1008 lines
93 KiB
JSON
1008 lines
93 KiB
JSON
{
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"item.needsofnature.debug_staff": "自然调试法杖",
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"item.needsofnature.flower_mix": "花卉混合物",
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"item.needsofnature.energy_augmenter": "能量增幅器",
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"item.needsofnature.energy_diminisher": "能量削弱器",
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"item.needsofnature.energy_stabilizer": "能量稳定器",
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"item.needsofnature.iron_plug": "铁制塞",
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"item.needsofnature.protector_v": "V 防护器",
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"item.needsofnature.protector_a": "A 防护器",
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"item.needsofnature.protector_av": "A/V 防护器",
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"item.needsofnature.diaphragm": "避孕膜",
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"item.needsofnature.strapon": "穿戴式假阳具",
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"item.needsofnature.strapon_advanced": "高级穿戴式假阳具",
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"item.needsofnature.accessory.tooltip.liquid_decay_reduced": "液体衰减 %s",
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"item.needsofnature.accessory.tooltip.liquid_decay_increased": "液体衰减 %s",
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"item.needsofnature.accessory.tooltip.equalize_liquid_decay_context": "潜行/水中时液体衰减不会增加",
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"item.needsofnature.accessory.tooltip.inactive_tank_slot": "未放入液体槽槽位",
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"item.needsofnature.accessory.tooltip.player_energy_gain.increased": "能量积累 %s",
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"item.needsofnature.accessory.tooltip.player_energy_gain.reduced": "能量积累 %s",
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"item.needsofnature.accessory.tooltip.liquid_capacity.increased": "液体容量 %s ml",
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"item.needsofnature.accessory.tooltip.liquid_capacity.reduced": "液体容量 %s ml",
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"item.needsofnature.accessory.tooltip.liquid_gain.increased": "液体获得量 %s",
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"item.needsofnature.accessory.tooltip.liquid_gain.reduced": "液体获得量 %s",
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"item.needsofnature.accessory.tooltip.filled_effect.increased": "充盈惩罚 %s",
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"item.needsofnature.accessory.tooltip.filled_effect.reduced": "充盈惩罚 %s",
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"item.needsofnature.accessory.tooltip.pregnancy_chance.increased": "怀孕几率 %s",
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"item.needsofnature.accessory.tooltip.pregnancy_chance.reduced": "怀孕几率 %s",
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"item.needsofnature.accessory.tooltip.pregnancy_duration.increased": "怀孕时长 %s",
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"item.needsofnature.accessory.tooltip.pregnancy_duration.reduced": "怀孕时长 %s",
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"item.needsofnature.accessory.tooltip.mess_gain.increased": "污渍增加 %s",
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"item.needsofnature.accessory.tooltip.mess_gain.reduced": "污渍增加 %s",
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"item.needsofnature.accessory.tooltip.destroyed_skin_damage.increased": "皮肤损伤 %s",
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"item.needsofnature.accessory.tooltip.destroyed_skin_damage.reduced": "皮肤损伤 %s",
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"item.needsofnature.accessory.tooltip.attack_escape_hits.increased": "挣脱按键次数 %s",
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"item.needsofnature.accessory.tooltip.attack_escape_hits.reduced": "挣脱按键次数 %s",
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"item.needsofnature.accessory.tooltip.attack_escape_damage.increased": "挣脱伤害 %s",
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"item.needsofnature.accessory.tooltip.attack_escape_damage.reduced": "挣脱伤害 %s",
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"item.needsofnature.accessory.tooltip.player_energy_aura.increased": "能量光环 %s",
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"item.needsofnature.accessory.tooltip.player_energy_aura.reduced": "能量光环 %s",
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"item.needsofnature.accessory.tooltip.near_animation_mob_energy.increased": "附近动画中生物能量 %s",
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"item.needsofnature.accessory.tooltip.near_animation_mob_energy.reduced": "附近动画中生物能量 %s",
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"item.needsofnature.accessory.tooltip.blocks_injector_v": "阻止 V 动画",
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"item.needsofnature.accessory.tooltip.blocks_injector_a": "阻止 A 动画",
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"item.needsofnature.accessory.tooltip.blocks_injector_av": "阻止 A/V 动画",
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"item.needsofnature.accessory.tooltip.occupies_av": "占用 A 和 V 槽位",
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"item.needsofnature.accessory.tooltip.ignore_injector_slot_effect_suppression": "匹配的注入动画期间仍保持生效",
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"item.needsofnature.accessory.tooltip.blocks_pregnancy": "阻止怀孕",
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"item.needsofnature.accessory.tooltip.male_roles": "允许女性玩家担任男性动画角色",
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"item.needsofnature.accessory.tooltip.no_injected_liquid": "高潮时不提供液体",
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"item.needsofnature.accessory.tooltip.stored_liquid.empty": "空(容量 %s ml)",
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"item.needsofnature.accessory.tooltip.stored_liquid.filled": "含 %s ml %s",
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"item.needsofnature.horse_liquid_collector": "马匹液体收集器",
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"item.needsofnature.entity_energy_stabilizer": "%s 能量稳定器",
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"item.needsofnature.mixed_liquid_bottle": "混合液体瓶",
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"entity.needsofnature.horse_liquid_collector": "马匹液体收集器",
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"itemGroup.needsofnature.main": "Needs of Nature",
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"trinkets.slot.legs.v": "V",
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"trinkets.slot.legs.a": "A",
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"trinkets.slot.legs.d": "D",
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"key.categories.needsofnature": "Needs Of Nature",
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"key.categories.needsofnature.main": "Needs Of Nature",
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"key.category.needsofnature.main": "Needs Of Nature",
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"key.needsofnature.start_manual_peak": "开始手动高潮",
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"key.needsofnature.player_preferences": "打开玩家偏好",
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"key.needsofnature.give_up": "放弃",
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"hud.needsofnature.give_up.prompt": "按住 %s 放弃",
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"gui.needsofnature.repair_skin": "修复受损皮肤",
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"gui.needsofnature.repair_skin.needs_loom": "附近需要织布机",
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"gui.needsofnature.repair_skin.needs_loom_or_crafting_table": "附近需要织布机或工作台",
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"gui.needsofnature.trinket_slot.requires_female": "需要女性性别",
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"gui.needsofnature.trinket_slot.requires_male": "需要男性性别",
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"gui.needsofnature.trinket_slot.unavailable": "不可用",
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"config.needsofnature.categories_title": "Needs Of Nature 配置",
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"config.needsofnature.category.toggles": "开关",
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"config.needsofnature.category.player_preferences": "玩家偏好",
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"config.needsofnature.category.settings": "设置",
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"config.needsofnature.category.credits": "致谢",
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"config.needsofnature.category.gameplay": "游戏玩法",
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"config.needsofnature.category.vanilla_overrides": "原版覆盖",
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"config.needsofnature.category.liquid": "液体",
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"config.needsofnature.category.pregnancy": "怀孕",
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"config.needsofnature.category.interface": "界面",
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"config.needsofnature.category.intiface": "Buttplug.io",
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"config.needsofnature.category.debug_advanced": "调试与高级",
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"config.needsofnature.toggles_title": "Needs Of Nature 开关",
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"config.needsofnature.player_preferences_title": "Needs Of Nature 玩家偏好",
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"config.needsofnature.settings_title": "Needs Of Nature 设置",
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"config.needsofnature.credits_title": "Needs Of Nature 致谢",
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"config.needsofnature.credits_intro": "Needs Of Nature 的制作离不开:",
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"config.needsofnature.credits.resource_credits": "资源致谢",
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"config.needsofnature.credits.project_links": "项目链接",
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"config.needsofnature.credits.category_value": "类别:%s",
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"config.needsofnature.credits.creator_value": "创作者:%s",
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"config.needsofnature.credits.source_value": "来源:%s",
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"config.needsofnature.credits.license_value": "许可证:%s",
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"config.needsofnature.credits.license_modified_value": "许可证:%s | 已修改",
