added public API interface and step shell checks for following implementations
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@@ -36,24 +36,32 @@
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- Batch 7 done (logic): AND (8 modes), ORA (8 modes), EOR (8 modes) via three cores (and/ora/eor) + wrappers + immediate variants. Only Z/N flags affected, C/V untouched. Caught a real bug in review: all three _izx wrappers used base 5 instead of 6. 112 of 151 official opcodes done. Huge diff progress: carried the log from 73 to 506 lines
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- Match compaction done: step and opcode_len both reformatted to max 4 opcodes per line. step match grouped by family with header comments; opcode_len keeps per-entry /* */ mnemonics. Diff verified unchanged after compaction
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- trace bytes are length-aware via opcode_len (fixed-width byte field, columns align for awk diff)
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- MMC1 Phase 1 done (src/mapper.rs): Mirroring enum (5 variants incl. OneScreenLow/High), trait Mapper: Debug, Nrom impl, Mmc1 impl (shift-register protocol, PRG 32K/16K banking, CHR 8K/two-4K banking, init control=0x0C)
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- MMC1 Phase 2 done (src/cartridge.rs rewired): mapper is Box<dyn Mapper>, 8KB prg_ram added, derives now Debug only, from_file accepts mapper 0/1, read/write delegate to mapper, mirroring() accessor + read/write_prg_ram
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- MMC1 Phase 3 done (src/bus.rs): $6000-$7FFF routes to cart prg_ram, $8000-$FFFF writes route to cart.write_prg
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- MMC1 Phase 4 done (regression gate): nestest still matches 5004 lines / 0 mismatches, builds and runs clean
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- MMC1 Phase 5 partial (blargg harness in main.rs): cargo run = nestest mode; cargo run -- <rom> = blargg mode (cpu.reset, cycle cap, reports $6000-$6003). official_only.nes returns $6000=80 = blargg "test in progress" sentinel - the test waits for NMI (vblank) which we cannot produce without a PPU. Deferred until PPU/APU exist (blargg suite is the LAST milestone anyway)
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- NMI/IRQ servicing done (src/cpu.rs): set_nmi/set_irq setters, shared interrupt() helper (push PC hi/lo, push p with B CLEAR unlike BRK, set I, jump vector, 7 cycles), NMI checked before IRQ at the top of step, IRQ masked by the I flag, cycles accumulated on both interrupt paths. cpu_interrupts.nes currently reports $6000=01 - it runs but needs the APU frame-counter IRQ source ($4017) to pass, which is roadmap Phase 6; verification deferred to the last milestone
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- Backup library mapper audit: mappers 0 (NROM) and 1 (MMC1) cover many games; still need mapper 2 (UNROM: Castlevania, Contra, Megaman 1), mapper 4 (MMC3: SMB2, SMB3, Lolo 2), mapper 7 (AOROM: Who Framed Roger Rabbit)
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- Finding: real commercial games rarely use illegal opcodes; none of the backup library needs them. Official-only CPU is sufficient for the goal of playing these games
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## Next
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CURRENT TASK: add MMC1 (mapper 1) support so blargg official_only.nes / all_instrs.nes can run (authoritative opcode check). Then the illegal-opcode phase for the full 8991-line nestest pass.
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REWEIGHTED ROADMAP: priority is now building the rest of the NES hardware so games actually run visibly, instead of chasing the full blargg/illegal-opcode pass. Goal: see the backup library running in a GUI. First test game: SMB (NROM, no new mapper needed). Blargg full suite + illegal opcodes are LAST, once the hardware can display test output on the NES screen.
