<string, string>
|
||||
}
|
||||
|
||||
const output: KVPair[] = []
|
||||
for (let key of keyOrder) {
|
||||
for (let l of targetLangFiles) {
|
||||
let value = l.data?.[key];
|
||||
if (l.override?.data?.[key] === value) value = undefined
|
||||
if (typeof value === "undefined" && KEEP_SAME_OVERRIDE_LINES) value = l.override?.data?.[key]
|
||||
if (value) output.push([`${key}.${l.suffix}`, value])
|
||||
}
|
||||
}
|
||||
fs.writeFileSync(workFile, stringify(output))
|
||||
}
|
||||
|
||||
function writeBackLang() {
|
||||
const mergedKeys: Record<string, string> = JSON.parse(fs.readFileSync(workFile, "utf-8"));
|
||||
for (let l of targetLangFiles) {
|
||||
l.outputBuffer = []
|
||||
}
|
||||
for (let key of keyOrder) {
|
||||
for (let l of targetLangFiles) {
|
||||
let s = mergedKeys[`${key}.${l.suffix}`]
|
||||
if (typeof s !== "string" && KEEP_SAME_OVERRIDE_LINES && l.override?.suffix) s = mergedKeys[`${key}.${l.override.suffix}`]
|
||||
if (typeof s === "string") l.outputBuffer?.push([key, s])
|
||||
}
|
||||
}
|
||||
|
||||
for (let l of targetLangFiles) {
|
||||
if (l.ro || !l.outputBuffer) continue
|
||||
fs.writeFileSync(l.file, stringify(l.outputBuffer))
|
||||
}
|
||||
}
|
||||
|
||||
;(() => {
|
||||
let files = [targetLangFiles.map(l => l.file), workFile].flat()
|
||||
let latestFile = files.reduce<{ mtime: Date, fileName: string } | null>(
|
||||
(latest, file) => {
|
||||
if (!fs.existsSync(file)) return latest
|
||||
let stat = fs.statSync(file);
|
||||
if (!latest) return {mtime: stat.mtime, fileName: file};
|
||||
return stat.mtime > latest.mtime ? {mtime: stat.mtime, fileName: file} : latest
|
||||
}, null);
|
||||
if (!latestFile) return
|
||||
|
||||
if (latestFile.fileName === workFile) {
|
||||
console.log("write back to split versions")
|
||||
writeBackLang()
|
||||
} else {
|
||||
console.log("generate the merge version");
|
||||
genMergedLang()
|
||||
}
|
||||
|
||||
})();
|
||||
Generated
+29
@@ -0,0 +1,29 @@
|
||||
{
|
||||
"name": "NoN-Translations",
|
||||
"lockfileVersion": 3,
|
||||
"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"devDependencies": {
|
||||
"@types/node": "^26.6.2"
|
||||
}
|
||||
},
|
||||
"node_modules/@types/node": {
|
||||
"version": "26.6.2",
|
||||
"resolved": "https://registry.npmjs.org/@types/node/-/node-26.6.2.tgz",
|
||||
"integrity": "sha512-X1P21scMv4zGKLYqjdGjaKa7COa0RKVYYZZN/NfvLQ1JegxFhdhpZG/Lyn8AXx6CDUavKAd11v6BvfpkDByK8g==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"undici-types": "~8.9.0"
|
||||
}
|
||||
},
|
||||
"node_modules/undici-types": {
|
||||
"version": "8.9.0",
|
||||
"resolved": "https://registry.npmjs.org/undici-types/-/undici-types-8.9.0.tgz",
|
||||
"integrity": "sha512-KTDyRTYX8sWmKXAikPHHSyc63CRPETMctyjKFupcC6OBLXT3xsN0e9aF7m+mIXutFWpUXuedtowG7iLOzp0kQg==",
|
||||
"dev": true,
|
||||
"license": "MIT"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
{
|
||||
"devDependencies": {
|
||||
"@types/node": "^26.6.2"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"compilerOptions": {
|
||||
"module": "nodenext",
|
||||
"types": ["node"]
|
||||
}
|
||||
}
|
||||
+3078
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user