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"config.needsofnature.credits.assets_value": "资源:%s",
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"config.needsofnature.credits.modified": "已修改",
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"config.needsofnature.credits.source": "来源",
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"config.needsofnature.credits.license": "许可证",
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"config.needsofnature.gameplay_title": "Needs Of Nature 游戏玩法",
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"config.needsofnature.pregnancy_title": "Needs Of Nature 怀孕",
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"config.needsofnature.liquid_settings_title": "Needs Of Nature 液体",
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"config.needsofnature.debug_advanced_title": "Needs Of Nature 调试与高级",
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"config.needsofnature.loaded_animations_title": "已加载的动画",
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"config.needsofnature.loaded_animations": "已加载动画",
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"config.needsofnature.loaded_animations.load_order": "加载顺序...",
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"config.needsofnature.loaded_animations.load_order_title": "动画包加载顺序",
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"config.needsofnature.loaded_animations.load_order.summary": "拖动缩略图或使用箭头。顶部 = 最高优先级;内置内容始终位于最后。",
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"config.needsofnature.loaded_animations.load_order.read_only": "连接到远程服务器时为只读。",
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"config.needsofnature.loaded_animations.load_order.base_non": "内置 NeedsOfNature 内容(已锁定)",
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"config.needsofnature.loaded_animations.load_order.builtin_details": "始终加载 | 最低优先级",
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"config.needsofnature.loaded_animations.load_order.metadata_unavailable": "未提供作者或版本",
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"config.needsofnature.loaded_animations.load_order.move_up": "将包上移",
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"config.needsofnature.loaded_animations.load_order.move_down": "将包下移",
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"config.needsofnature.loaded_animations.disabled_count": "%s 个已关闭",
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"config.needsofnature.loaded_animations_search": "按 ID/实体筛选",
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"config.needsofnature.loaded_animations_summary": "已加载:%s | 显示:%s",
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"config.needsofnature.loaded_animations.details": "详细信息",
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"config.needsofnature.loaded_animations.copied_missing": "已复制缺失详情",
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"config.needsofnature.loaded_animations.status.ok": "正常",
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"config.needsofnature.loaded_animations.status.partial": "部分",
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"config.needsofnature.loaded_animations.status.missing": "缺失",
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"config.needsofnature.ui_title": "Needs Of Nature 界面",
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"config.needsofnature.vanilla_override_title": "Needs Of Nature 原版覆盖",
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"config.needsofnature.initial_energy_max": "初始最大能量 (0-200):",
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"config.needsofnature.energy_gain_rate": "能量获取速率 (0.1-10x):",
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"config.needsofnature.near_animation_energy_gain_mult": "附近动画能量获取倍率 (1-10x):",
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"config.needsofnature.player_energy_aura_mult_low": "玩家能量光环倍率 (100-149):",
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"config.needsofnature.player_energy_aura_mult_mid": "玩家能量光环倍率 (150-199):",
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"config.needsofnature.player_energy_aura_mult_high": "玩家能量光环倍率 (200):",
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"config.needsofnature.destroyed_skin_aura_mult_stage1": "破损皮肤光环倍率(阶段 1):",
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"config.needsofnature.destroyed_skin_aura_mult_stage2": "破损皮肤光环倍率(阶段 2):",
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"config.needsofnature.destroyed_skin_aura_mult_stage3": "破损皮肤光环倍率(阶段 3):",
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"config.needsofnature.destroyed_skin_aura_mult_stage4": "破损皮肤光环倍率(阶段 4):",
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"config.needsofnature.normal_damage_destroyed_skin_chance_percent": "普通伤害造成皮肤损伤的几率:",
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"config.needsofnature.player_energy_aura_radius_min": "能量为 100 时的玩家能量光环半径:",
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"config.needsofnature.player_energy_aura_radius_max": "能量为 200 时的玩家能量光环半径:",
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"config.needsofnature.player_energy_aura_pulse_ticks": "玩家能量光环脉冲刻数:",
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"config.needsofnature.scan_budget": "每刻扫描预算 (1-512):",
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"config.needsofnature.debug_chat_mode": "调试聊天模式:",
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"config.needsofnature.debug_spin_mode": "调试旋转模式:",
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"config.needsofnature.debug_spin_mode.value": "%s",
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"config.needsofnature.convert_male_v_to_a": "将仅男性的 V 注入转换为 A:",
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"config.needsofnature.destroyed_skin_tint": "破损皮肤色调:",
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"config.needsofnature.destroyed_skin_tint.pick": "选择破损皮肤色调...",
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"config.needsofnature.destroyed_skin_tint.pick_title": "选择破损皮肤色调",
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"config.needsofnature.destroyed_skin_tint.use": "使用颜色",
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"config.needsofnature.destroyed_skin_tint.auto": "自动",
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"config.needsofnature.destroyed_skin_tint.no_skin": "无法加载玩家皮肤。",
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"config.needsofnature.cpm_texture_profile": "CPM 纹理配置...",
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"config.needsofnature.cpm_texture_profile.title": "CPM 纹理配置",
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"config.needsofnature.cpm_texture_profile.model": "模型:%s",
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"config.needsofnature.cpm_texture_profile.atlas": "图集:%sx%s",
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"config.needsofnature.cpm_texture_profile.create": "创建缺失模板",
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"config.needsofnature.cpm_texture_profile.refresh": "刷新参考",
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"config.needsofnature.cpm_texture_profile.open": "打开文件夹",
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"config.needsofnature.cpm_texture_profile.status.ready": "自定义 CPM 纹理已就绪",
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"config.needsofnature.cpm_texture_profile.status.player_skin": "此模型使用你的 Minecraft 皮肤",
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"config.needsofnature.cpm_texture_profile.status.loading": "正在等待 CPM 完成模型加载...",
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"config.needsofnature.cpm_texture_profile.status.no_model": "未选择 CPM 模型",
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"config.needsofnature.cpm_texture_profile.status.no_player": "导出前请先进入世界",
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"config.needsofnature.cpm_texture_profile.status.not_installed": "未安装 Customizable Player Models",
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"config.needsofnature.cpm_texture_profile.status.unavailable": "CPM 纹理导出不可用",
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"config.needsofnature.cpm_texture_profile.status.unsupported": "不支持该 CPM 图集尺寸",
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"config.needsofnature.cpm_texture_profile.status.error": "无法读取 CPM 纹理",
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"config.needsofnature.cpm_texture_profile.description.ready": "创建可编辑的破损纹理,以及与图集形状一致的黑色破损和污渍遮罩,尺寸与 CPM 最终纹理图集完全一致。",
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"config.needsofnature.cpm_texture_profile.description.player_skin": "不需要 CPM 配置。请改用 config/needsofnature 中普通的 destroyed_skin.png 和遮罩文件。",
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"config.needsofnature.cpm_texture_profile.description.loading": "模型就绪后,此界面会自动重试。",
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"config.needsofnature.cpm_texture_profile.description.no_player": "CPM 只有在本地玩家加载完成后才会提供当前模型纹理。",
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"config.needsofnature.cpm_texture_profile.description.error": "请选择已加载且使用自定义纹理的 CPM 模型后重试。",
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"config.needsofnature.cpm_texture_profile.result.created": "已创建 %s 个文件;保留 %s 个现有文件。",
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"config.needsofnature.cpm_texture_profile.result.created_no_open": "已创建 %s 个文件;保留 %s 个。无法打开文件夹。",
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"config.needsofnature.cpm_texture_profile.result.refreshed": "参考纹理已刷新。",
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"config.needsofnature.cpm_texture_profile.result.too_large": "图集 PNG 超出 NoN 1 MiB 的配置资源限制。",
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"config.needsofnature.cpm_texture_profile.result.not_ready": "自定义 CPM 纹理尚未就绪。",
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"config.needsofnature.cpm_texture_profile.result.failed": "无法写入 CPM 纹理配置。",
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"config.needsofnature.loop_seconds": "普通阶段时长(秒)(5-300):",
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"config.needsofnature.peak_loop_seconds": "高潮阶段时长(秒)(1-300):",
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"config.needsofnature.gender_male": "全局男性生成几率:",
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"config.needsofnature.gender_female": "全局女性生成几率:",
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"config.needsofnature.gender_both": "全局双性别生成几率:",
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"config.needsofnature.allow_player_gender_change_anytime": "允许随时更改性别:",
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"config.needsofnature.require_player_gender_selection_on_join": "首次加入时要求选择性别:",
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"config.needsofnature.allowed_starting_genders": "允许的初始性别:",