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MMC1 plan (new mapper.rs module, trait-based for future-proofing):
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Phases in order:
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- Phase 1 - DONE (src/mapper.rs written): Mirroring enum (5 variants incl. OneScreenLow/High), trait Mapper: Debug (read_prg/write_prg/read_chr/write_chr/mirroring, ROM passed in per call), Nrom impl (16KB-mirror/32KB-direct, write_prg no-op), Mmc1 impl (shift-register protocol: bit-7 reset, shift LSB, latch after 5 by addr range; PRG modes 0/1=32K at $8000 bank=prg_bank&0x0E, 2/3=16K with $8000 fixed bank0 $C000 switches; CHR mode 0=8K via chr0, 1=two 4K via chr0/chr1 modulo-safe; init control=0x0C). Code verified by review; crate intentionally not compiling yet until Phase 2 rewiring
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- Phase 2 - DONE (src/cartridge.rs rewired): mapper is Box<dyn Mapper>, added 8KB prg_ram, derives now Debug only. from_file accepts mapper 0/1 and builds Nrom::new(mirroring) / Mmc1::new(). read/write_prg, read/write_chr delegate to mapper. Added mirroring() accessor + read/write_prg_ram (offset addr - 0x6000). mod mapper; added to main.rs
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- Phase 3 - DONE (src/bus.rs): $6000-$7FFF reads route to cart.read_prg_ram, writes to cart.write_prg_ram (was stub 0 / dropped). $8000-$FFFF writes route to cart.write_prg (was dropped)
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- Phase 4 - DONE (regression gate): nestest still matches 5004 lines / 0 mismatches. Crate builds and runs clean
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- Phase 5 - NEXT: Blargg harness in main.rs: cargo run = nestest mode (unchanged); cargo run -- <rom> = blargg mode using cpu.reset() (boots from $FFFC-$FFFD vector), run cycle cap, report $6000-$6003. Verify with official_only.nes
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- Phase 6 - Tests: flip rejects_mmc1 to positive loads_mmc1, update mirroring assertions to accessor, add shift-register latching / PRG banking math / PRG RAM roundtrip / Nrom unit tests
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1. NMI/IRQ servicing - DONE (see Done section). cpu_interrupts.nes verification deferred to the last milestone (needs APU frame-counter IRQ)
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2. PPU-1 rendering core (new src/ppu.rs): registers $2000-$2007 routed in bus (currently stubbed 0), VRAM (nametables, pattern tables, palettes), background rendering into 256x240 framebuffer of palette indices, $2002 status with vblank flag, mirroring from cart, vblank raises NMI. Acceptance: SMB title screen renders, verified headless by framebuffer dump. NEXT
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3. PPU-2 sprites + scrolling + $4014 OAM DMA: makes SMB actually playable
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4. GUI (egui + winit, first external deps): display framebuffer, 60fps loop, keyboard -> controller ($4016/$4017). First "games running on screen" moment
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5. Mappers: 2 (UNROM), 7 (AOROM) simple; 4 (MMC3) complex - includes scanline IRQ counter required for SMB3 status bar. Verified by running the real backups
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6. APU audio: 5 channels, frame counter -> IRQ, mixing. Verified with SMB
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7. LAST: blargg full suite (screen output becomes observable) + illegal-opcode phase for the full 8991-line nestest pass
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Then after MMC1:
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- Illegal-opcode phase: implement the undocumented opcodes (0x04 and friends) for the full 8991-line nestest pass. ~76 illegal opcodes present in the log, grouped into batches (23 undocumented NOPs, SLO/RLA/SRE/RRA shift-logic hybrids, LAX/SAX load-store combos, DCP/ISC RMW compare-subtract hybrids, EB = SBC imm alias). Reference: nesdev wiki undocumented opcode table
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- Run blargg mapper-0 suite (coredump, cpu_timing_test, ram_after_reset, registers)
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- Then PPU/bus/timing, GUI (egui + winit) come after the CPU milestone
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Design note for PPU: PPU needs &mut Cartridge (CHR via read_chr/write_chr, mirroring) and &mut Cpu (raise NMI). Plan a main-frame loop that owns bus + cpu and drives both, rather than PPU holding references (borrow-checker friction). Framebuffer = palette indices (1 byte/pixel), RGB conversion happens in the GUI.
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Blargg/illegal background: ~76 illegal opcodes in the nestest log (23 undocumented NOPs, SLO/RLA/SRE/RRA, LAX/SAX, DCP/ISC, EB=SBC alias). Reference: nesdev wiki. Not needed for the backup library but wanted for the full log pass.
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## Decisions
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@@ -67,4 +75,8 @@ Then after MMC1:
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- Mapper 0 first, other mappers (MMC1, CNROM) implemented after CPU works
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- Mappers use a trait-based design (Mapper trait + Box<dyn Mapper>) so new mappers are self-contained impl blocks; ROM data owned by Cartridge and passed in per call
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- PRG RAM lives on the Cartridge (8KB), the bus interconnects it
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- MMC1 (mapper 1) done for the cartridge; mappers 2/4/7 planned after PPU
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- NMI/IRQ servicing done; APU frame counter (IRQ source for cpu_interrupts.nes) comes with the APU milestone
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- Priority reweighted: build the rest of the NES hardware (PPU -> GUI -> mappers -> APU) so games run visibly; blargg full suite + illegal opcodes are last
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- Framebuffer is palette indices (1 byte/pixel) from the PPU; RGB conversion happens in the GUI
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- Test ROMs are homebrew/open, no ethics issue; game backups stay in gitignored roms/backup
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