okay so one could soun weird, but spanish people actually call minecraft skins by the english name, going with "piel" is a bit weird
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@@ -13,7 +13,7 @@
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"item.needsofnature.strapon_advanced": "Arnés avanzado",
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"item.needsofnature.strapon_advanced": "Arnés avanzado",
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"item.needsofnature.accessory.tooltip.liquid_decay_reduced": "Perdida de líquido %s",
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"item.needsofnature.accessory.tooltip.liquid_decay_reduced": "Perdida de líquido %s",
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"item.needsofnature.accessory.tooltip.liquid_decay_increased": "Perdida de líquido %s",
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"item.needsofnature.accessory.tooltip.liquid_decay_increased": "Perdida de líquido %s",
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"item.needsofnature.accessory.tooltip.equalize_liquid_decay_context": "Sin aumento de disipación de líquido al agacharse/en agua",
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"item.needsofnature.accessory.tooltip.equalize_liquid_decay_context": "Sin aumento de perdida de líquido al agacharse/en agua",
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"item.needsofnature.accessory.tooltip.inactive_tank_slot": "No está en la ranura del tanque de líquido",
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"item.needsofnature.accessory.tooltip.inactive_tank_slot": "No está en la ranura del tanque de líquido",
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"item.needsofnature.accessory.tooltip.player_energy_gain.increased": "Acumulación de energía %s",
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"item.needsofnature.accessory.tooltip.player_energy_gain.increased": "Acumulación de energía %s",
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"item.needsofnature.accessory.tooltip.player_energy_gain.reduced": "Acumulación de energía %s",
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"item.needsofnature.accessory.tooltip.player_energy_gain.reduced": "Acumulación de energía %s",
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@@ -29,8 +29,8 @@
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"item.needsofnature.accessory.tooltip.pregnancy_duration.reduced": "Duración del embarazo %s",
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"item.needsofnature.accessory.tooltip.pregnancy_duration.reduced": "Duración del embarazo %s",
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"item.needsofnature.accessory.tooltip.mess_gain.increased": "Aumento de suciedad %s",
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"item.needsofnature.accessory.tooltip.mess_gain.increased": "Aumento de suciedad %s",
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"item.needsofnature.accessory.tooltip.mess_gain.reduced": "Aumento de suciedad %s",
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"item.needsofnature.accessory.tooltip.mess_gain.reduced": "Aumento de suciedad %s",
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"item.needsofnature.accessory.tooltip.destroyed_skin_damage.increased": "Daño de piel %s",
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"item.needsofnature.accessory.tooltip.destroyed_skin_damage.increased": "Daño de skin %s",
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"item.needsofnature.accessory.tooltip.destroyed_skin_damage.reduced": "Daño de piel %s",
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"item.needsofnature.accessory.tooltip.destroyed_skin_damage.reduced": "Daño de skin %s",
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"item.needsofnature.accessory.tooltip.attack_escape_hits.increased": "Golpes para escapar %s",
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"item.needsofnature.accessory.tooltip.attack_escape_hits.increased": "Golpes para escapar %s",
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"item.needsofnature.accessory.tooltip.attack_escape_hits.reduced": "Golpes para escapar %s",
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"item.needsofnature.accessory.tooltip.attack_escape_hits.reduced": "Golpes para escapar %s",
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"item.needsofnature.accessory.tooltip.attack_escape_damage.increased": "Daño al escapar %s",
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"item.needsofnature.accessory.tooltip.attack_escape_damage.increased": "Daño al escapar %s",
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