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"config.needsofnature.allowed_genders.all": "全部",
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"config.needsofnature.allowed_genders.male_female": "男性或女性",
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"config.needsofnature.allowed_genders.male": "仅男性",
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"config.needsofnature.allowed_genders.female": "仅女性",
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"config.needsofnature.allowed_genders.both": "仅男性+女性",
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"config.needsofnature.allowed_genders.male_both": "男性或男性+女性",
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"config.needsofnature.allowed_genders.female_both": "女性或男性+女性",
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"config.needsofnature.toggle_label.enabled": "%s:开启",
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"config.needsofnature.toggle_label.disabled": "%s:关闭",
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"config.needsofnature.player_gender": "玩家性别:",
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"config.needsofnature.player_gender.male": "男性",
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"config.needsofnature.player_gender.female": "女性",
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"config.needsofnature.player_gender.both": "男性+女性",
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"config.needsofnature.player_skin_model": "玩家皮肤/模型...",
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"config.needsofnature.player_skin_model_title": "玩家皮肤/模型",
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"config.needsofnature.belly_settings": "腹部设置...",
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"config.needsofnature.belly_settings_title": "腹部设置",
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"config.needsofnature.belly_rendering": "显示玩家腹部:",
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"config.needsofnature.max_liquid_belly_size": "最大液体腹部大小:",
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"config.needsofnature.max_pregnancy_belly_size": "最大怀孕腹部大小:",
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"config.needsofnature.fgm_settings": "Female Gender Mod 设置...",
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"config.needsofnature.fgm_settings_title": "Female Gender Mod 设置",
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"config.needsofnature.cpm_settings": "Custom Player Models 模组设置...",
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"config.needsofnature.cpm_settings_title": "Customizable Player Models 设置",
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"config.needsofnature.cpm_hide_fgm_breasts": "当 CPM 替换躯干时隐藏 FGM 乳房:",
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"config.needsofnature.sync_female_gender_mod": "将 NoN 性别同步到 FGM:",
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"config.needsofnature.destroyed_skin_female_gender_overrides": "使用破损配置覆盖 FGM 设置:",
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"config.needsofnature.destroyed_skin_female_gender_profiles": "乳房设置...",
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"config.needsofnature.destroyed_skin_female_gender_profiles_title": "乳房设置",
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"config.needsofnature.destroyed_skin_female_gender_profile.low": "破损阶段 0-1",
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"config.needsofnature.destroyed_skin_female_gender_profile.high": "破损阶段 2-4",
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"config.needsofnature.open_non_player_preferences": "打开 NoN 玩家偏好",
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"config.needsofnature.female_gender.customization": "自定义",
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"config.needsofnature.female_gender.physics": "乳房物理",
|
||
"config.needsofnature.female_gender.breast_size": "乳房大小:",
|
||
"config.needsofnature.female_gender.separation": "间距:",
|
||
"config.needsofnature.female_gender.height": "高度:",
|
||
"config.needsofnature.female_gender.depth": "深度:",
|
||
"config.needsofnature.female_gender.rotation": "旋转:",
|
||
"config.needsofnature.female_gender.breast_physics": "乳房物理:",
|
||
"config.needsofnature.female_gender.dual_physics": "双侧物理:",
|
||
"config.needsofnature.female_gender.intensity": "强度:",
|
||
"config.needsofnature.female_gender.momentum": "动量:",
|
||
"config.needsofnature.female_gender.preview_unavailable": "预览不可用",
|
||
"config.needsofnature.armor_shed_effect": "护甲脱落效果:",
|
||
"config.needsofnature.action_sound_volume": "动作音效音量:",
|
||
"config.needsofnature.action_sound_volume.value": "%s%%",
|
||
"config.needsofnature.intiface_title": "Needs Of Nature Buttplug.io",
|
||
"config.needsofnature.intiface_toy_title": "玩具设置",
|
||
"config.needsofnature.intiface_vibrator_title": "振动器设置",
|
||
"config.needsofnature.intiface_stroker_oscillator_title": "往复式设备/振荡器设置",
|
||
"config.needsofnature.intiface.libs.install_title": "安装 Buttplug.io 库",
|
||
"config.needsofnature.intiface_enabled": "启用 Buttplug.io:",
|
||
"config.needsofnature.intiface_server_url": "服务器 URL:",
|
||
"config.needsofnature.intiface_auto_connect": "进入世界时自动连接:",
|
||
"config.needsofnature.intiface_stop_on_disconnect": "断开连接时停止:",
|
||
"config.needsofnature.intiface_animation_baseline": "动画基础强度:",
|
||
"config.needsofnature.intiface_energized_level": "充能 %s 基础/脉冲:",
|
||
"config.needsofnature.intiface_reactiveimpact": "普通冲击:",
|
||
"config.needsofnature.intiface_peak_reactiveimpact": "高潮冲击:",
|
||
"config.needsofnature.intiface_cooldown": "脉冲冷却 (ms):",
|
||
"config.needsofnature.intiface_latency_compensation": "延迟补偿:",
|
||
"config.needsofnature.intiface_connect_scan": "连接/扫描:",
|
||
"config.needsofnature.intiface_test_pulse": "测试脉冲:",
|
||
"config.needsofnature.intiface_toy_settings": "玩具设置",
|
||
"config.needsofnature.intiface_vibrator_settings": "振动器设置",
|
||
"config.needsofnature.intiface_stroker_oscillator_settings": "往复式设备/振荡器设置",
|
||
"config.needsofnature.intiface_oscillator_regular_speed": "普通动画速度:",
|
||
"config.needsofnature.intiface_oscillator_peak_speed": "高潮阶段速度:",
|
||
"config.needsofnature.intiface_stroker_max_distance": "最大距离:",
|
||
"config.needsofnature.intiface_stroker_min_distance": "最小距离:",
|
||
"config.needsofnature.intiface_stroker_regular_duration": "普通移动时长:",
|
||
"config.needsofnature.intiface_stroker_peak_duration": "高潮移动时长:",
|
||
"config.needsofnature.intiface_connect": "连接",
|
||
"config.needsofnature.intiface_scan": "扫描",
|
||
"config.needsofnature.intiface_test": "测试",
|
||
"config.needsofnature.intiface_disconnect": "断开连接",
|
||
"config.needsofnature.intiface.libs.install": "安装库",
|
||
"config.needsofnature.intiface.libs.download": "下载",
|
||
"config.needsofnature.intiface.libs.redownload": "重新下载库",
|
||
"config.needsofnature.intiface.libs.restart_required": "需要重启",
|
||
"config.needsofnature.intiface.libs.install_line_1": "Buttplug.io 支持需要可选 Java 库,NoN 未自带这些库。",
|
||
"config.needsofnature.intiface.libs.install_line_2": "下载大小:来自 Maven Central 的 %s。需要重启 Minecraft。",
|
||
"config.needsofnature.intiface.libs.install_line_3": "没有服务器设置会控制此项;它只影响你的本地客户端。",
|
||
"config.needsofnature.intiface.status.disabled": "已禁用",
|
||
"config.needsofnature.intiface.status.unavailable": "不可用",
|
||
"config.needsofnature.intiface.status.disconnected": "已断开连接",
|
||
"config.needsofnature.intiface.status.connecting": "正在连接",
|
||
"config.needsofnature.intiface.status.connected": "已连接(%s 个设备)",
|
||
"config.needsofnature.intiface.status.scanning": "正在扫描(%s 个设备)",
|
||
"config.needsofnature.intiface.status.error": "错误(%s 个设备)",
|
||
"config.needsofnature.intiface.status.device_added": "已添加设备:%s",
|
||
"config.needsofnature.intiface.status.device_removed": "已移除设备",
|
||
"config.needsofnature.intiface.status.scan_finished": "扫描完成",
|
||
"config.needsofnature.intiface.status.no_devices": "未连接设备",
|
||
"config.needsofnature.intiface.status.no_vibrate_devices": "没有支持振动的设备",
|
||
"config.needsofnature.intiface.status.stopped": "已停止所有设备",
|
||
"config.needsofnature.intiface.libs.status.available": "库可用",
|
||
"config.needsofnature.intiface.libs.status.missing": "缺少库(下载 %s)",
|
||
"config.needsofnature.intiface.libs.status.outdated": "库已过期;需要重新下载",
|
||
"config.needsofnature.intiface.libs.status.installing": "正在安装:%s",
|
||
"config.needsofnature.intiface.libs.status.building": "正在构建库包",
|
||
"config.needsofnature.intiface.libs.status.restart_required": "已安装,重启 Minecraft 后生效",
|
||
"config.needsofnature.intiface.libs.status.failed": "安装失败:%s",
|
||
"config.needsofnature.male_male_chance": "男性+男性几率 (0-100):",
|
||
"config.needsofnature.female_female_chance": "女性+女性几率 (0-100):",
|
||
"config.needsofnature.entity_entity_chance": "实体+实体几率 (0-100):",
|
||
"config.needsofnature.multi_actor_join_chance": "加入几率(3+ 参与者)(0-100):",
|
||
"config.needsofnature.section.world": "世界",
|
||
"config.needsofnature.section.energy": "能量",
|
||
"config.needsofnature.section.animations": "动画",
|
||
"config.needsofnature.section.difficulty": "难度",
|
||
"config.needsofnature.section.interface": "界面",
|
||
"config.needsofnature.section.player_identity": "玩家身份",
|
||
"config.needsofnature.section.local_controls": "本地控制",
|
||
"config.needsofnature.section.local_visuals": "本地视觉",
|
||
"config.needsofnature.section.intiface_connection": "Buttplug.io 连接",
|
||
"config.needsofnature.section.intiface_libraries": "Buttplug.io 库",
|
||
"config.needsofnature.section.intiface_baseline": "动画基础强度",
|
||
"config.needsofnature.section.intiface_energized": "充能心跳",
|
||
"config.needsofnature.section.intiface_reactiveimpact": "反应式冲击",
|
||
"config.needsofnature.section.intiface_controls": "连接控制",
|
||
"config.needsofnature.section.intiface_toy_settings": "玩具设置",
|
||
"config.needsofnature.section.intiface_timing": "时序",
|
||
"config.needsofnature.section.intiface_oscillator": "振荡器",
|
||
"config.needsofnature.section.intiface_stroker": "往复式设备",
|
||
"config.needsofnature.section.mob_energy": "生物能量",
|
||
"config.needsofnature.section.gender_spawn_chances": "性别生成几率",
|
||
"config.needsofnature.section.player_gender_rules": "玩家性别规则",
|
||
"config.needsofnature.section.energy_gain": "能量获取",
|
||
"config.needsofnature.section.player_energy_aura": "玩家能量光环",
|
||
"config.needsofnature.section.destroyed_skin": "破损皮肤",
|
||
"config.needsofnature.section.aura_range_timing": "光环范围与时序",
|
||
"config.needsofnature.section.animation_pacing": "动画节奏",
|
||
"config.needsofnature.section.match_chances": "匹配几率",
|
||
"config.needsofnature.section.mob_deterrence": "生物威慑",
|
||
"config.needsofnature.section.player_requests": "玩家请求",
|
||
"config.needsofnature.section.attack_escape": "攻击挣脱",
|
||
"config.needsofnature.section.player_attack_balance": "玩家攻击平衡",
|
||
"config.needsofnature.section.attack_rules": "攻击规则",
|
||
"config.needsofnature.section.mount_protection": "坐骑保护",
|
||
"config.needsofnature.section.last_defeated": "濒死救援",
|
||
