From 34893156114e8e40fdedd8936dddfd31506e8319 Mon Sep 17 00:00:00 2001 From: L1Z0 <2grif484d@mozmail.com> Date: Tue, 29 Sep 2026 02:02:50 +0200 Subject: [PATCH] tweaks and improvements --- AnimationDirector.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/AnimationDirector.js b/AnimationDirector.js index 832c09c..40e40fb 100644 --- a/AnimationDirector.js +++ b/AnimationDirector.js @@ -5712,7 +5712,7 @@ It lets you import and animate multiple actors in one project without Blockbench auto-renaming bones when different models use the same bone names (like head, body, etc.). It does this by organizing each actor with an actorN_ prefix, so everything stays consistent. You can import or export complete AFW animation IDs as one file containing all stages and actors, or generate a configurable AFW animation definition from the current project.`, - version: '1.1.0', + version: '2.0.0', variant: 'both', onload() { if (typeof Property === 'function' && typeof KeyframeDataPoint !== 'undefined') {