forked from L1Z0/NoN-Translations
explanation text for ripped skin mechanics
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@@ -280,6 +280,27 @@
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"config.needsofnature.player_skin_model_title": "Player Skin / Model",
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"config.needsofnature.player_skin_model.section.destroyed_skin": "Destroyed Skin",
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"config.needsofnature.destroyed_skin.description.title": "About destroyed skins",
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"config.needsofnature.destroyed_skin.description.current.active_label": "Currently active:",
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"config.needsofnature.destroyed_skin.description.current.inactive_label": "Currently inactive:",
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"config.needsofnature.destroyed_skin.description.current.status_label": "Current status:",
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"config.needsofnature.destroyed_skin.description.current.disabled": "The Destroyed Skin System is disabled in Toggles, so destroyed skins and ripped-stage masks are not rendered. The setup shown below is what NoN will use when enabled.",
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"config.needsofnature.destroyed_skin.description.current.local.global": "NoN is using the custom texture at %s. Local files take priority over built-in presets and the generated tinted fallback.",
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"config.needsofnature.destroyed_skin.description.current.local.skin_specific": "NoN found %3$s for \"%1$s\" from %2$s. This skin-specific file takes priority over the global and generated textures; skin-specific masks can be placed in the same folder.",
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"config.needsofnature.destroyed_skin.description.current.local.external_global": "No skin-specific file was found for \"%1$s\" from %2$s, so NoN is using the global texture at %3$s. Add %4$s to customize only this skin.",
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"config.needsofnature.destroyed_skin.description.current.local.external_no_folder": "%1$s did not provide a usable name for a skin-specific folder, so NoN is using the global texture at %2$s.",
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"config.needsofnature.destroyed_skin.description.current.vanilla_preset": "No local override was found, and NoN recognized the current skin as a supported default Minecraft skin. Its matching built-in destroyed texture is being used, so the destroyed-skin tint does not apply. Add %s to override it.",
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"config.needsofnature.destroyed_skin.description.current.retinted": "No valid custom destroyed skin or matching built-in preset was found, so NoN recolors its default texture using %1$s. Add %2$s to use your own texture.",
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"config.needsofnature.destroyed_skin.description.current.retinted.external": "No skin-specific or global destroyed skin was found for \"%1$s\" from %2$s, so NoN recolors its default texture using %3$s. Add %4$s for only this skin, or %5$s for every skin.",
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"config.needsofnature.destroyed_skin.description.current.retinted.external_no_folder": "%1$s did not provide a usable name for a skin-specific folder, so NoN recolors its default texture using %2$s. Add %3$s to use one custom texture for every skin.",
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"config.needsofnature.destroyed_skin.description.current.tint.auto": "the automatically detected color %s",
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"config.needsofnature.destroyed_skin.description.current.tint.manual": "your selected color %s",
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"config.needsofnature.destroyed_skin.description.current.cpm_profile": "The active CPM model \"%s\" uses a custom texture atlas, so NoN is using the destroyed skin and masks from its generated CPM texture profile.",
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"config.needsofnature.destroyed_skin.description.current.figura_profile": "The active Figura avatar \"%s\" uses a custom texture atlas, so NoN is using the destroyed skin and masks stored in its Figura profile.",
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"config.needsofnature.destroyed_skin.description.current.standard_model": "The active %s model uses the normal Minecraft skin atlas, so the standard player-skin setup applies.",
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"config.needsofnature.destroyed_skin.description.current.loading": "NoN is waiting for the active skin or model to finish loading. This notice will update automatically when it is ready.",
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"config.needsofnature.destroyed_skin.description.current.unavailable.profile": "The active %1$s model \"%2$s\" uses a custom texture atlas but has no valid destroyed_skin.png. Generate its texture profile in the corresponding section, then edit the generated texture.",
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"config.needsofnature.destroyed_skin.description.current.unavailable.standard": "NoN could not load a valid local file, built-in preset, or generated fallback. Check the warnings below and make sure the default pack is installed.",
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"config.needsofnature.destroyed_skin.description.current.standard_masks": "For standard player skins, masks are selected separately for each stage: NoN checks the active skin's folder first, then config/needsofnature, and finally the default masks.",
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"config.needsofnature.destroyed_skin.description.intro": "Destroyed skins control how your character looks as their clothing becomes damaged.",
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"config.needsofnature.destroyed_skin.description.stages": "destroyed_skin.png is the final stage-4 appearance. Stages 1-3 use grayscale masks to gradually blend from the current skin or model texture to the destroyed skin.",
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"config.needsofnature.destroyed_skin.description.mask_colors.label": "Mask colors:",
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