"config.needsofnature.section.liquid_based_pregnancy": "基于液体的怀孕",
|
||
"config.needsofnature.section.ripped_skin_repair": "破损皮肤修复",
|
||
"config.needsofnature.section.core_systems": "核心系统",
|
||
"config.needsofnature.section.death_persistence": "死亡保留",
|
||
"config.needsofnature.section.vanilla_integration": "原版整合",
|
||
"config.needsofnature.section.breeding": "繁殖",
|
||
"config.needsofnature.section.milking": "挤奶",
|
||
"config.needsofnature.section.pregnancy_timing": "怀孕时间",
|
||
"config.needsofnature.section.pregnancy_behavior": "怀孕行为",
|
||
"config.needsofnature.section.liquid_tank": "液体槽",
|
||
"config.needsofnature.section.filled_penalties": "充盈惩罚",
|
||
"config.needsofnature.section.runtime_budget": "运行时预算",
|
||
"config.needsofnature.section.debug_feedback": "调试反馈",
|
||
"config.needsofnature.section.animation_runtime": "动画行为",
|
||
"config.needsofnature.section.animation_data": "动画数据",
|
||
"config.needsofnature.toggle.pregnancy": "开关怀孕:",
|
||
"config.needsofnature.toggle.liquid_tank": "开关液体槽:",
|
||
"config.needsofnature.toggle.mess_system": "开关污渍系统:",
|
||
"config.needsofnature.toggle.destroyed_skin_system": "开关破损皮肤系统:",
|
||
"config.needsofnature.toggle.mob_deterrence": "开关生物威慑:",
|
||
"config.needsofnature.keep_mess_after_death": "死亡后保留污渍:",
|
||
"config.needsofnature.keep_ripped_skin_after_death": "死亡后保留破损皮肤:",
|
||
"config.needsofnature.keep_liquid_tank_after_death": "死亡后保留液体槽:",
|
||
"config.needsofnature.keep_pregnancy_after_death": "死亡后保留怀孕:",
|
||
"config.needsofnature.allow_crafting_table_skin_repair": "允许使用工作台修复:",
|
||
"config.needsofnature.toggle.vanilla_overrides": "开关原版覆盖:",
|
||
"config.needsofnature.use_animation_breeding": "使用动画繁殖覆盖:",
|
||
"config.needsofnature.require_male_female_breeding": "繁殖要求男性+女性:",
|
||
"config.needsofnature.female_cow_only_milking": "仅可给雌性牛挤奶:",
|
||
"config.needsofnature.passive_deterrence_damage_threshold": "被动生物伤害阈值 (0.1-100 HP):",
|
||
"config.needsofnature.passive_deterrence_cooldown_seconds": "被动生物冷却秒数 (0-3600):",
|
||
"config.needsofnature.passive_deterrence_energy_loss": "被动生物能量损失 (0-200):",
|
||
"config.needsofnature.passive_harmless_slap_max_damage": "被动生物无害拍打上限 (0-100 HP):",
|
||
"config.needsofnature.neutral_deterrence_damage_threshold": "中立生物伤害阈值 (0.1-100 HP):",
|
||
"config.needsofnature.neutral_deterrence_cooldown_seconds": "中立生物冷却秒数 (0-3600):",
|
||
"config.needsofnature.hostile_deterrence_damage_threshold": "敌对生物伤害阈值 (0.1-100 HP):",
|
||
"config.needsofnature.hostile_deterrence_cooldown_seconds": "敌对生物冷却秒数 (0-3600):",
|
||
"config.needsofnature.tamed_scolding_cooldown_seconds": "已驯服生物训斥冷却秒数 (0-3600):",
|
||
"config.needsofnature.tamed_scolding_energy_loss": "已驯服生物训斥能量损失 (0-200):",
|
||
"config.needsofnature.player_request_min_energy": "最低请求能量 (0-200):",
|
||
"config.needsofnature.attack_hits": "攻击挣脱按键次数 (1-50):",
|
||
"config.needsofnature.attack_decay": "攻击挣脱衰减/秒 (0-5):",
|
||
"config.needsofnature.attack_escape_damage_difficulty_percent": "挣脱生命值惩罚 (0-200%):",
|
||
"config.needsofnature.pvp_full_health_escape_bonus_percent": "满生命值挣脱加成 (0-200%):",
|
||
"config.needsofnature.pvp_critical_health_mash_strength_percent": "濒危生命值连按强度 (0-200%):",
|
||
"config.needsofnature.pvp_max_heat_escape_strength_percent": "最高热度挣脱强度 (0-200%):",
|
||
"config.needsofnature.pvp_zero_heat_attack_strength_percent": "零热度攻击强度 (0-200%):",
|
||
"config.needsofnature.attack_escape_invulnerability_seconds": "挣脱伤害无敌秒数 (0-10):",
|
||
"config.needsofnature.attack_escape_animation_protection_seconds": "挣脱后动画保护秒数 (0-10):",
|
||
"config.needsofnature.post_escape_gather_max_mobs": "挣脱后追赶生物数 (0-64):",
|
||
"config.needsofnature.block_animations_while_riding_living_entities": "保护活体坐骑:",
|
||
"config.needsofnature.block_animations_while_riding_vehicles": "保护载具:",
|
||
"config.needsofnature.attack_outcome_failsafe_threshold": "攻击故障保护高潮次数 (1-50):",
|
||
"config.needsofnature.give_up_chained_peaks": "连续高潮后可“放弃”的次数 (1-50):",
|
||
"config.needsofnature.attack_creative_players": "允许攻击创造模式玩家:",
|
||
"config.needsofnature.last_defeated_enabled": "濒死救援:",
|
||
"config.needsofnature.last_defeated_energy_threshold": "濒死救援能量 (0-200):",
|
||
"config.needsofnature.last_defeated_search_radius": "濒死救援半径 (1-32):",
|
||
"config.needsofnature.last_defeated_cooldown_seconds": "濒死救援冷却秒数:",
|
||
"config.needsofnature.liquid_based_pregnancy": "基于液体的怀孕:",
|
||
"config.needsofnature.pregnancy_risky_start_day": "高风险阶段开始(日 1-28):",
|
||
"config.needsofnature.pregnancy_ovulation_end_day": "排卵结束(日 3-30):",
|
||
"config.needsofnature.pregnancy_safe_day_chance_percent": "安全期几率倍率 (%):",
|
||
"config.needsofnature.pregnancy_risky_chance_percent": "高风险期几率倍率 (%):",
|
||
"config.needsofnature.pregnancy_ovulation_chance_percent": "排卵期几率倍率 (%):",
|
||
"config.needsofnature.pregnancy_cycle.safe": "安全期",
|
||
"config.needsofnature.pregnancy_cycle.normal": "普通期",
|
||
"config.needsofnature.pregnancy_cycle.risky": "高风险期",
|
||
"config.needsofnature.pregnancy_cycle.ovulation": "排卵中",
|
||
"config.needsofnature.pregnancy_chance_percent": "怀孕几率 (0-100):",
|
||
"config.needsofnature.pregnancy_duration_minutes": "怀孕时长(分钟):",
|
||
"config.needsofnature.pregnancy_egg_hatch_minutes": "怀孕蛋孵化时间(分钟):",
|
||
"config.needsofnature.pregnancy_auto_tame_mobs": "自动驯服可驯服后代:",
|
||
"config.needsofnature.pregnancy_friendly_mobs_ignore_players": "生成的敌对生物忽略玩家:",
|
||
"config.needsofnature.offspring_count_button": "实体怀孕配置...",
|
||
"config.needsofnature.liquid_tank_capacity": "液体槽容量 (ml):",
|
||
"config.needsofnature.liquid_decay": "液体衰减/秒 (0-20):",
|
||
"config.needsofnature.peak_xp_per_ml": "每 ml 高潮经验值:",
|
||
"config.needsofnature.liquid_puddle_despawn_seconds": "液体水洼消失秒数 (1-300):",
|
||
"config.needsofnature.filled_stage_one_speed": "充盈速度倍率(阶段 1):",
|
||
"config.needsofnature.filled_stage_two_speed": "充盈速度倍率(阶段 2):",
|
||
"config.needsofnature.filled_stage_three_speed": "充盈速度倍率(阶段 3):",
|
||
"config.needsofnature.filled_stage_one_jump": "充盈跳跃倍率(阶段 1):",
|
||
"config.needsofnature.filled_stage_two_jump": "充盈跳跃倍率(阶段 2):",
|
||
"config.needsofnature.filled_stage_three_jump": "充盈跳跃倍率(阶段 3):",
|
||
"config.needsofnature.gender_spawn_button": "性别生成...",
|
||
"config.needsofnature.gender_spawn_title": "各实体性别生成几率",
|
||
"config.needsofnature.gender_spawn_add": "添加条目",
|
||
"config.needsofnature.gender_spawn_reset": "重置",
|
||
"config.needsofnature.gender_spawn_reset_title": "重置性别生成几率?",
|
||
"config.needsofnature.gender_spawn_reset_body": "这将用 NoNpack 默认值替换实体行。",
|
||
"config.needsofnature.gender_spawn_column.entity": "实体",
|
||
"config.needsofnature.gender_spawn_column.male": "男性",
|
||
"config.needsofnature.gender_spawn_column.female": "女性",
|
||
"config.needsofnature.gender_spawn_column.both": "双性别",
|
||
"config.needsofnature.gender_spawn_invalid_total": "总和必须为 100",
|
||
"config.needsofnature.liquid_gain_button": "液体获得量...",
|
||
"config.needsofnature.liquid_gain_title": "各实体液体获得量",
|
||
"config.needsofnature.liquid_gain_add": "添加条目",
|
||
"config.needsofnature.liquid_gain_reset": "重置",
|
||
"config.needsofnature.liquid_gain_reset_title": "重置液体获得量?",
|
||
"config.needsofnature.liquid_gain_reset_body": "这将用默认值替换所有条目。",
|
||
"config.needsofnature.liquid_gain_column.entity": "实体",
|
||
"config.needsofnature.liquid_gain_column.ml": "ml",
|
||
"config.needsofnature.liquid_gain_column.color": "颜色",
|
||
"config.needsofnature.offspring_count_title": "各实体怀孕配置",
|
||
"config.needsofnature.offspring_count_add": "添加条目",
|
||
"config.needsofnature.offspring_count_reset": "重置",
|
||
"config.needsofnature.offspring_count_reset_title": "重置怀孕配置?",
|
||
"config.needsofnature.offspring_count_reset_body": "这将用 NoNpack 默认值替换实体行。",
|
||
"config.needsofnature.offspring_count_column.entity": "实体",
|
||
"config.needsofnature.entity_profile_column.chance": "几率",
|
||
"config.needsofnature.offspring_count_column.min": "最小",
|
||
"config.needsofnature.offspring_count_column.max": "最大",
|
||
"config.needsofnature.entity_profile_column.birth_entity": "结果 ID",
|
||
"config.needsofnature.entity_profile_column.birth_mode": "模式",
|
||
"config.needsofnature.entity_profile_column.egg": "蛋",
|
||
"config.needsofnature.entity_profile_egg_button": "蛋",
|
||
"config.needsofnature.egg_profile_title": "蛋设置",
|
||
"config.needsofnature.egg_profile_start_size": "初始大小",
|
||
"config.needsofnature.egg_profile_end_size": "最终大小",
|
||
"config.needsofnature.egg_profile_texture": "纹理",
|
||
"config.needsofnature.egg_profile_health": "生命值",
|
||
"config.needsofnature.apply": "应用",
|
||
"config.needsofnature.done": "完成",
|
||
"config.needsofnature.done_unsaved": "不保存并离开",
|
||
"config.needsofnature.reset": "重置",
|
||
"config.needsofnature.reset_icon": "<",
|
||
"config.needsofnature.remove_icon": "x",
|
||
"config.needsofnature.debug_chat_mode.all": "全部",
|
||
"config.needsofnature.debug_chat_mode.setup_warnings_errors": "警告、setp、错误",
|
||
"config.needsofnature.debug_chat_mode.setup_errors": "设置 + 错误",
|
||
"config.needsofnature.debug_chat_mode.errors_only": "错误",
|
||
"config.needsofnature.ui_energy_x": "能量条 X:",
|
||
"config.needsofnature.ui_energy_y": "能量条 Y:",
|
||
"config.needsofnature.ui_attack_x": "攻击条 X:",
|
||
"config.needsofnature.ui_attack_y": "攻击条 Y:",
|
||
"config.needsofnature.ui_prompt_x": "攻击提示 X:",
|
||
"config.needsofnature.ui_prompt_y": "攻击提示 Y:",
|
||
"config.needsofnature.ui_liquid_x": "液体槽 X:",
|
||
"config.needsofnature.ui_liquid_y": "液体槽 Y:",
|
||
"config.needsofnature.ui_energy": "循环进度",
|
||
"config.needsofnature.ui_energy_heart": "能量心形",
|
||
"config.needsofnature.ui_attack": "攻击条",
|
||
"config.needsofnature.ui_prompt": "攻击提示",
|
||
"config.needsofnature.ui_liquid": "液体槽",
|
||
"config.needsofnature.ui_drag_help": "拖动 HUD 元素以移动。方向键可微调选中的元素。",
|
||
"config.needsofnature.ui_selected": "已选择:%s",
|
||
"config.needsofnature.ui_selected_hidden": "已选择:%s(已隐藏)",
|
||
"config.needsofnature.ui_hidden_label": "%s(已隐藏)",
|
||
"config.needsofnature.ui_hide_selected": "隐藏选中项",
|
||
"config.needsofnature.ui_show_selected": "显示选中项",
|
||
"config.needsofnature.ui_reset_selected": "重置选中项",
|
||
"config.needsofnature.ui_reset_all": "全部重置",
|
||
"config.needsofnature.tooltip.ui_toolbar_visibility": "显示或隐藏 UI 编辑器按钮。",
|
||
"config.needsofnature.tooltip.ui_toggle_selected_visibility": "显示或隐藏当前选中的 HUD 元素。",
|
||
"config.needsofnature.tooltip.category.toggles": "NON 主要系统的总开关。",
|
||
"config.needsofnature.tooltip.category.player_preferences": "客户端保存的玩家偏好,例如玩家性别和破损皮肤色调。",
|
||
"config.needsofnature.tooltip.category.settings": "游戏玩法、覆盖、液体、怀孕、调试和高级设置。",
|
||
"config.needsofnature.tooltip.category.credits": "查看项目贡献者、资源致谢和项目链接。",
|
||
"config.needsofnature.tooltip.category.gameplay": "能量、匹配和挣脱行为设置。",
|
||
"config.needsofnature.tooltip.category.vanilla_overrides": "覆盖原版繁殖和挤奶行为。",
|
||
"config.needsofnature.tooltip.category.liquid": "液体获得、衰减、瓶装和充盈效果设置。",
|
||
"config.needsofnature.tooltip.category.pregnancy": "怀孕几率、时长和蛋孵化设置。",
|
||
"config.needsofnature.tooltip.category.interface": "移动 NON HUD 元素以获得更好的对齐。",
|
||
"config.needsofnature.tooltip.category.intiface": "可选的本地 Buttplug.io 玩具控制集成,用于你自己的动画事件。",
