finishing with Phase 2

This commit is contained in:
2026-08-04 19:05:38 -05:00
parent b1ae2a9827
commit 8a6833def0
10 changed files with 43 additions and 23 deletions
+1
View File
@@ -5,5 +5,6 @@ Packs_DB
.migrations_done
nonpacks/staticfiles/
nonpacks/media/
nonpacks/static/vanilla/entity_index.json
*.log
AGENTS/
@@ -4,7 +4,7 @@ from library.vanilla_textures import refresh_vanilla_index
class Command(BaseCommand):
help = 'Rebuild the vanilla entity-texture index (media/vanilla/entity_index.json).'
help = 'Rebuild the vanilla entity-texture index (static/vanilla/entity_index.json).'
def handle(self, *args, **options):
index = refresh_vanilla_index()
-1
View File
@@ -15,7 +15,6 @@ urlpatterns = [
path('packs/<slug:slug>/versions/<int:version_id>/download/', views.version_download, name='version_download'),
path('packs/<slug:slug>/versions/<int:version_id>/files/<uuid:file_uuid>/download/', views.version_file_download, name='version_file_download'),
path('packs/<slug:slug>/versions/<int:version_id>/asset/<path:asset_path>', views.pack_asset, name='pack_asset'),
path('vanilla/<path:asset_path>', views.vanilla_asset, name='vanilla_asset'),
path('packs/<slug:slug>/guide/<int:version_id>/<uuid:file_uuid>/', views.guide_doc, name='guide_doc'),
path('packs/<slug:slug>/gallery/upload/', views.asset_upload, name='asset_upload'),
path('packs/<slug:slug>/gallery/<int:asset_id>/thumb/', views.asset_thumbnail, name='asset_thumbnail'),
+13 -7
View File
@@ -1,9 +1,10 @@
"""Build the vanilla entity-texture index for the model viewer.
Scans ``MEDIA_ROOT/vanilla/entity/`` (extracted from a Minecraft client jar)
and writes ``MEDIA_ROOT/vanilla/entity_index.json`` mapping each entity name to
the best "base skin" relative path, so the renderer can fall back to real
vanilla textures for models that have no pack textures of their own.
Scans ``static/vanilla/entity/`` (extracted from a Minecraft client jar,
tracked in git) and writes ``static/vanilla/entity_index.json`` mapping each
entity name to the best "base skin" relative path, so the renderer can fall
back to real vanilla textures for models that have no pack textures of their
own.
"""
import json
import os
@@ -13,6 +14,11 @@ from django.conf import settings
ENTITY_ROOT = 'entity'
INDEX_NAME = 'entity_index.json'
def vanilla_dir():
"""The tracked static directory holding the vanilla texture set."""
return os.path.join(settings.BASE_DIR, 'static', 'vanilla')
# Entity names whose vanilla layout differs from the model-name convention.
ALIASES = {
'polar_bear': 'bear/polarbear.png',
@@ -75,7 +81,7 @@ def _base_candidates(entity):
"""Return (entity, [candidate relative paths]) in priority order."""
if entity in ALIASES:
return entity, [ALIASES[entity]]
root = os.path.join(settings.MEDIA_ROOT, 'vanilla', ENTITY_ROOT)
root = os.path.join(vanilla_dir(), ENTITY_ROOT)
top = os.path.join(root, entity + '.png')
if os.path.isfile(top):
return entity, [entity + '.png']
@@ -98,7 +104,7 @@ def _base_candidates(entity):
def refresh_vanilla_index():
"""Rebuild the entity → {default, variants} skin map from the vanilla set."""
root = os.path.join(settings.MEDIA_ROOT, 'vanilla', ENTITY_ROOT)
root = os.path.join(vanilla_dir(), ENTITY_ROOT)
if not os.path.isdir(root):
raise FileNotFoundError(f'{root} missing — extract vanilla entity textures first')
@@ -125,7 +131,7 @@ def refresh_vanilla_index():
index[entity]['default'] = variants[0]
index[entity]['variants'] = variants
out = os.path.join(settings.MEDIA_ROOT, 'vanilla', INDEX_NAME)
out = os.path.join(vanilla_dir(), INDEX_NAME)
with open(out, 'w') as f:
json.dump(index, f, indent=1, sort_keys=True)
return index
-13
View File
@@ -423,19 +423,6 @@ def api_packs_latest(request, namespace, pack_id):
})
def vanilla_asset(request, asset_path):
"""Serve a bundled Minecraft vanilla resource (e.g. entity textures) — gated."""
if not asset_path or asset_path.startswith('/') or '..' in asset_path.split('/'):
raise Http404
full = Path(settings.MEDIA_ROOT) / 'vanilla' / asset_path
if not full.is_file():
raise Http404
content_type = mimetypes.guess_type(asset_path)[0] or 'application/octet-stream'
response = HttpResponse(full.read_bytes(), content_type=content_type)
response['Cache-Control'] = 'public, max-age=86400'
return response
def guide_doc(request, slug, version_id, file_uuid):
"""Render one markdown guide document server-side (used by the switcher)."""
version = get_object_or_404(
+12
View File
@@ -147,6 +147,18 @@
}
}
// The vanilla/base texture must always be loaded first, then features.
// Wide player models additionally always load L1Z0's custom skins
// alongside the default Steve skin (tracked in static/player_skins/).
if (entity === 'player') {
for (const name of ['destroyed_skin.png', 'russian_goat.png']) {
try {
const img = await loadImage('/static/player_skins/' + name);
baseTextures.push({ name: name, dataUrl: imageDataUrl(img) });
} catch (e) {
console.warn('packs: skip player skin', name, e);
}
}
}
return baseTextures.concat(featureTextures);
}
@@ -244,7 +244,7 @@
data-member="{{ model.member }}" data-name="{{ model.name }}"
data-default-texture="{{ model.default_texture }}"
data-base-url="{% url 'library:pack_asset' project.slug versions.0.pk 'ASSET' %}"
data-vanilla-base-url="{% url 'library:vanilla_asset' 'ASSET' %}"><i class="fas fa-cube"></i> Render</button>
data-vanilla-base-url="/static/vanilla/ASSET"><i class="fas fa-cube"></i> Render</button>
</div>
<p class="model-meta">{{ model.bones }} bones · {{ model.cubes }} cubes</p>
<div class="model-textures">
+7
View File
@@ -0,0 +1,7 @@
# Packs site dependencies (Python 3.14)
Django==6.0.3
gunicorn==25.1.0
markdown-it-py==4.0.0
pillow==12.2.0
PyMySQL==1.1.2
whitenoise==6.12.0
+4
View File
@@ -28,5 +28,9 @@ else
echo "To force re-run, use: $0 --force-setup"
fi
# Rebuild the vanilla entity-texture index (gitignored generated file)
echo "Rebuilding vanilla entity-texture index..."
"$PYTHON_BIN" manage.py refresh_vanilla_index
echo "Starting Django development server on 0.0.0.0:8000..."
exec "$PYTHON_BIN" manage.py runserver 0.0.0.0:8000
+4
View File
@@ -29,6 +29,10 @@ else
echo "To force re-run, use: $0 --force-setup"
fi
# Rebuild the vanilla entity-texture index (gitignored generated file)
echo "Rebuilding vanilla entity-texture index..."
"$PYTHON_BIN" manage.py refresh_vanilla_index
# Collect static files (served by gunicorn via whitenoise)
"$PYTHON_BIN" manage.py collectstatic --noinput