|
||
"config.needsofnature.tooltip.category.debug_advanced": "调试输出和面向性能的高级选项。",
|
||
"config.needsofnature.tooltip.category.disabled_in_toggles": "已在“开关”中禁用。",
|
||
"config.needsofnature.tooltip.toggle.pregnancy": "全局启用或禁用怀孕机制。",
|
||
"config.needsofnature.tooltip.toggle.liquid_tank": "全局启用或禁用玩家液体槽机制。",
|
||
"config.needsofnature.tooltip.toggle.mess_system": "全局启用或禁用污渍增加、清理和可见污渍覆盖层。",
|
||
"config.needsofnature.tooltip.toggle.destroyed_skin_system": "全局启用或禁用破损皮肤伤害、修复、手动剪切和可见破损皮肤覆盖层。",
|
||
"config.needsofnature.tooltip.toggle.vanilla_overrides": "全局启用或禁用所有 NON 原版覆盖机制。",
|
||
"config.needsofnature.tooltip.initial_energy_max": "生物首次初始化时分配的最大随机能量。",
|
||
"config.needsofnature.tooltip.energy_gain_rate": "生物自然能量随时间增长的全局倍率。",
|
||
"config.needsofnature.tooltip.near_animation_energy_gain_mult": "生物看到附近活动动画时的额外能量获取倍率。",
|
||
"config.needsofnature.tooltip.player_energy_aura_mult_low": "玩家能量为 100-149 时,附近符合条件的生物获得能量,效果相当于其自然获取速率乘以此数值。",
|
||
"config.needsofnature.tooltip.player_energy_aura_mult_mid": "玩家能量为 150-199 时,附近符合条件的生物获得能量,效果相当于其自然获取速率乘以此数值。",
|
||
"config.needsofnature.tooltip.player_energy_aura_mult_high": "玩家能量为 200 时,附近符合条件的生物获得能量,效果相当于其自然获取速率乘以此数值。",
|
||
"config.needsofnature.tooltip.destroyed_skin_aura_mult_stage1": "玩家处于破损皮肤阶段 1 时,对玩家能量光环应用的额外倍率。",
|
||
"config.needsofnature.tooltip.destroyed_skin_aura_mult_stage2": "玩家处于破损皮肤阶段 2 时,对玩家能量光环应用的额外倍率。",
|
||
"config.needsofnature.tooltip.destroyed_skin_aura_mult_stage3": "玩家处于破损皮肤阶段 3 时,对玩家能量光环应用的额外倍率。",
|
||
"config.needsofnature.tooltip.destroyed_skin_aura_mult_stage4": "玩家处于破损皮肤阶段 4 时,对玩家能量光环应用的额外倍率。",
|
||
"config.needsofnature.tooltip.normal_damage_destroyed_skin_chance_percent": "已接受的非动画玩家伤害造成 1 点破损皮肤损伤的百分比几率。",
|
||
"config.needsofnature.tooltip.player_energy_aura_radius_min": "玩家能量恰好为 100 时,能量光环使用的方块半径。",
|
||
"config.needsofnature.tooltip.player_energy_aura_radius_max": "玩家能量为 200 时,能量光环使用的方块半径。",
|
||
"config.needsofnature.tooltip.player_energy_aura_pulse_ticks": "玩家能量光环每隔多少游戏刻向生物施加额外能量。",
|
||
"config.needsofnature.tooltip.loop_seconds": "循环的非高潮阶段自动进入下一阶段前的默认秒数。每个阶段的时长倍率会缩放此值。",
|
||
"config.needsofnature.tooltip.peak_loop_seconds": "循环的高潮阶段自动进入下一阶段前的默认秒数。每个阶段的时长倍率会缩放此值。",
|
||
"config.needsofnature.tooltip.gender_male": "新初始化生物仅获得男性性别标签的默认百分比几率。全局男性/女性/双性别数值总和必须为 100。",
|
||
"config.needsofnature.tooltip.gender_female": "新初始化生物仅获得女性性别标签的默认百分比几率。全局男性/女性/双性别数值总和必须为 100。",
|
||
"config.needsofnature.tooltip.gender_both": "新初始化生物获得两个性别标签的默认百分比几率。全局男性/女性/双性别数值总和必须为 100。",
|
||
"config.needsofnature.tooltip.allow_player_gender_change_anytime": "禁用后,玩家在选择或分配 NON 性别后不能自由更改。",
|
||
"config.needsofnature.tooltip.require_player_gender_selection_on_join": "启用后,没有已保存 NON 性别的玩家加入时必须选择一个。",
|
||
"config.needsofnature.tooltip.allowed_starting_genders": "控制首次加入性别选择界面中可用的性别。",
|
||
"config.needsofnature.tooltip.player_gender": "你的性别,用于判断动画资格以及选择玩家 .m/.f 模型。",
|
||
"config.needsofnature.tooltip.player_gender.locked": "此服务器已禁用性别更改。",
|
||
"config.needsofnature.tooltip.player_skin_model": "配置你的破损皮肤外观和可选的玩家模型兼容性。",
|
||
"config.needsofnature.tooltip.belly_settings": "配置本地腹部渲染和最大腹部尺寸。",
|
||
"config.needsofnature.tooltip.belly_rendering": "在你自己和其他玩家身上显示腹部。这只影响你的客户端。",
|
||
"config.needsofnature.tooltip.max_liquid_belly_size": "液体槽完全装满时达到的最大腹部动画大小。",
|
||
"config.needsofnature.tooltip.max_pregnancy_belly_size": "怀孕结束时达到的最大腹部动画大小。",
|
||
"config.needsofnature.tooltip.fgm_settings": "配置 Needs Of Nature 与 Female Gender Mod 的集成方式。",
|
||
"config.needsofnature.tooltip.cpm_settings": "配置 Customizable Player Models 纹理配置和兼容性。",
|
||
"config.needsofnature.tooltip.cpm_hide_fgm_breasts": "当当前 CPM 模型禁用并替换原版玩家躯干时,隐藏 Female Gender Mod 的乳房。",
|
||
"config.needsofnature.tooltip.sync_female_gender_mod": "保持 Female Gender Mod 的本地玩家性别与你的 NON 玩家性别一致。男性+女性会同步为 Other。",
|
||
"config.needsofnature.tooltip.destroyed_skin_female_gender_overrides": "使用当前破损阶段的配置覆盖 Female Gender Mod 乳房设置。关闭后会禁用配置控件、停止后续写入,并保留最近一次写入的值。",
|
||
"config.needsofnature.tooltip.destroyed_skin_female_gender_profiles": "配置 NON 为破损阶段 0-1 和 2-4 写入的 Female Gender Mod 乳房设置。",
|
||
"config.needsofnature.tooltip.female_gender.breast_texture_editor": "打开 Female Gender Mod 的共享乳房纹理编辑器。",
|
||
"config.needsofnature.tooltip.wildfire_gender_controlled_by_non": "在 Needs Of Nature 玩家偏好中更改性别。",
|
||
"config.needsofnature.tooltip.wildfire_personalization_controlled_by_non": "在 Needs Of Nature 中更改乳房设置。",
|
||
"config.needsofnature.tooltip.open_non_player_preferences": "打开 Needs Of Nature 玩家偏好。",
|
||
"config.needsofnature.tooltip.intiface_enabled": "通过 Buttplug.io 启用本地玩具控制。默认禁用。",
|
||
"config.needsofnature.tooltip.intiface_server_url": "本地 Buttplug.io 服务器的 WebSocket URL,通常为 ws://127.0.0.1:12345。",
|
||
"config.needsofnature.tooltip.intiface_auto_connect": "加入世界时自动连接到 Buttplug.io。",
|
||
"config.needsofnature.tooltip.intiface_stop_on_disconnect": "离开世界时向已连接设备发送停止命令。",
|
||
"config.needsofnature.tooltip.intiface_animation_baseline": "处于动画中时保持低强度振动。反应式冲击会暂时提升到更高强度。设为 0% 可禁用。",
|
||
"config.needsofnature.tooltip.intiface_energized": "“充能”生效时的基础振动,加上与心跳脉冲同步的峰值强度。左侧滑块为基础值,右侧滑块为脉冲峰值。",
|
||
"config.needsofnature.tooltip.intiface_reactiveimpact": "普通反应式冲击提示的强度滑块和持续时间(毫秒)。",
|
||
"config.needsofnature.tooltip.intiface_peak_reactiveimpact": "高潮反应式冲击提示的强度滑块和持续时间(毫秒)。",
|
||
"config.needsofnature.tooltip.intiface_cooldown": "脉冲之间的最小毫秒数。设为 0 可允许每个匹配提示触发脉冲。",
|
||
"config.needsofnature.tooltip.intiface_latency_compensation": "将可预测的动画和心跳玩具命令提前这么多毫秒发送。动画开始在收到前无法预判;停止和断开连接命令仍会立即执行。",
|
||
"config.needsofnature.tooltip.intiface_status": "当前本地 Buttplug.io 连接状态和设备数量。",
|
||
"config.needsofnature.tooltip.intiface_libraries_status": "可选的 Buttplug.io 支持库是否已安装并加载。",
|
||
"config.needsofnature.tooltip.intiface_libraries_install": "从 Maven Central 下载已验证的库,并在 mods 文件夹中创建生成的库 jar。需要重启。",
|
||
"config.needsofnature.tooltip.intiface_connect_scan": "连接到 Buttplug.io 并扫描设备。",
|
||
"config.needsofnature.tooltip.intiface_test_pulse": "使用已配置的普通冲击配置发送手动测试脉冲。",
|
||
"config.needsofnature.tooltip.intiface_toy_settings": "打开振动器、往复式设备和振荡器的玩具响应设置。",
|
||
"config.needsofnature.tooltip.intiface_vibrator_settings": "配置振动器基础强度和反应式冲击脉冲。",
|
||
"config.needsofnature.tooltip.intiface_stroker_oscillator_settings": "配置往复式设备和振荡器响应。",
|
||
"config.needsofnature.tooltip.intiface_oscillator_regular_speed": "普通动画阶段中的振荡器速度。设为 0% 可禁用。",
|
||
"config.needsofnature.tooltip.intiface_oscillator_peak_speed": "高潮动画阶段中的振荡器速度。设为 0% 可禁用。",
|
||
"config.needsofnature.tooltip.intiface_stroker_max_distance": "收到反应式冲击提示时立即使用的往复式设备位置。",
|
||
"config.needsofnature.tooltip.intiface_stroker_min_distance": "下一次反应式冲击提示到来前的中途目标位置。",
|
||
"config.needsofnature.tooltip.intiface_stroker_regular_duration": "普通反应式冲击提示中,往复式设备 API 移动到最大或最小位置所用的毫秒数。设为 0ms 可禁用。",
|
||
"config.needsofnature.tooltip.intiface_stroker_peak_duration": "高潮反应式冲击提示中,往复式设备 API 移动到最大或最小位置所用的毫秒数。设为 0ms 可禁用。",
|
||
"config.needsofnature.tooltip.female_gender.range": "Female Gender Mod 数值范围:%s。",
|
||
"config.needsofnature.tooltip.female_gender.breast_size_extended": "超过 100% 的数值在某些情况下可能显示异常并发生穿模。",
|
||
"config.needsofnature.tooltip.female_gender.breast_physics": "为此破损阶段配置启用或禁用 Female Gender Mod 乳房物理。",
|
||
"config.needsofnature.tooltip.female_gender.dual_physics": "开启时左右两侧使用独立物理。关闭时写入 Female Gender Mod 的 uniboob 设置。",
|
||
"config.needsofnature.tooltip.armor_shed_effect": "客户端视觉效果:进入新的动画时,显示已装备护甲飞散。",
|
||
"config.needsofnature.tooltip.manual_peak_selection_hold_time": "打开动画选择界面前,必须按住手动高潮键的时长。更早松开会执行普通快捷操作。",
|
||
"config.needsofnature.tooltip.action_sound_volume": "根据动画声音提示缩放 NON 动作音效。Minecraft 的常规声音分类滑块仍然生效。",
|
||
"config.needsofnature.tooltip.male_male_chance": "同性别男性组合继续的掷骰几率。",
|
||
"config.needsofnature.tooltip.female_female_chance": "同性别女性组合继续的掷骰几率。",
|
||
"config.needsofnature.tooltip.entity_entity_chance": "任何生物+生物动画尝试在匹配前通过的掷骰几率。",
|
||
"config.needsofnature.tooltip.multi_actor_join_chance": "加入后参与者总数达到 3+ 时的掷骰几率。",
|
||
"config.needsofnature.tooltip.use_animation_breeding": "启用后,处于求爱状态的动物会先尝试通过 NON 动画繁殖,再生成幼崽。",
|
||
"config.needsofnature.tooltip.require_male_female_breeding": "启用后,动画繁殖仅允许一名男性和一名女性亲本。",
|
||
"config.needsofnature.tooltip.require_male_female_breeding.disabled_animation_breeding": "因动画繁殖已关闭而禁用。",
|
||
"config.needsofnature.tooltip.female_cow_only_milking": "启用后,只有雌性(或双性别)牛可用桶挤奶。",
|
||
"config.needsofnature.tooltip.keep_mess_after_death": "启用后,玩家污渍值会在死亡和重生后保留。",
|
||
"config.needsofnature.tooltip.keep_ripped_skin_after_death": "启用后,破损皮肤伤害和阶段会在死亡和重生后保留。",
|
||
"config.needsofnature.tooltip.keep_liquid_tank_after_death": "启用后,液体数量和组成会在死亡和重生后保留。",
|
||
"config.needsofnature.tooltip.keep_pregnancy_after_death": "启用后,怀孕状态会在死亡后保留,并在重生后继续。",
|
||
"config.needsofnature.tooltip.allow_crafting_table_skin_repair": "启用后,工作台也可修复破损衣物。织布机始终可用。",
|
||
"config.needsofnature.tooltip.toggle.mob_deterrence": "启用基于伤害的威慑和主人训斥。这不会禁用敌对生物的正常战斗 AI。",
|
||
"config.needsofnature.tooltip.passive_deterrence_damage_threshold": "被动生物被威慑前,3 秒内累计的有效玩家伤害。2 HP 等于一颗心。",
|
||
"config.needsofnature.tooltip.passive_deterrence_cooldown_seconds": "被威慑的被动生物在多长时间内无法自动开始或加入与玩家的动画。",
|
||
"config.needsofnature.tooltip.passive_deterrence_energy_loss": "被动生物被威慑时移除的能量。",
|
||
"config.needsofnature.tooltip.passive_harmless_slap_max_damage": "被动生物与玩家聚集时,若直接近战受到的伤害不高于此值,该次伤害会被取消并立即威慑它。设为 0 可禁用无害拍打。",
|
||
"config.needsofnature.tooltip.neutral_deterrence_damage_threshold": "中立生物被威慑前,3 秒内累计的有效玩家伤害。",
|
||
"config.needsofnature.tooltip.neutral_deterrence_cooldown_seconds": "被威慑的中立生物在多长时间内无法自动开始或加入与玩家的动画。",
|
||
"config.needsofnature.tooltip.hostile_deterrence_damage_threshold": "敌对生物被威慑前,3 秒内累计的有效玩家伤害。",
|
||
"config.needsofnature.tooltip.hostile_deterrence_cooldown_seconds": "被威慑的敌对生物在多长时间内无法自动开始或加入与玩家的动画。其正常敌对 AI 仍然生效。",
|
||
"config.needsofnature.tooltip.tamed_scolding_cooldown_seconds": "被主人训斥的生物在多长时间内无法自动开始或加入与玩家的动画。",
|
||
"config.needsofnature.tooltip.tamed_scolding_energy_loss": "当主人直接近战攻击正在与任意玩家聚集的已驯服生物时移除的能量。训斥攻击不会造成伤害。",
|
||
"config.needsofnature.tooltip.player_request_min_energy": "请求新动画或加入现有动画所需的最低玩家能量。",
|
||
"config.needsofnature.tooltip.attack_hits": "挣脱攻击动画所需的基础 A/D 按键次数。",
|
||
"config.needsofnature.tooltip.attack_decay": "未按键时,挣脱进度每秒衰减的速度。",
|
||
"config.needsofnature.tooltip.attack_escape_damage_difficulty_percent": "低生命值对抗生物时降低挣脱进度的程度。0% 禁用生命值惩罚,100% 为正常,200% 更严苛。",
|
||
"config.needsofnature.tooltip.pvp_full_health_escape_bonus_percent": "生命值从 75% 到满值之间获得的额外 PvP 挣脱进度。设为 30% 时,满生命值防守者的连按强度为 1.30x。",
|
||
"config.needsofnature.tooltip.pvp_critical_health_mash_strength_percent": "生命值为 0 时的 PvP 连按强度,并在 25% 生命值时恢复到正常强度。攻击者和防守者同样适用。",
|
||
"config.needsofnature.tooltip.pvp_max_heat_escape_strength_percent": "能量达到最大时 PvP 防守者的连按强度。能量在 60% 以下不产生挣脱惩罚。",
|
||
"config.needsofnature.tooltip.pvp_zero_heat_attack_strength_percent": "能量为 0 时 PvP 攻击者的连按强度,随能量提高并在最大能量时恢复正常强度。",
|
||
"config.needsofnature.tooltip.attack_escape_invulnerability_seconds": "挣脱伤害应用后,玩家免受普通伤害保护的时长。",
|
||
"config.needsofnature.tooltip.attack_escape_animation_protection_seconds": "挣脱攻击动画后,阻止新动画的时长。",
|
||
"config.needsofnature.tooltip.post_escape_gather_max_mobs": "成功从攻击中挣脱后立即开始追赶的附近 70+ 能量生物最大数量。设为 0 可禁用。",
|
||
"config.needsofnature.tooltip.block_animations_while_riding_living_entities": "启用后,玩家骑乘马、猪或炽足兽等活体坐骑时,会跳过自动 NoN 生物-玩家动画开始。",
|
||
"config.needsofnature.tooltip.block_animations_while_riding_vehicles": "启用后,玩家乘坐船或矿车等非活体载具时,会跳过自动 NoN 生物-玩家动画开始。",
|
||
"config.needsofnature.tooltip.attack_outcome_failsafe_threshold": "生物在 10 分钟内可经历多少次高潮攻击动画,超过后其能量会在故障保护冷却期间锁定为 0。",
|
||
"config.needsofnature.tooltip.give_up_chained_peaks": "在败北动画中,连续多少次攻击高潮且未成功挣脱后,“放弃”才会可用。",
|
||
"config.needsofnature.tooltip.attack_creative_players": "启用后,NoN 生物和玩家攻击可将创造模式玩家作为目标。",
|
||
"config.needsofnature.tooltip.last_defeated_enabled": "启用后,生物造成的致命伤害可让玩家保留半颗心并开始败北动画,而不是死亡。",
|
||
"config.needsofnature.tooltip.last_defeated_energy_threshold": "触发濒死救援所需的最低生物能量。",
|
||
"config.needsofnature.tooltip.last_defeated_search_radius": "若造成伤害的生物无法触发有效救援,则用于搜索附近生物的半径。",
|
||
"config.needsofnature.tooltip.last_defeated_cooldown_seconds": "救援后,同一玩家再次可被救援前的冷却时间。",
|
||
"config.needsofnature.tooltip.pregnancy_chance_percent": "通常为每次高潮动画的几率;启用基于液体的怀孕时,则为液体槽满时每分钟的几率。",
|
||
"config.needsofnature.tooltip.liquid_based_pregnancy": "使用储存的液体和玩家的 30 天周期,而不是在高潮时直接掷骰决定怀孕。液体槽填充较少时会获得非线性的几率加成。混合液体会从最近三个非玩家供体中随机选择一个。",
|
||
"config.needsofnature.tooltip.pregnancy_risky_start_day": "30 天怀孕周期中的第一个高风险日。",
|
||
"config.needsofnature.tooltip.pregnancy_ovulation_end_day": "最后一个排卵日。排卵期始终包含当天及前一天。",
|
||
"config.needsofnature.tooltip.pregnancy_safe_day_chance_percent": "安全期中的怀孕几率倍率。10% 等于 0.1x。",
|
||
"config.needsofnature.tooltip.pregnancy_risky_chance_percent": "高风险期中的怀孕几率倍率。300% 等于 3x。",
|
||
"config.needsofnature.tooltip.pregnancy_ovulation_chance_percent": "两天排卵期中的怀孕几率倍率。500% 等于 5x。",
|
||
"gui.needsofnature.pregnancy_cycle.tooltip": "第 %s/%s 天\n%s",
|
||
"config.needsofnature.tooltip.pregnancy_duration_minutes": "怀孕持续多少实际分钟后达到可孵化状态。",
|
||
"config.needsofnature.tooltip.pregnancy_egg_hatch_minutes": "怀孕蛋实体的默认孵化时间(分钟)。",
|
||
"config.needsofnature.tooltip.pregnancy_auto_tame_mobs": "启用后,可驯服的怀孕后代会自动被生成它们的玩家驯服或建立关系。",
|
||
"config.needsofnature.tooltip.pregnancy_friendly_mobs_ignore_players": "启用后,敌对的怀孕后代将无法将任何玩家作为目标。",
|
||
"config.needsofnature.tooltip.offspring_count_button": "打开各实体怀孕配置编辑器。",
|
||
"config.needsofnature.tooltip.liquid_tank_capacity": "玩家液体槽可容纳的最大液体量。",
|
||
"config.needsofnature.tooltip.liquid_decay": "每秒从玩家液体槽排出的 ml 数。",
|
||
"config.needsofnature.tooltip.peak_xp_per_ml": "高潮动画后,每个符合 XP 条件的 ml 生成的经验值。默认 0.0667,即每 15 ml 产生 1 XP。",
|
||
"config.needsofnature.tooltip.liquid_puddle_despawn_seconds": "生成的液体水洼粒子的存活时间(秒)。",
|
||
"config.needsofnature.tooltip.filled_stage_one_speed": "充盈阶段 1 时的移动速度倍率。",
|
||
"config.needsofnature.tooltip.filled_stage_two_speed": "充盈阶段 2 时的移动速度倍率。",
|
||
"config.needsofnature.tooltip.filled_stage_three_speed": "充盈阶段 3 时的移动速度倍率。",
|
||
"config.needsofnature.tooltip.filled_stage_one_jump": "充盈阶段 1 时的跳跃倍率。",
|
||
"config.needsofnature.tooltip.filled_stage_two_jump": "充盈阶段 2 时的跳跃倍率。",
|
||
"config.needsofnature.tooltip.filled_stage_three_jump": "充盈阶段 3 时的跳跃倍率。",
|
||
"config.needsofnature.tooltip.liquid_gain_button": "打开各实体液体获得量和颜色覆盖编辑器。",
|
||
"config.needsofnature.tooltip.gender_spawn_button": "打开各实体性别生成几率编辑器。现有生物会保留当前性别。",
|
||
"config.needsofnature.tooltip.scan_budget": "每个世界刻最多执行的生物扫描操作数,超过后跳过额外扫描。",
|
||
"config.needsofnature.tooltip.debug_chat_mode": "控制显示哪些 NON 调试聊天类别。",
|
||
"config.needsofnature.tooltip.debug_spin_mode": "客户端视觉覆盖:将动画替换为简单的旋转调试片段。",
|
||
"config.needsofnature.tooltip.convert_male_v_to_a": "启用后,仅男性玩家可使用 V 注入动画,并在液体槽和污渍行为中将这些高潮视为 A。",
|
||
"config.needsofnature.tooltip.animation.auto_switch_third_person": "本地玩家处于动画中时暂时切换到第三人称视角。",
|
||
"config.needsofnature.tooltip.destroyed_skin_tint": "用于生成的破损皮肤备用纹理的十六进制 RGB 色调。留空可从你的皮肤自动检测。",
|
||
"config.needsofnature.tooltip.destroyed_skin_tint.pick": "打开完整皮肤纹理并点击一个像素以使用其颜色。",
|
||
"config.needsofnature.tooltip.destroyed_skin_tint.custom_skin": "因自定义 destroyed_skin.png 正在使用而禁用。自定义破损皮肤会忽略生成皮肤色调。",
|
||
"config.needsofnature.tooltip.destroyed_skin_tint.disabled_system": "因“开关”中的“破损皮肤系统”已关闭而禁用。",
|
||
"config.needsofnature.tooltip.destroyed_skin_tint.default_skin": "因选中的默认皮肤拥有自己的破损皮肤纹理而禁用。默认破损皮肤会忽略生成皮肤色调。",
|
||
"config.needsofnature.tooltip.destroyed_skin_system.disabled_setting": "因“开关”中的“破损皮肤系统”已关闭而禁用。",
|
||
"config.needsofnature.tooltip.destroyed_skin_tint.auto": "清除手动色调,让 NON 再次从你的皮肤自动检测。",
|
||
"config.needsofnature.tooltip.cpm_texture_profile": "为选中的自定义纹理 CPM 模型创建破损皮肤和污渍模板。",
|
||
"config.needsofnature.tooltip.cpm_texture_profile.create": "创建所有缺失的配置文件而不替换现有编辑,然后打开文件夹。",
|
||
"config.needsofnature.tooltip.cpm_texture_profile.refresh": "仅用模型当前最终纹理图集替换 reference_texture.png。",
|
||
"config.needsofnature.tooltip.cpm_texture_profile.open": "打开此模型的 NoN CPM 配置文件夹。",
|
||
"config.needsofnature.tooltip.loaded_animations": "查看所有已加载的动画定义和运行时 GeckoLib 资源状态。",
|
||
"config.needsofnature.tooltip.loaded_animations.load_order": "重新排序外部 NoN 包。在世界中时,更改会自动重新加载。",
|
||
"config.needsofnature.tooltip.loaded_animations.load_order.reset": "将外部 NoN 包顺序重置为默认字母顺序。",
|
||
"config.needsofnature.tooltip.loaded_animations.load_order.move_up": "将此包上移一位。",
|
||
"config.needsofnature.tooltip.loaded_animations.load_order.move_down": "将此包下移一位。",
|
||
"config.needsofnature.tooltip.liquid_gain_add": "添加新的实体液体行。",
|
||
"config.needsofnature.tooltip.liquid_gain_reset": "将所有液体获得量/颜色行重置为默认值。",
|
||
"config.needsofnature.tooltip.gender_spawn_add": "添加新的实体性别生成行。",
|
||
"config.needsofnature.tooltip.gender_spawn_reset": "将实体性别生成行重置为 NoNpack 默认值。",
|
||
"config.needsofnature.tooltip.offspring_count_add": "添加新的实体怀孕配置行。",
|
||
"config.needsofnature.tooltip.offspring_count_reset": "将怀孕配置行重置为 NoNpack 默认值。",
|
||
"config.needsofnature.tooltip.gender_spawn_entry_entity": "实体 ID,例如:minecraft:wolf",
|
||
"config.needsofnature.tooltip.gender_spawn_entry_male": "仅男性生成百分比。除非男性+女性+双性别总和恰好为 100,否则忽略此行。",
|
||
"config.needsofnature.tooltip.gender_spawn_entry_female": "仅女性生成百分比。除非男性+女性+双性别总和恰好为 100,否则忽略此行。",
|
||
"config.needsofnature.tooltip.gender_spawn_entry_both": "双性别生成百分比。除非男性+女性+双性别总和恰好为 100,否则忽略此行。",
|
||
"config.needsofnature.tooltip.liquid_gain_entry_entity": "实体 ID,例如:minecraft:wolf",
|
||
"config.needsofnature.tooltip.liquid_gain_entry_ml": "此实体作为注入者时给予的液体获得量(ml)。",
|
||
"config.needsofnature.tooltip.liquid_gain_entry_color": "可选的实体覆盖颜色,十六进制格式 (#RRGGBB)。",
|
||
"config.needsofnature.tooltip.offspring_count_entry_entity": "实体 ID,例如:minecraft:wolf",
|
||
"config.needsofnature.tooltip.entity_profile_entry_chance": "此实体的怀孕几率覆盖值。留空则使用显示的默认/全局值。",
|
||
"config.needsofnature.tooltip.offspring_count_entry_min": "怀孕结果最小数量。数值会限制在 1-16。",
|
||
"config.needsofnature.tooltip.offspring_count_entry_max": "怀孕结果最大数量。低于最小值的数值会提高到最小值。",
|
||
"config.needsofnature.tooltip.entity_profile_entry_birth_entity": "direct/egg 模式使用实体 ID,item 模式使用物品 ID,egg_block 模式使用方块 ID。",
|
||
"config.needsofnature.tooltip.entity_profile_entry_birth_mode": "出生模式:egg、egg_block、direct 或 item。",
|
||
"config.needsofnature.tooltip.entity_profile_entry_egg": "打开 egg 和 egg_block 模式的蛋设置。",
|
||
"config.needsofnature.tooltip.egg_profile_start_size": "蛋生成时的渲染和碰撞箱缩放。",
|
||
"config.needsofnature.tooltip.egg_profile_end_size": "蛋孵化时的渲染和碰撞箱缩放。",
|
||
"config.needsofnature.tooltip.egg_profile_texture": "可选的完整纹理 ID,例如 needsofnature:textures/entity/pregnancy_egg/default.png。",
|
||
"config.needsofnature.tooltip.egg_profile_health": "蛋的原始 Minecraft 生命值。",
|
||
"config.needsofnature.tooltip.egg_profile_reset": "将这些蛋字段重置为当前 NoNpack 默认值。",
|
||
"config.needsofnature.tooltip.apply": "应用更改但不离开此界面。",
|
||
"config.needsofnature.tooltip.done": "关闭此界面并返回。",
|
||
"config.needsofnature.tooltip.done_save": "保存更改并返回。",
|
||
"config.needsofnature.tooltip.done_unsaved": "不保存未保存的更改并离开。",
|
||
"config.needsofnature.tooltip.reset": "将此值重置为默认值。",
|
||
"config.needsofnature.tooltip.remove": "移除此行。",
|
||
"screen.needsofnature.warning.proceed": "我明白了,继续",
|
||
"screen.needsofnature.warning.proceed_countdown": "请等待 %s 秒...",
|
||
"screen.needsofnature.warning.close_game": "关闭游戏",
|
||
"screen.needsofnature.warning.dont_show_again": "不再显示此警告",
|
||
"screen.needsofnature.warning.pack": "来自 NoNpack:%s",
|
||
"effect.needsofnature.energy": "能量",
|
||
"effect.needsofnature.energy_relief": "能量缓解",
|
||
"effect.needsofnature.energized": "充能",
|
||
"effect.needsofnature.fertility_increaser": "生育力提升",
|
||
"effect.needsofnature.filled": "充盈",
|
||
"effect.needsofnature.pregnant": "怀孕",
|
||
"item.minecraft.potion.effect.needsofnature.energy": "能量药水",
|
||
"item.minecraft.splash_potion.effect.needsofnature.energy": "喷溅型能量药水",
|
||
"item.minecraft.lingering_potion.effect.needsofnature.energy": "滞留型能量药水",
|
||
"item.minecraft.tipped_arrow.effect.needsofnature.energy": "能量之箭",
|
||
"item.minecraft.potion.effect.needsofnature.energy_ii": "能量药水 II",
|
||
"item.minecraft.splash_potion.effect.needsofnature.energy_ii": "喷溅型能量药水 II",
|
||
"item.minecraft.lingering_potion.effect.needsofnature.energy_ii": "滞留型能量药水 II",
|
||
"item.minecraft.tipped_arrow.effect.needsofnature.energy_ii": "能量之箭 II",
|
||
"item.minecraft.potion.effect.needsofnature.energy_long": "能量药水",
|
||
"item.minecraft.splash_potion.effect.needsofnature.energy_long": "喷溅型能量药水",
|
||
"item.minecraft.lingering_potion.effect.needsofnature.energy_long": "滞留型能量药水",
|
||
"item.minecraft.tipped_arrow.effect.needsofnature.energy_long": "能量之箭",
|
||
"item.minecraft.potion.effect.needsofnature.energy_relief": "能量缓解药水",
|
||
"item.minecraft.splash_potion.effect.needsofnature.energy_relief": "喷溅型能量缓解药水",
|
||
"item.minecraft.lingering_potion.effect.needsofnature.energy_relief": "滞留型能量缓解药水",
|
||
"item.minecraft.tipped_arrow.effect.needsofnature.energy_relief": "能量缓解之箭",
|
||
"item.minecraft.potion.effect.needsofnature.energy_relief_ii": "能量缓解药水 II",
|
||
"item.minecraft.splash_potion.effect.needsofnature.energy_relief_ii": "喷溅型能量缓解药水 II",
|
||
"item.minecraft.lingering_potion.effect.needsofnature.energy_relief_ii": "滞留型能量缓解药水 II",
|
||
"item.minecraft.tipped_arrow.effect.needsofnature.energy_relief_ii": "能量缓解之箭 II",
|
||
"item.minecraft.potion.effect.needsofnature.energy_relief_long": "能量缓解药水",
|
||
"item.minecraft.splash_potion.effect.needsofnature.energy_relief_long": "喷溅型能量缓解药水",
|
||
"item.minecraft.lingering_potion.effect.needsofnature.energy_relief_long": "滞留型能量缓解药水",
|
||
"item.minecraft.tipped_arrow.effect.needsofnature.energy_relief_long": "能量缓解之箭",
|
||
"item.minecraft.potion.effect.needsofnature.fertile_nectar": "生育花蜜",
|
||
"item.minecraft.splash_potion.effect.needsofnature.fertile_nectar": "喷溅型生育花蜜瓶",
|
||
"item.minecraft.lingering_potion.effect.needsofnature.fertile_nectar": "滞留型生育花蜜瓶",
|
||
"item.minecraft.tipped_arrow.effect.needsofnature.fertile_nectar": "生育花蜜之箭",
|
||
"item.minecraft.potion.effect.needsofnature.fertility_increaser": "生育力提升药水",
|
||
"item.minecraft.splash_potion.effect.needsofnature.fertility_increaser": "喷溅型生育力提升药水",
|
||
"item.minecraft.lingering_potion.effect.needsofnature.fertility_increaser": "滞留型生育力提升药水",
|
||
"item.minecraft.tipped_arrow.effect.needsofnature.fertility_increaser": "生育力提升之箭",
|
||
"item.minecraft.potion.effect.needsofnature.fertility_increaser_ii": "生育力提升药水 II",
|
||
"item.minecraft.splash_potion.effect.needsofnature.fertility_increaser_ii": "喷溅型生育力提升药水 II",
|
||
"item.minecraft.lingering_potion.effect.needsofnature.fertility_increaser_ii": "滞留型生育力提升药水 II",
|
||
"item.minecraft.tipped_arrow.effect.needsofnature.fertility_increaser_ii": "生育力提升之箭 II",
|
||
"item.minecraft.potion.effect.needsofnature.fertility_increaser_long": "生育力提升药水",
|
||
"item.minecraft.splash_potion.effect.needsofnature.fertility_increaser_long": "喷溅型生育力提升药水",
|
||
"item.minecraft.lingering_potion.effect.needsofnature.fertility_increaser_long": "滞留型生育力提升药水",
|
||
"item.minecraft.tipped_arrow.effect.needsofnature.fertility_increaser_long": "生育力提升之箭",
|
||
"screen.needsofnature.gender_selection.title": "选择你的 NON 性别",
|
||
"screen.needsofnature.gender_selection.permanent": "此服务器不允许之后自由更改性别。",
|
||
"screen.needsofnature.gender_selection.changeable": "之后可在“玩家偏好”中更改此选择。",
|
||
"screen.needsofnature.gender_selection.subtitle": "选择 NON 应如何识别你的玩家。",
|
||
"screen.needsofnature.gender_selection.option.male": "♂ 男性",
|
||
"screen.needsofnature.gender_selection.option.female": "♀ 女性",
|
||
"screen.needsofnature.gender_selection.option.both": "♂♀ 男性+女性",
|
||
"screen.needsofnature.gender_selection.current": "%s(当前)",
|
||
"debug.needsofnature.prefix": "[NoN] %s",
|
||
"debug.needsofnature.join_stage_disallows": "当前动画阶段暂不接受加入。",
|
||
"debug.needsofnature.mob_wants_join": "生物 %s 想加入你的动画(能量 %s,动画 %s)。",
|
||
"debug.needsofnature.join_request_accepted": "已接受生物 %s 的加入请求(动画 %s)。",
|
||
"debug.needsofnature.join_request_denied": "已拒绝生物 %s 的加入请求。",
|
||
"debug.needsofnature.player_join_accepted": "已加入动画(动画 %s)。",
|
||
"debug.needsofnature.player_join_failed": "无法加入动画(动画 %s)。",
|
||
"debug.needsofnature.player_join_no_expanded_match": "无法加入:没有匹配的扩展动画。",
|
||
"debug.needsofnature.player_join_denied_busy": "无法加入:你已经在动画中。",
|
||
"debug.needsofnature.starting_animation_with_mob_200": "正在与生物 %s 开始动画(200 能量)。",
|
||
"debug.needsofnature.gathering_with_mob": "正在与生物 %s 聚集。",
|
||
"debug.needsofnature.mounted_animation_blocked": "已跳过动画:你正在骑乘 %s。",
|
||
"debug.needsofnature.mob_pair_attempt": "%s 尝试与 %s 聚集(能量 %s/%s,动画 %s)。",
|
||
"debug.needsofnature.mob_pair_gathering": "已加入聚集队列:%s 与 %s(动画 %s)。",
|
||
"debug.needsofnature.post_escape_gather_started": "你挣脱后,附近 %s 个生物开始追赶。",
|
||
"debug.needsofnature.gather_cancelled": "聚集已取消:%s(%s)。",
|
||
"debug.needsofnature.mob_join_no_expanded_match": "%s 无法加入:没有匹配的扩展动画。",
|
||
"debug.needsofnature.roll_result": "掷骰 %s(%s%%)-> %s。",
|
||
"debug.needsofnature.energy_locked_attack_cooldown": "%s 正处于攻击冷却;能量锁定为 0。",
|
||
"debug.needsofnature.attack_blocked_pregnancy_friendly": "已阻止直接攻击 %s -> %s(怀孕友好生物)。",
|
||
"debug.needsofnature.attack_blocked_gathering_pair": "已阻止直接攻击 %s -> %s(两名参与者都处于等待/活动状态)。",
|
||
"debug.needsofnature.attack_blocked_energy_busy": "已阻止直接攻击 %s -> %s(生物能量 > 70 且玩家正忙于动画)。",
|
||
"debug.needsofnature.no_defeat_tag_animation": "未找到匹配玩家的败北标签动画;跳过败北队列。",
|
||
"debug.needsofnature.missing_entity_bottle_fallback": "缺少 %s 液体的瓶子映射;使用混合液体瓶。",
|
||
"debug.needsofnature.missing_birth_animation": "未找到 %s 的出生动画;已清除怀孕状态。",
|
||
"debug.needsofnature.missing_birth_cue": "出生动画 %s 没有 'birth' 提示;使用停止后备方案。",
|
||
"debug.needsofnature.birth_fallback_spawn": "停止时触发出生后备生成(%s)。",
|
||
"debug.needsofnature.missing_pregnancy_entity_type": "怀孕生成缺少实体类型 %s。",
|
||
"debug.needsofnature.missing_pregnancy_item": "怀孕结果缺少物品 %s。",
|
||
"debug.needsofnature.missing_pregnancy_block": "怀孕结果缺少方块 %s。",
|
||
"item.needsofnature.entity_liquid_bottle": "%s 液体瓶",
|
||
"item.minecraft.potion.effect.needsofnature.liquid": "液体瓶",
|
||
"stat.needsofnature.animations_started_total": "NoN:已开始动画数",
|
||
"stat.needsofnature.peaked_animations_total": "NoN:已高潮动画数",
|
||
"stat.needsofnature.liquid_gained_ml_total": "NoN:获得液体总量 (ml)",
|
||
"stat.needsofnature.multi_actor_animations_total": "NoN:3+ 参与者动画数",
|
||
"stat.needsofnature.water_animations_total": "NoN:水中动画数",
|
||
"stat.needsofnature.attack_animations_started_total": "NoN:已开始攻击动画数",
|
||
"stat.needsofnature.attack_escapes_success_total": "NoN:攻击挣脱次数",
|
||
"stat.needsofnature.m_injector_peaks_ml_total": "NoN:M 型注入者高潮 (ml)",
|
||
"stat.needsofnature.manual_peaks_total": "NoN:手动高潮次数",
|
||
"stat.needsofnature.bottles_filled_total": "NoN:装满瓶子数",
|
||
"stat.needsofnature.pregnancies_started_total": "NoN:开始怀孕次数",
|
||
"stat.needsofnature.pregnancies_completed_total": "NoN:完成怀孕次数",
|
||
"stat.needsofnature.offspring_spawned_total": "NoN:生成后代数",
|
||
"advancements.needsofnature.root.title": "Needs of Nature",
|
||
"advancements.needsofnature.root.description": "探索 Needs of Nature 的各个系统。",
|
||
"advancements.needsofnature.natural_curiosity.title": "自然好奇心",
|
||
"advancements.needsofnature.natural_curiosity.description": "在任意 NoN 动画中达到高潮阶段。",
|
||
"advancements.needsofnature.filled_to_the_brim.title": "满到极限",
|
||
"advancements.needsofnature.filled_to_the_brim.description": "将液体槽完全装满。",
|
||
"advancements.needsofnature.favouritism.title": "偏爱",
|
||
"advancements.needsofnature.favouritism.description": "只用一种实体类型的液体将液体槽完全装满。",
|
||
"advancements.needsofnature.first_pregnancy.title": "初次怀孕",
|
||
"advancements.needsofnature.first_pregnancy.description": "开始你的第一次怀孕。",
|
||
"advancements.needsofnature.mother_nature.title": "自然之母",
|
||
"advancements.needsofnature.mother_nature.description": "完成 25 次怀孕。",
|
||
"advancements.needsofnature.messed_up.title": "一团糟",
|
||
"advancements.needsofnature.messed_up.description": "同时让每种污渍都达到最大值。",
|
||
"advancements.needsofnature.group_activity.title": "团体活动",
|
||
"advancements.needsofnature.group_activity.description": "参与一次有四名或更多参与者的动画。",
|
||
"advancements.needsofnature.tossed_around.title": "任人摆布",
|
||
"advancements.needsofnature.tossed_around.description": "连续被投入五次败北动画。",
|
||
"advancements.needsofnature.collectors_habit.title": "收藏家的习惯",
|
||
"advancements.needsofnature.collectors_habit.description": "从液体槽装满 25 个瓶子。",
|
||
"advancements.needsofnature.field_research.title": "实地研究",
|
||
"advancements.needsofnature.field_research.description": "在一个游戏日内从五种不同实体类型获得液体。",
|
||
"advancements.needsofnature.bad_idea_beacon.title": "坏主意信标",
|
||
"advancements.needsofnature.bad_idea_beacon.description": "皮肤完全破损时让玩家能量达到满值。",
|
||
"advancements.needsofnature.productive_pregnancy.title": "高产怀孕",
|
||
"advancements.needsofnature.productive_pregnancy.description": "完成一次产生多个结果的怀孕。",
|
||
"advancements.needsofnature.udderly_unfortunate.title": "乳此不幸",
|
||
"advancements.needsofnature.udderly_unfortunate.description": "怀孕时喝牛奶。",
|
||
"advancements.needsofnature.emergency_snack.title": "紧急零食",
|
||
"advancements.needsofnature.emergency_snack.description": "饥饿时获得 M 型注入者的饥饿奖励,或饮用一瓶实体液体。",
|
||
"advancements.needsofnature.stable_diet.title": "稳定饮食",
|
||
"advancements.needsofnature.stable_diet.description": "在不吃喝其他任何东西的情况下连续触发三次“紧急零食”。",
|
||
"advancements.needsofnature.acquire_hardware.title": "获得硬件",
|
||
"advancements.needsofnature.acquire_hardware.description": "手持物品开始一次手动高潮动画。",
|
||
"gui.needsofnature.player_profiles.title": "玩家交互配置",
|
||
"gui.needsofnature.player_profiles.tooltip": "设置默认以及针对每位玩家的动画请求偏好。",
|
||
"gui.needsofnature.player_profiles.default": "其他玩家的默认设置",
|
||
"gui.needsofnature.player_profiles.player_name": "玩家名称",
|
||
"gui.needsofnature.player_profiles.player_name_hint": "已知服务器玩家名称",
|
||
"gui.needsofnature.player_profiles.apply": "应用",
|
||
"gui.needsofnature.player_profiles.unknown_player": "服务器尚不知道该玩家。",
|
||
"gui.needsofnature.player_profiles.allowed_profiles": "允许的配置",
|
||
"gui.needsofnature.player_profiles.allowed_profiles_hint": "至少必须保留一个可用配置。",
|
||
"gui.needsofnature.player_profiles.allowed": "%s:允许",
|
||
"gui.needsofnature.player_profiles.disallowed": "%s:已禁用",
|
||
"gui.needsofnature.player_profiles.mode.deny_all": "不接受请求或攻击",
|
||
"gui.needsofnature.player_profiles.mode.requests_only": "接受请求,不接受攻击",
|
||
"gui.needsofnature.player_profiles.mode.requests_and_attacks": "接受请求和攻击",
|
||
"gui.needsofnature.player_profiles.mode.auto_accept": "自动接受请求",
|
||
"gui.needsofnature.manual_peak_selection.title": "选择动画",
|
||
"gui.needsofnature.manual_peak_selection.none": "没有可用的已启用手动高潮或败北动画。",
|
||
"gui.needsofnature.manual_peak_selection.section.available": "可用动画",
|
||
"gui.needsofnature.manual_peak_selection.section.defeated": "败北动画",
|
||
"gui.needsofnature.manual_peak_selection.section.requirements": "未满足要求",
|
||
"gui.needsofnature.manual_peak_selection.section.gender": "性别不同",
|
||
"gui.needsofnature.manual_peak_selection.requirements_unmet": "未满足要求",
|
||
"gui.needsofnature.manual_peak_selection.gender.male": "需要男性性别",
|
||
"gui.needsofnature.manual_peak_selection.gender.female": "需要女性性别",
|
||
"gui.needsofnature.manual_peak_selection.gender.both": "需要男性+女性性别",
|
||
"gui.needsofnature.manual_peak_selection.gender.any": "需要其他性别",
|
||
"gui.needsofnature.manual_peak_selection.requirement.on_ground": "必须在地面上",
|
||
"gui.needsofnature.manual_peak_selection.requirement.held_item": "任一只手持有 %s",
|
||
"gui.needsofnature.manual_peak_selection.requirement.blocks": "所需方块不可用:%s",
|
||
"gui.needsofnature.manual_peak_selection.requirement.water.surface": "必须位于水面",
|
||
"gui.needsofnature.manual_peak_selection.requirement.water.underwater": "必须在水下",
|
||
"gui.needsofnature.manual_peak_selection.requirement.out_of_water": "必须离开水中",
|
||
"gui.needsofnature.manual_peak_selection.defeated_attack": "攻击动画",
|
||
"gui.needsofnature.manual_peak_selection.defeated_attack.tooltip": "以攻击模式开始",
|
||
"gui.needsofnature.player_request.select_title": "选择动画",
|
||
"gui.needsofnature.player_request.select_for": "与 %s 请求",
|
||
"gui.needsofnature.player_request.select_join_title": "选择加入动画",
|
||
"gui.needsofnature.player_request.select_join_for": "选择如何加入 %s",
|
||
"gui.needsofnature.player_request.section.available": "可用动画",
|
||
"gui.needsofnature.player_request.section.unavailable": "不可用动画",
|
||
"gui.needsofnature.player_request.role_title": "选择你的角色",
|
||
"gui.needsofnature.player_request.role_option": "你的角色:%s(%s)",
|
||
"gui.needsofnature.player_request.role_activity.active": "主动",
|
||
"gui.needsofnature.player_request.role_activity.passive": "被动",
|
||
"gui.needsofnature.player_request.roles": "%s 个角色选项",
|
||
"gui.needsofnature.player_request.consent_title": "动画请求",
|
||
"gui.needsofnature.player_request.accept": "接受",
|
||
"gui.needsofnature.player_request.reject": "拒绝",
|
||
"gui.needsofnature.player_request.start_prompt": "请求动画:%s",
|
||
"gui.needsofnature.player_request.join_prompt": "请求加入:%s",
|
||
"gui.needsofnature.player_request.waiting_title": "请求已发送",
|
||
"gui.needsofnature.player_request.waiting_description": "正在等待所有玩家接受...",
|
||
"gui.needsofnature.player_request.waiting": "正在等待玩家同意。",
|
||
"gui.needsofnature.player_request.started": "动画已开始。",
|
||
"gui.needsofnature.player_request.rejected": "动画请求已被拒绝。",
|
||
"gui.needsofnature.player_request.cancelled": "动画请求已取消。",
|
||
"gui.needsofnature.player_request.timeout": "动画请求已超时。",
|
||
"gui.needsofnature.player_request.out_of_range": "玩家之间距离过远。",
|
||
"gui.needsofnature.player_request.damaged": "动画请求因受到伤害而取消。",
|
||
"gui.needsofnature.player_request.disconnected": "一名参与玩家已断开连接。",
|
||
"gui.needsofnature.player_request.player_busy": "一名玩家已在进行其他动画。",
|
||
"gui.needsofnature.player_request.recipient_busy": "被请求的玩家已有另一个待处理请求。",
|
||
"gui.needsofnature.player_request.not_accepting": "玩家不接受请求。",
|
||
"gui.needsofnature.player_request.energy_low": "请求动画至少需要 %s 能量。",
|
||
"gui.needsofnature.player_request.already_pending": "你已有一个待处理的动画请求。",
|
||
"gui.needsofnature.player_request.no_match": "没有符合条件的动画与这些参与者匹配。",
|
||
"gui.needsofnature.player_request.block_requirement_unavailable": "所需方块不可用",
|
||
"gui.needsofnature.player_request.block_requirement_summary": "需要:%s",
|
||
"gui.needsofnature.player_request.block_requirement_tooltip": "此动画无法在这里开始,因为其方块要求不可用:%s",
|
||
"gui.needsofnature.player_request.animation_changed": "所选动画已不再符合条件。",
|
||
"gui.needsofnature.player_request.protected": "装备的防护器阻止了动画。",
|
||
"gui.needsofnature.player_request.invalid": "动画请求已不再有效。",
|
||
"key.categories.needsofnature.animation": "NeedsOfNature 动画调试",
|
||
"key.category.needsofnature.animation": "NeedsOfNature 动画调试",
|
||
"key.needsofnature.animation.select_actor": "选择参与者(调试)",
|
||
"key.needsofnature.animation.select_self": "选择自己(调试)",
|
||
"key.needsofnature.animation.start_debug_animation": "开始动画(调试)",
|
||
"key.needsofnature.animation.stop_all_debug": "停止所有动画(调试)",
|
||
"key.needsofnature.animation.stop_instance_debug": "停止动画实例(调试)",
|
||
"key.needsofnature.animation.next_stage_debug": "下一阶段(调试)",
|
||
"config.needsofnature.animation.title": "NeedsOfNature 动画",
|
||
"config.needsofnature.animation.force_vanilla_entity_textures": "强制使用原版实体纹理(忽略资源包)",
|
||
"config.needsofnature.animation.block_search_radius": "方块搜索半径",
|
||
"config.needsofnature.animation.auto_switch_third_person": "动画开始时自动切换到第三人称",
|
||
"config.needsofnature.manual_peak_selection_hold_time": "手动高潮菜单按住时长:",
|
||
"config.needsofnature.animation.debug_menu": "调试选项",
|
||
"config.needsofnature.animation.open": "打开",
|
||
"config.needsofnature.animation.debug_title": "NeedsOfNature 动画调试",
|
||
"config.needsofnature.animation.debug_chat_mode": "调试聊天",
|
||
"config.needsofnature.animation.debug_chat_mode.all": "全部",
|
||
"config.needsofnature.animation.debug_chat_mode.setup_warnings_errors": "警告、设置、错误",
|
||
"config.needsofnature.animation.debug_chat_mode.setup_errors": "设置、错误",
|
||
"config.needsofnature.animation.debug_chat_mode.errors_only": "错误",
|
||
"config.needsofnature.animation.reset_icon": "<",
|
||
"key.needsofnature.animation.speed_up_debug": "加速动画(调试)",
|
||
"key.needsofnature.animation.speed_down_debug": "减速动画(调试)",
|
||
"debug.needsofnature.animation.stop_all_broadcast_queued": "[NoN Animation] 已将“停止全部”广播加入队列。",
|
||
"debug.needsofnature.animation.server_eval": "[NoN Animation] 服务器评估:参与者=%s 已选择=%s 键=%s",
|
||
"debug.needsofnature.animation.start_received": "[NoN Animation] START %s 参与者=%s 键=%s",
|
||
"debug.needsofnature.animation.stop_all_received": "[NoN Animation] STOP ALL",
|
||
"debug.needsofnature.animation.stop_instance_received": "[NoN Animation] STOP 实例",
|
||
"debug.needsofnature.animation.server_cannot_receive_stop_all": "[NoN Animation] 服务器无法接收“停止全部”数据包(服务器端未安装模组)。",
|
||
"debug.needsofnature.animation.stop_all_requested": "[NoN Animation] 已请求停止全部。",
|
||
"debug.needsofnature.animation.no_active_instance_to_stop": "[NoN Animation] 没有可停止的活动实例。",
|
||
"debug.needsofnature.animation.server_cannot_receive_stop_instance": "[NoN Animation] 服务器无法接收“停止实例”数据包(服务器端未安装模组)。",
|
||
"debug.needsofnature.animation.stop_instance_requested": "[NoN Animation] 已请求停止实例。",
|
||
"debug.needsofnature.animation.no_entity_targeted": "[NoN Animation] 未瞄准实体。",
|
||
"debug.needsofnature.animation.target_not_living": "[NoN Animation] 目标不是生物实体。",
|
||
"debug.needsofnature.animation.target_not_mob": "[NoN Animation] 目标不是 Mob。",
|
||
"debug.needsofnature.animation.animation_deselected": "[NoN Animation] 已取消选择动画。",
|
||
"debug.needsofnature.animation.animation_selected_add_actors_for_join": "[NoN Animation] 已选择动画。添加额外参与者,然后按开始以加入。",
|
||
"debug.needsofnature.animation.entity_deselected_actor_count": "[NoN Animation] entity:%s 已取消选择,参与者 %s",
|
||
"debug.needsofnature.animation.entity_selected_actor_count": "[NoN Animation] entity:%s 已选择,参与者 %s",
|
||
"debug.needsofnature.animation.self_deselected_actor_count": "[NoN Animation] 已取消选择自己,参与者 %s",
|
||
"debug.needsofnature.animation.self_selected_actor_count": "[NoN Animation] 已选择自己,参与者 %s",
|
||
"debug.needsofnature.animation.no_actors_selected": "[NoN Animation] 未选择参与者。",
|
||
"debug.needsofnature.animation.no_extra_actors_for_join": "[NoN Animation] 未选择用于加入的额外参与者。",
|
||
"debug.needsofnature.animation.server_cannot_receive_join": "[NoN Animation] 服务器无法接收加入数据包(服务器端未安装模组)。",
|
||
"debug.needsofnature.animation.join_requested_instance_extras": "[NoN Animation] 已请求加入。实例=%s 额外参与者=%s",
|
||
"debug.needsofnature.animation.server_cannot_receive_debug_packets": "[NoN Animation] 服务器无法接收调试数据包(服务器端未安装模组)。",
|
||
"debug.needsofnature.animation.start_requested_actor_count": "[NoN Animation] 已请求开始 (H)。参与者=%s",
|
||
"debug.needsofnature.animation.no_active_instance_to_advance": "[NoN Animation] 没有可推进的活动实例。",
|
||
"debug.needsofnature.animation.next_stage_requested_server": "[NoN Animation] 已请求下一阶段(服务器)。",
|
||
"debug.needsofnature.animation.next_stage_requested_local": "[NoN Animation] 已请求下一阶段(仅本地)。",
|
||
"debug.needsofnature.animation.no_active_instance_to_adjust_speed": "[NoN Animation] 没有可调整速度的活动实例。",
|
||
"debug.needsofnature.animation.speed_change_requested": "[NoN Animation] 已请求更改速度(%s)。",
|
||
"debug.needsofnature.animation.server_cannot_receive_speed": "[NoN Animation] 服务器无法接收速度数据包(服务器端缺少模组)。",
|
||
"debug.needsofnature.animation.stage_sequence_ended_server_stop_unavailable": "[NoN Animation] 阶段序列已在本地结束;服务器停止不可用。",
|
||
"debug.needsofnature.animation.queue_enqueue_failed_exactly_one_player": "[NoN Animation] 队列入队失败:必须恰好有一名玩家参与者。",
|
||
"debug.needsofnature.animation.queue_enqueue_failed_full": "[NoN Animation] 队列入队失败:队列已满(上限=%s)。",
|
||
"debug.needsofnature.animation.queue_enqueue_failed_player_missing": "[NoN Animation] 队列入队失败:缺少玩家参与者。",
|
||
"debug.needsofnature.animation.queue_enqueue_denied_mob_already_queued": "[NoN Animation] 队列入队被拒绝:%s 已在为另一名玩家排队。",
|
||
"debug.needsofnature.animation.queued_at_position": "[NoN Animation] 已将 %s 排到第 %s 位。",
|
||
"debug.needsofnature.animation.queue_cleared_for_player": "[NoN Animation] 已清除玩家的队列。",
|
||
"debug.needsofnature.animation.queue_cleared_for_active_instance": "[NoN Animation] 已清除活动实例的队列。",
|
||
"debug.needsofnature.animation.matched_unpathable_actor": "[NoN Animation] 匹配到 %s,但有参与者无法寻路(不是生物/玩家)。",
|
||
"debug.needsofnature.animation.matched_multiple_players_not_supported": "[NoN Animation] 匹配到 %s,但暂不支持多名玩家。",
|
||
"debug.needsofnature.animation.matched_multiplayer_direct_start": "[NoN Animation] 匹配到 %s,参与者 %s -> 直接开始多人调试动画。",
|
||
"debug.needsofnature.animation.start_cancelled_block_and_water_requirement": "[NoN Animation] 开始已取消:block_requirements 不能与水中要求同时使用。",
|
||
"debug.needsofnature.animation.start_cancelled_no_valid_wall": "[NoN Animation] 开始已取消:未找到 %s 的有效墙面位置(参与者:%s)。",
|
||
"debug.needsofnature.animation.start_cancelled_no_valid_center_support": "[NoN Animation] 开始已取消:未找到 %s 的有效中心支撑位置(参与者:%s)。",
|
||
"debug.needsofnature.animation.start_cancelled_players_too_far_from_requester": "[NoN Animation] 开始已取消:选中的玩家必须在请求者 %s 个方块范围内。",
|
||
"debug.needsofnature.animation.start_cancelled_actor_transitioning": "[NoN Animation] 开始已取消:%s 位于传送门内、会被放入传送门内,或正在切换维度。",
|
||
"debug.needsofnature.animation.start_cancelled_spectator": "[NoN Animation] 开始已取消:%s 处于旁观者模式。",
|
||
"debug.needsofnature.animation.join_failed_no_active_instance": "[NoN Animation] 加入失败:不存在该活动实例。",
|
||
"debug.needsofnature.animation.join_denied_stage_disallows": "[NoN Animation] 加入被拒绝:当前阶段不允许加入。",
|
||
"debug.needsofnature.animation.join_failed_players_not_supported": "[NoN Animation] 加入失败:加入暂不支持玩家参与者。",
|
||
"debug.needsofnature.animation.join_failed_no_expanded_definition": "[NoN Animation] 加入失败:没有扩展参与者集合的定义。",
|
||
"debug.needsofnature.animation.no_active_instance_to_adjust": "[NoN Animation] 没有可调整的活动实例。",
|
||
"debug.needsofnature.animation.speed_unchanged": "[NoN Animation] 速度未改变。",
|
||
"debug.needsofnature.animation.speed_set": "[NoN Animation] 速度已设为 %s",
|
||
"debug.needsofnature.animation.no_such_active_instance": "[NoN Animation] 不存在该活动实例。",
|
||
"debug.needsofnature.animation.instance_in_different_world": "[NoN Animation] 实例位于另一个世界;无法从这里停止。",
|
||
"debug.needsofnature.animation.broadcasting_stop": "[NoN Animation] 正在广播 STOP",
|
||
"debug.needsofnature.animation.queue_continued_for_player": "[NoN Animation] 已继续玩家队列。",
|
||
"debug.needsofnature.animation.queue_cleared": "[NoN Animation] 已清除队列。",
|
||
"debug.needsofnature.animation.start_cancelled_water_requirement_not_met": "[NoN Animation] 开始已取消:未满足水中要求。",
|
||
"debug.needsofnature.animation.start_cancelled_not_allowed_in_water": "[NoN Animation] 开始已取消:此动画不允许在水中。",
|
||
"debug.needsofnature.animation.start_cancelled_not_enough_space": "[NoN Animation] 开始已取消:%s 的空间不足(参与者:%s)。",
|
||
"debug.needsofnature.animation.actors_immediate_broadcast_start": "[NoN Animation] 立即开始。正在广播 START",
|
||
"debug.needsofnature.animation.queue_skipped_player_unavailable": "[NoN Animation] 已跳过 %s 的队列(参与者:%s):玩家不可用。",
|
||
"debug.needsofnature.animation.queue_skipped_missing_non_player_actor": "[NoN Animation] 已跳过 %s 的队列(参与者:%s):缺少非玩家参与者。",
|
||
"debug.needsofnature.animation.queue_skipped_no_actors_resolved": "[NoN Animation] 已跳过 %s 的队列(参与者:%s):未解析到参与者。",
|
||
"debug.needsofnature.animation.queue_skipped_missing_definition": "[NoN Animation] 已跳过 %s 的队列(参与者:%s):缺少定义。",
|
||
"debug.needsofnature.animation.queue_skipped_requirements_not_met": "[NoN Animation] 已跳过 %s 的队列(参与者:%s):未满足要求。",
|
||
"debug.needsofnature.animation.queue_skipped_start_failed": "[NoN Animation] 已跳过 %s 的队列(参与者:%s):开始失败。",
|
||
"debug.needsofnature.animation.queued_animation_started": "[NoN Animation] 已开始排队动画:%s(参与者:%s)",
|
||
"config.jade.plugin_needsofnature.gender": "生物性别",
|
||
"config.needsofnature.server_settings.no_permission": "你没有更改服务器设置的权限。",
|
||
"config.needsofnature.server_settings.stale": "此界面打开期间服务器设置已更改。请重新打开后再试。",
|
||
"config.needsofnature.server_settings.invalid": "服务器拒绝了设置更新。",
|
||
"item.needsofnature.spray_bottle": "喷雾瓶",
|
||
"item.needsofnature.spray_bottle.contents.empty": "内容物:空",
|
||
"item.needsofnature.spray_bottle.contents.water": "内容物:水",
|
||
"item.needsofnature.spray_bottle.contents.mixed": "内容物:混合液体",
|
||
"item.needsofnature.spray_bottle.contents.entity": "内容物:%s 液体",
|
||
"item.needsofnature.spray_bottle.uses": "使用次数:%s/%s"
|
||
}
|